Player Matchup

Sobek
Sobek
GaggedWoman
Sobek
Level 29
God Stats
13W - 5L
1,845 SR
Queue Stats
64W - 50L
1,322 Elo+
Party 1
Odin
Odin
GlidatSukar
Odin
Level 27
God Stats
1W - 0L
1,715 SR
Queue Stats
4W - 7L
1,304 Elo+
Solo
Pele
Pele
Nonriz Den
Pele
Level 17
God Stats
8W - 3L
1,882 SR
Queue Stats
59W - 44L
1,307 Elo+
Party 1
Team Averages
Level 24
1,814 SR
1,311 Elo+

VS

Team Averages
Level 13
1,405 SR
1,178 Elo+
Fenrir
Fenrir
 
Fenrir
Level 26
God Stats
1W - 4L
1,424 SR
Queue Stats
70W - 96L
1,302 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 8
God Stats
8W - 11L
1,289 SR
Queue Stats
15W - 22L
1,124 Elo+
Party 2
Neith
Neith
procho895
Neith
Level 6
God Stats
25W - 21L
1,500 SR
Queue Stats
120W - 116L
1,107 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 14
16,136
645
11,816
27,988
38,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
5 / 6 / 6
15,276
611
14,639
22,182
21,761
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
13 / 7 / 6
18,079
723
29,319
28,319
14,420
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 8 / 11
14,865
595
22,353
33,162
11,900
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
 
Anubis
14
2 / 10 / 13
14,231
569
14,847
17,153
5,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
procho895
Neith
17
10 / 5 / 6
16,449
658
20,479
17,130
5,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
48
23
Kills
18
18
Deaths
23
26
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
8
11
1.44
L
Anubis
 
Anubis
2
10
13
0.85
W
5
5
14
2.4
W
5
6
6
1.33
W
13
7
6
2.29
L
Neith
procho895
Neith
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,774
Damage
57,679
78,489
Taken
67,445
74,974
Mitigated
22,971
19,667
Healing
20,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
22,353
10,032
0
10,334
33,162
11,900
0
4,797
28,365
0
55,483
L
Anubis
 
Anubis
14,847
2,466
0
3,339
17,153
5,587
329
3,921
13,232
52,450
0
W
11,816
834
891
5,069
27,988
38,793
606
5,846
22,142
35,077
0
W
14,639
2,572
1,006
2,722
22,182
21,761
252
4,827
17,355
0
48,640
W
29,319
7,227
804
9,175
28,319
14,420
2,325
4,779
23,540
0
101,088
L
Neith
procho895
Neith
20,479
12,637
1,263
5,251
17,130
5,484
506
3,266
13,864
0
78,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,491
Gold Earned
45,545
228
Minions Killed
235
0
Camps Cleared
0
1,326,887
Distance Traveled
1,169,459
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,865
595
51
2
0
418,504
1
L
Anubis
14,231
569
82
3
0
364,100
4
W
Sobek
16,136
645
32
1
0
466,021
1
W
Odin
15,276
611
85
3
0
404,568
0
W
Pele
18,079
723
111
4
0
456,298
0
L
Neith
16,449
658
102
4
0
386,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role