Player Matchup

Olorun
Olorun
 
Olorun
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 59L
1,277 Elo+
Solo
Arachne
Arachne
Ger2Ber
Arachne
Level 29
God Stats
7W - 5L
1,413 SR
Queue Stats
206W - 220L
1,347 Elo+
Party 1
Odin
Odin
ShutUpAndDie304
Odin
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
190W - 191L
1,341 Elo+
Solo
Hel
Hel
SpartacousCraig
Hel
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 33L
1,396 Elo+
Party 1
Scylla
Scylla
WarlVlachines
Scylla
Level 23
God Stats
4W - 6L
1,259 SR
Queue Stats
29W - 49L
1,199 Elo+
Solo
Team Averages
Level 23
1,434 SR
1,312 Elo+

VS

Team Averages
Level 21
1,421 SR
1,298 Elo+
Nox
Nox
GouludGoulud
Nox
Level 26
God Stats
1W - 5L
1,211 SR
Queue Stats
28W - 39L
1,319 Elo+
Solo
Thanatos
Thanatos
LuizGuilhermeSs3
Thanatos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 65L
1,281 Elo+
Solo
Chang'e
Chang'e
Mango8079
Chang'e
Level 30
God Stats
22W - 20L
1,406 SR
Queue Stats
107W - 128L
1,311 Elo+
Solo
Anubis
Anubis
ShortBobcat
Anubis
Level 7
God Stats
2W - 2L
1,659 SR
Queue Stats
15W - 22L
1,295 Elo+
Solo
Raijin
Raijin
furyargentina
Raijin
Level 18
God Stats
6W - 7L
1,331 SR
Queue Stats
56W - 61L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
5 / 0 / 12
11,341
1,134
6,296
7,300
2,757
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Ger2Ber
Arachne
17
10 / 1 / 8
11,327
1,133
12,912
12,049
4,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 9
9,454
945
5,839
11,893
4,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 1 / 10
9,212
921
5,245
6,527
2,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 0 / 12
11,502
1,150
23,799
9,876
3,717
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

273

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 4
9,423
942
4,342
8,086
3,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 5 / 1
9,071
907
2,623
11,435
4,036
Chang'e
Mango8079
Chang'e
15
2 / 4 / 2
9,460
946
9,571
16,238
5,394
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
15
1 / 7 / 4
9,417
942
10,913
11,488
7,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 6 / 5
9,882
988
12,169
11,467
3,980
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
23
Kills
7
7
Deaths
23
51
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
0
12
11
W
Arachne
Ger2Ber
Arachne
10
1
8
14
L
1
1
4
3
L
2
5
1
0.5
L
Chang'e
Mango8079
Chang'e
2
4
2
0.75
L
Anubis
1
7
4
0.43
W
1
5
9
1.1
W
0
1
10
5
W
7
0
12
13
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,091
Damage
39,618
47,645
Taken
58,714
17,361
Mitigated
24,529
13,868
Healing
9,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,296
1,681
652
1,779
7,300
2,757
0
5,727
1,573
33,567
0
W
Arachne
Ger2Ber
Arachne
12,912
10,733
0
921
12,049
4,099
0
10,608
1,441
0
20,384
L
4,342
330
0
13
8,086
3,680
0
5,578
2,508
15,029
0
L
2,623
254
0
1,923
11,435
4,036
0
5,725
5,710
0
9,374
L
Chang'e
Mango8079
Chang'e
9,571
293
2,518
2,916
16,238
5,394
0
12,412
3,826
31,801
0
L
Anubis
10,913
1,390
0
0
11,488
7,439
0
5,563
5,925
23,191
0
W
5,839
3,397
0
0
11,893
4,274
0
8,477
3,416
0
12,095
W
5,245
1,092
2,296
2,574
6,527
2,514
0
5,813
714
13,831
0
W
23,799
2,147
178
5,468
9,876
3,717
0
6,370
3,506
41,304
0
L
12,169
1,228
860
1,009
11,467
3,980
0
6,062
5,405
50,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,836
Gold Earned
47,253
179
Minions Killed
211
3
Camps Cleared
4
920,715
Distance Traveled
858,791
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,341
1,134
68
7
1
201,494
0
W
Arachne
11,327
1,133
16
2
1
234,395
0
L
Nox
9,423
942
32
3
1
185,679
0
L
Thanatos
9,071
907
13
1
0
177,380
2
L
Chang'e
9,460
946
49
5
1
191,375
2
L
Anubis
9,417
942
30
3
0
144,038
0
W
Odin
9,454
945
16
2
0
157,770
0
W
Hel
9,212
921
32
3
0
159,681
0
W
Scylla
11,502
1,150
47
5
1
167,375
0
L
Raijin
9,882
988
87
9
2
160,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role