Player Matchup

Sol
Sol
LunatiCRidaH
Sol
Level 129
God Stats
28W - 22L
1,601 SR
Queue Stats
389W - 425L
1,449 Elo+
Solo
Set
Set
Miguel43CGO
Set
Level 108
God Stats
14W - 23L
1,149 SR
Queue Stats
302W - 281L
1,516 Elo+
Solo
Artio
Artio
YouAintThatDude
Artio
Level 103
God Stats
4W - 5L
1,673 SR
Queue Stats
407W - 373L
1,499 Elo+
Party 1
Poseidon
Poseidon
jackalexander88
Poseidon
Level 85
God Stats
21W - 16L
1,561 SR
Queue Stats
639W - 594L
1,506 Elo+
Party 1
Odin
Odin
uK-Avenged
Odin
Level 47
God Stats
12W - 6L
1,735 SR
Queue Stats
50W - 32L
1,580 Elo+
Solo
Team Averages
Level 94
1,544 SR
1,510 Elo+

VS

Team Averages
Level 84
1,418 SR
1,476 Elo+
Rama
Rama
PADDz_-
Rama
Level 80
God Stats
1W - 3L
1,287 SR
Queue Stats
84W - 80L
1,462 Elo+
Solo
Odin
Odin
Plump Master
Odin
Level 95
God Stats
21W - 13L
1,322 SR
Queue Stats
148W - 128L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
manumanuel
Sun Wukong
Level 40
God Stats
3W - 4L
1,747 SR
Queue Stats
296W - 308L
1,467 Elo+
Solo
Ra
Ra
thedoctorwhatz
Ra
Level 107
God Stats
6W - 0L
1,231 SR
Queue Stats
260W - 225L
1,419 Elo+
Party 2
Athena
Athena
tiroloko666
Athena
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
427W - 395L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
4 / 1 / 0
3,885
777
3,266
1,964
346
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

2
0 / 0 / 0
2,704
541
0
1,112
176
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

5
0 / 0 / 4
3,423
685
1,427
2,493
681
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
3
0 / 0 / 0
2,699
540
122
813
120
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 1 / 0
2,631
526
268
1,241
545
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
PADDz_-
Rama
5
0 / 2 / 1
3,118
624
1,226
2,175
479
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 0 / 0
3,810
762
22
1,519
382
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
manumanuel
Sun Wukong
7
1 / 0 / 0
3,890
778
1,030
1,252
889
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 0 / 0
3,576
715
28
648
185
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
5
0 / 2 / 1
3,168
634
927
3,698
1,005
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
2
2
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
4
1
0
4
L
0
0
0
0
W
Rama
PADDz_-
Rama
0
2
1
0.25
W
1
0
0
1
L
0
0
4
2
L
Poseidon
0
0
0
0
W
Sun Wukong
manumanuel
Sun Wukong
1
0
0
1
W
0
0
0
0
W
Athena
0
2
1
0.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,083
Damage
3,233
7,623
Taken
9,292
1,868
Mitigated
2,940
4,117
Healing
2,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,266
1,356
0
1,070
1,964
346
0
530
1,434
13,857
0
L
0
0
0
772
1,112
176
0
0
1,112
0
3,886
W
Rama
PADDz_-
Rama
1,226
1,114
0
330
2,175
479
0
1,895
280
0
8,308
W
22
0
0
879
1,519
382
0
0
1,519
0
13,737
L
1,427
311
118
1,457
2,493
681
0
397
2,096
5,681
0
L
Poseidon
122
96
0
250
813
120
0
28
785
3,577
0
W
Sun Wukong
manumanuel
Sun Wukong
1,030
152
0
200
1,252
889
556
122
1,130
0
14,818
W
28
0
36
157
648
185
336
0
648
15,215
0
W
Athena
927
431
210
710
3,698
1,005
0
2,798
900
4,285
0
L
268
118
0
450
1,241
545
0
0
1,241
0
3,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,342
Gold Earned
17,562
55
Minions Killed
118
0
Camps Cleared
0
311,476
Distance Traveled
447,827
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,885
777
24
5
0
89,983
3
L
Set
2,704
541
9
2
0
25,222
0
W
Rama
3,118
624
19
4
0
92,612
2
W
Odin
3,810
762
35
7
0
96,689
0
L
Artio
3,423
685
12
2
0
102,986
2
L
Poseidon
2,699
540
8
2
0
54,302
0
W
Sun Wukong
3,890
778
31
6
0
86,654
0
W
Ra
3,576
715
25
5
0
80,174
0
W
Athena
3,168
634
8
2
0
91,698
1
L
Odin
2,631
526
2
0
0
38,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role