Player Matchup

Rama
Rama
Bazbo
Rama
Level 116
God Stats
1W - 5L
1,138 SR
Queue Stats
395W - 426L
1,489 Elo+
Solo
Merlin
Merlin
Kweekee
Merlin
Level 85
God Stats
8W - 11L
1,481 SR
Queue Stats
100W - 87L
1,484 Elo+
Solo
Bacchus
Bacchus
Perp0
Bacchus
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 55L
1,524 Elo+
Solo
Team Averages
Level 100
1,373 SR
1,499 Elo+

VS

Team Averages
Level 53
1,456 SR
1,490 Elo+
Xing Tian
Xing Tian
ElectricalZomB
Xing Tian
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 12L
1,540 Elo+
Solo
Ra
Ra
Nadenet
Ra
Level 96
God Stats
3W - 4L
1,369 SR
Queue Stats
128W - 114L
1,505 Elo+
Solo
Arachne
Arachne
mochi_x67
Arachne
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
94W - 116L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Bazbo
Rama
9
1 / 2 / 3
8,100
623
5,696
7,743
2,484
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Kweekee
Merlin
12
3 / 0 / 5
9,005
693
9,751
5,310
1,661
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Perp0
Bacchus
12
4 / 0 / 4
9,527
733
7,975
4,830
2,697
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ElectricalZomB
Xing Tian
9
0 / 1 / 1
7,411
570
1,243
9,495
5,175
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 1
7,995
615
3,577
6,070
2,353
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
mochi_x67
Arachne
9
2 / 5 / 0
8,131
625
5,263
11,194
4,171
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
8
Kills
2
2
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
Bazbo
Rama
1
2
3
1.25
L
Xing Tian
ElectricalZomB
Xing Tian
0
1
1
0.5
W
Merlin
Kweekee
Merlin
3
0
5
5.5
L
0
2
1
0.25
W
Bacchus
Perp0
Bacchus
4
0
4
6
L
Arachne
mochi_x67
Arachne
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,422
Damage
10,083
17,883
Taken
26,759
6,842
Mitigated
11,699
5,815
Healing
6,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Bazbo
Rama
5,696
4,681
0
2,574
7,743
2,484
0
1,912
5,831
0
32,817
L
Xing Tian
ElectricalZomB
Xing Tian
1,243
100
0
560
9,495
5,175
0
6,674
2,821
8,369
0
W
Merlin
Kweekee
Merlin
9,751
516
242
2,233
5,310
1,661
556
1,035
4,275
37,851
0
L
3,577
226
853
2,364
6,070
2,353
0
3,656
2,414
33,473
0
W
Bacchus
Perp0
Bacchus
7,975
778
0
766
4,830
2,697
0
1,905
2,925
36,208
0
L
Arachne
mochi_x67
Arachne
5,263
3,639
0
2,284
11,194
4,171
0
7,460
3,734
0
26,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,632
Gold Earned
23,537
169
Minions Killed
148
0
Camps Cleared
0
736,573
Distance Traveled
725,738
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,100
623
59
5
0
228,224
5
L
Xing Tian
7,411
570
13
1
0
233,296
0
W
Merlin
9,005
693
58
4
0
247,574
3
L
Ra
7,995
615
85
7
0
224,066
0
W
Bacchus
9,527
733
52
4
0
260,775
5
L
Arachne
8,131
625
50
4
0
268,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role