Player Matchup

Hercules
Hercules
AlexissXZ
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,351 Elo+
Solo
Thanatos
Thanatos
Headsho7Hun7er
Thanatos
Level 22
God Stats
0W - 1L
1,461 SR
Queue Stats
15W - 16L
1,218 Elo+
Party 2
Ares
Ares
Raakshas
Ares
Level 3
God Stats
0W - 2L
1,291 SR
Queue Stats
1W - 2L
1,467 Elo+
Party 2
Xbalanque
Xbalanque
TDPRDNP
Xbalanque
Level 18
God Stats
40W - 22L
1,588 SR
Queue Stats
79W - 66L
1,412 Elo+
Solo
Merlin
Merlin
vvadimm
Merlin
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,168 Elo+
Solo
Team Averages
Level 16
1,468 SR
1,323 Elo+

VS

Team Averages
Level 42
1,545 SR
1,370 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Cillissa
Aphrodite
Level 6
God Stats
4W - 4L
1,531 SR
Queue Stats
35W - 29L
1,295 Elo+
Solo
Odin
Odin
NecThar
Odin
Level 19
God Stats
6W - 4L
1,697 SR
Queue Stats
26W - 21L
1,632 Elo+
Party 1
Anhur
Anhur
PaikoMainas
Anhur
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 62L
1,285 Elo+
Solo
Cerberus
Cerberus
SuckTheDarkSide
Cerberus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 85L
1,135 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlexissXZ
Hercules
19
1 / 2 / 15
11,694
975
9,531
16,348
17,694
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
18
10 / 9 / 8
13,796
1,150
29,112
27,116
15,547
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ares
17
5 / 5 / 9
11,878
990
13,853
20,842
22,213
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
TDPRDNP
Xbalanque
18
5 / 8 / 9
12,355
1,030
20,497
20,829
9,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
vvadimm
Merlin
17
0 / 11 / 9
10,631
886
9,079
14,586
7,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

81

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
10 / 4 / 14
13,116
1,093
26,420
18,049
7,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Cillissa
Aphrodite
19
4 / 3 / 21
12,482
1,040
13,887
15,573
9,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
NecThar
Odin
18
9 / 5 / 11
12,797
1,066
21,960
20,261
24,762
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
8 / 5 / 18
13,138
1,095
22,022
17,234
6,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
18
3 / 4 / 18
11,859
988
6,606
18,789
24,353
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
116
21
Kills
34
35
Deaths
21
50
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
10
4
14
4.25
L
Hercules
AlexissXZ
Hercules
1
2
15
4.25
W
Aphrodite
Cillissa
Aphrodite
4
3
21
4.83
L
Thanatos
10
9
8
1.56
W
Odin
NecThar
Odin
9
5
11
2.9
W
8
5
18
3.4
L
Ares
5
5
9
1.9
W
Cerberus
3
4
18
3
L
Xbalanque
TDPRDNP
Xbalanque
5
8
9
1.19
L
Merlin
vvadimm
Merlin
0
11
9
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,072
Damage
90,895
99,721
Taken
89,906
72,690
Mitigated
72,968
17,702
Healing
42,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
26,420
3,230
6,543
6,861
18,049
7,744
0
4,228
13,821
35,431
0
L
Hercules
AlexissXZ
Hercules
9,531
1,877
0
5,503
16,348
17,694
0
8,768
7,580
0
25,618
W
Aphrodite
Cillissa
Aphrodite
13,887
3,723
7,307
7,454
15,573
9,120
0
4,528
11,045
34,997
0
L
Thanatos
29,112
10,781
0
10,761
27,116
15,547
0
13,220
13,896
0
43,771
W
Odin
NecThar
Odin
21,960
5,621
0
6,224
20,261
24,762
0
5,744
14,517
0
44,176
W
22,022
10,545
1,379
2,008
17,234
6,989
0
5,604
11,630
0
34,779
L
Ares
13,853
1,076
476
656
20,842
22,213
0
9,748
11,094
19,134
0
W
Cerberus
6,606
1,012
414
4,403
18,789
24,353
0
2,828
15,961
26,321
0
L
Xbalanque
TDPRDNP
Xbalanque
20,497
11,459
0
306
20,829
9,403
0
7,522
13,307
0
44,999
L
Merlin
vvadimm
Merlin
9,079
197
0
0
14,586
7,833
0
7,655
6,931
28,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,354
Gold Earned
63,392
182
Minions Killed
213
7
Camps Cleared
4
1,022,535
Distance Traveled
1,032,196
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,116
1,093
20
2
1
193,266
0
L
Hercules
11,694
975
35
3
0
246,160
2
W
Aphrodite
12,482
1,040
54
5
0
216,918
0
L
Thanatos
13,796
1,150
32
3
4
216,585
1
W
Odin
12,797
1,066
49
4
0
237,887
0
W
Anhur
13,138
1,095
24
2
2
188,423
1
L
Ares
11,878
990
6
1
0
196,387
0
W
Cerberus
11,859
988
66
6
1
195,702
2
L
Xbalanque
12,355
1,030
60
5
3
207,155
5
L
Merlin
10,631
886
49
4
0
156,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role