Player Matchup

Hachiman
Hachiman
DarklordNero073
Hachiman
Level 106
God Stats
30W - 40L
1,375 SR
Queue Stats
359W - 480L
1,386 Elo+
Party 1
Khepri
Khepri
EGHHTZ
Khepri
Level 6
God Stats
8W - 9L
1,478 SR
Queue Stats
9W - 11L
1,360 Elo+
Party 1
Hel
Hel
NiborEX
Hel
Level 6
God Stats
2W - 0L
1,314 SR
Queue Stats
4W - 3L
1,239 Elo+
Solo
Team Averages
Level 39
1,389 SR
1,329 Elo+

VS

Team Averages
Level 23
1,377 SR
1,535 Elo+
Ymir
Ymir
Efluvya
Ymir
Level 18
God Stats
0W - 4L
1,154 SR
Queue Stats
72W - 88L
1,363 Elo+
Solo
Thor
Thor
Fjordss
Thor
Level 26
God Stats
2W - 3L
1,478 SR
Queue Stats
73W - 80L
1,451 Elo+
Solo
Hel
Hel
wak8120
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,792 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
17 / 3 / 2
11,500
885
18,969
7,294
2,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
EGHHTZ
Khepri
10
1 / 3 / 16
9,432
726
4,104
9,161
7,550
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hel
10
2 / 0 / 11
8,558
658
2,612
7,775
6,689
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Efluvya
Ymir
10
5 / 6 / 1
9,168
705
9,829
13,227
10,799
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Fjordss
Thor
9
1 / 8 / 3
7,561
582
6,846
12,270
4,280
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hel
9
0 / 6 / 4
7,709
593
2,680
8,395
3,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
20
Kills
6
6
Deaths
20
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
17
3
2
6
W
Khepri
EGHHTZ
Khepri
1
3
16
3
L
Ymir
Efluvya
Ymir
5
6
1
0.92
L
Thor
Fjordss
Thor
1
8
3
0.31
W
Hel
2
0
11
7.5
L
Hel
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,685
Damage
19,355
24,230
Taken
33,892
17,200
Mitigated
18,425
7,709
Healing
4,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
18,969
10,262
0
26
7,294
2,961
1,704
4,052
3,242
0
53,561
W
Khepri
EGHHTZ
Khepri
4,104
344
699
711
9,161
7,550
473
4,903
4,258
11,779
0
L
Ymir
Efluvya
Ymir
9,829
1,356
0
1,235
13,227
10,799
0
2,790
10,437
24,495
0
L
Thor
Fjordss
Thor
6,846
2,128
0
1,492
12,270
4,280
210
2,720
9,550
0
23,031
W
Hel
2,612
988
3,394
2,879
7,775
6,689
507
3,554
4,221
9,988
0
L
Hel
2,680
855
797
632
8,395
3,346
301
1,254
7,141
10,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,490
Gold Earned
24,438
98
Minions Killed
82
0
Camps Cleared
0
603,948
Distance Traveled
557,282
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,500
885
74
6
0
204,443
1
W
Khepri
9,432
726
9
1
0
220,343
3
L
Ymir
9,168
705
39
3
0
185,817
0
L
Thor
7,561
582
25
2
0
205,552
1
W
Hel
8,558
658
15
1
0
179,162
4
L
Hel
7,709
593
18
1
0
165,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role