Player Matchup

Achilles
Achilles
Bronze III
RecklessScythe
Achilles
Bronze III
Level 106
God Stats
7W - 3L
1,753 SR
Queue Stats
25W - 11L
1,049 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,753 SR
1,049 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 82
1,350 SR
986 MMR
Discordia
Discordia
Bronze II
JAOQMAS
Discordia
Bronze II
Level 82
God Stats
1W - 5L
1,350 SR
Queue Stats
115W - 163L
986 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
4 / 2 / 0
11,315
808
10,117
14,424
15,512
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
SkadiHe BoVamanaAh Muzen CabPoseidon

VS

Bans
AnubisOdinLokiBakasuraHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JAOQMAS
Discordia
14
2 / 4 / 0
10,899
779
8,823
11,368
6,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
4
Kills
2
2
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
JAOQMAS
Discordia
2
4
0
0.5
W
Achilles
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,117
Damage
8,823
14,424
Taken
11,368
15,512
Mitigated
6,110
4,185
Healing
3,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
JAOQMAS
Discordia
8,823
923
0
3,867
11,368
6,110
480
8
11,360
56,404
0
W
Achilles
10,117
2,906
0
4,185
14,424
15,512
895
8,827
5,597
0
63,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,315
Gold Earned
10,899
115
Minions Killed
129
0
Camps Cleared
0
298,220
Distance Traveled
238,921
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,899
779
129
9
0
238,921
5
W
Achilles
11,315
808
115
8
0
298,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role