Player Matchup

Medusa
Medusa
Choracy420
Medusa
Level 16
God Stats
9W - 8L
1,485 SR
Queue Stats
41W - 47L
1,355 Elo+
Party 2
Scylla
Scylla
Maltero_Kolioz
Scylla
Level 18
God Stats
1W - 0L
1,498 SR
Queue Stats
2W - 4L
1,289 Elo+
Solo
Ymir
Ymir
StivSlow
Ymir
Level 16
God Stats
5W - 3L
1,500 SR
Queue Stats
26W - 27L
1,329 Elo+
Party 2
Arachne
Arachne
TellyRey
Arachne
Level 27
God Stats
26W - 18L
1,499 SR
Queue Stats
71W - 93L
1,329 Elo+
Solo
Anubis
Anubis
ramtin-bhd
Anubis
Level 16
God Stats
7W - 15L
1,304 SR
Queue Stats
34W - 48L
1,357 Elo+
Solo
Team Averages
Level 19
1,457 SR
1,332 Elo+

VS

Team Averages
Level 12
1,458 SR
1,407 Elo+
Chaac
Chaac
 
Chaac
Level 21
God Stats
8W - 11L
1,393 SR
Queue Stats
33W - 38L
1,383 Elo+
Solo
Nemesis
Nemesis
AzR Hiraishin
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
MMurattunc
Ratatoskr
Level 24
God Stats
16W - 27L
1,395 SR
Queue Stats
55W - 64L
1,335 Elo+
Solo
Bellona
Bellona
Midoriya Isuku2
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,473 Elo+
Party 1
Medusa
Medusa
balastik88
Medusa
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
46W - 49L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Choracy420
Medusa
17
4 / 4 / 13
12,445
479
13,764
15,876
7,265
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
10 / 5 / 7
13,724
528
20,818
14,039
4,866
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
17
5 / 3 / 14
12,347
475
9,685
14,026
15,014
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
TellyRey
Arachne
17
3 / 2 / 2
12,582
484
5,004
11,182
3,927
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
ramtin-bhd
Anubis
17
4 / 7 / 11
12,201
469
19,562
16,609
8,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
5 / 5 / 3
11,693
450
15,115
21,412
9,800
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
16
3 / 8 / 7
10,536
405
6,469
21,015
8,515
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
MMurattunc
Ratatoskr
18
7 / 8 / 7
11,828
455
12,887
22,148
11,260
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 4 / 8
10,743
413
11,333
24,849
19,593
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
balastik88
Medusa
6
0 / 2 / 2
7,191
277
1,271
1,961
431
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
48
26
Kills
21
21
Deaths
27
47
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
5
3
1.3
L
Nemesis
3
8
7
0.81
W
Medusa
Choracy420
Medusa
4
4
13
2.63
L
Ratatoskr
MMurattunc
Ratatoskr
7
8
7
1.31
W
10
5
7
2.7
L
6
4
8
2.5
W
Ymir
5
3
14
4
W
Arachne
TellyRey
Arachne
3
2
2
2
L
Medusa
balastik88
Medusa
0
2
2
0.5
W
Anubis
ramtin-bhd
Anubis
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,833
Damage
47,075
71,732
Taken
91,385
39,566
Mitigated
49,599
18,674
Healing
14,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
15,115
2,522
0
6,168
21,412
9,800
515
10,353
11,059
0
75,420
L
Nemesis
6,469
1,084
0
443
21,015
8,515
840
10,341
10,674
0
66,241
W
Medusa
Choracy420
Medusa
13,764
7,416
0
6,973
15,876
7,265
4,571
0
15,876
0
68,285
L
Ratatoskr
MMurattunc
Ratatoskr
12,887
8,087
251
4,975
22,148
11,260
1,066
13,110
9,038
0
59,004
W
20,818
4,337
0
811
14,039
4,866
3,752
0
14,039
61,059
0
L
11,333
1,110
0
2,548
24,849
19,593
88
16,120
8,729
0
47,098
W
Ymir
9,685
1,259
0
0
14,026
15,014
933
0
14,026
24,567
0
W
Arachne
TellyRey
Arachne
5,004
4,233
0
4,796
11,182
3,927
2,569
0
11,182
0
86,794
L
Medusa
balastik88
Medusa
1,271
613
0
250
1,961
431
0
141
1,820
0
4,400
W
Anubis
ramtin-bhd
Anubis
19,562
1,104
0
6,094
16,609
8,494
1,381
0
16,609
69,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,299
Gold Earned
51,991
394
Minions Killed
365
0
Camps Cleared
0
2,060,738
Distance Traveled
1,943,824
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,693
450
120
5
0
476,790
6
L
Nemesis
10,536
405
74
3
0
464,586
5
W
Medusa
12,445
479
92
4
0
417,708
1
L
Ratatoskr
11,828
455
103
4
0
451,288
2
W
Scylla
13,724
528
72
3
0
407,140
0
L
Bellona
10,743
413
63
2
0
468,084
0
W
Ymir
12,347
475
19
1
0
452,501
2
W
Arachne
12,582
484
120
5
0
391,781
5
L
Medusa
7,191
277
5
0
0
83,076
0
W
Anubis
12,201
469
91
4
0
391,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role