Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 19
God Stats
1W - 1L
1,278 SR
Queue Stats
5W - 3L
1,298 Elo+
Solo
Yemoja
Yemoja
AdamWilko02
Yemoja
Level 18
God Stats
2W - 0L
1,704 SR
Queue Stats
12W - 8L
1,511 Elo+
Solo
Set
Set
Diegox7126728
Set
Level 27
God Stats
6W - 6L
1,424 SR
Queue Stats
43W - 43L
1,417 Elo+
Solo
Neith
Neith
Jackson2Thicc
Neith
Level 18
God Stats
12W - 17L
1,389 SR
Queue Stats
29W - 66L
1,175 Elo+
Solo
Khepri
Khepri
snap_coulomb
Khepri
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 33L
1,273 Elo+
Solo
Team Averages
Level 20
1,459 SR
1,335 Elo+

VS

Team Averages
Level 27
1,534 SR
1,310 Elo+
Heimdallr
Heimdallr
Almost Kobe6116
Heimdallr
Level 24
God Stats
71W - 135L
1,272 SR
Queue Stats
74W - 142L
1,153 Elo+
Solo
Merlin
Merlin
Thadiellor
Merlin
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 1
Anubis
Anubis
ViewedInk262316
Anubis
Level 27
God Stats
23W - 16L
1,706 SR
Queue Stats
134W - 169L
1,157 Elo+
Solo
Chaac
Chaac
ZAceSavageZ
Chaac
Level 28
God Stats
1W - 2L
1,695 SR
Queue Stats
25W - 28L
1,421 Elo+
Solo
Bacchus
Bacchus
deathekidjr
Bacchus
Level 49
God Stats
3W - 5L
1,498 SR
Queue Stats
6W - 14L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
5 / 0 / 5
17,434
830
26,292
10,134
5,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
20
2 / 0 / 10
17,574
837
22,851
13,438
15,803
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 3 / 7
18,066
860
29,339
28,933
14,662
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
1 / 1 / 4
16,274
775
15,593
6,027
2,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
20
4 / 5 / 8
17,469
832
18,383
28,193
29,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

124

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Almost Kobe6116
Heimdallr
18
0 / 0 / 0
14,240
678
0
0
0
Merlin
Thadiellor
Merlin
20
1 / 0 / 8
16,857
803
31,744
20,326
14,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
0 / 13 / 8
17,101
814
6,315
26,948
16,877
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
3 / 4 / 6
17,434
830
17,517
31,981
20,502
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
deathekidjr
Bacchus
20
5 / 3 / 3
17,845
850
22,535
44,837
71,668
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
34
20
Kills
9
9
Deaths
20
34
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
5
7.5
W
Yemoja
2
0
10
7
L
Heimdallr
Almost Kobe6116
Heimdallr
0
0
0
0
W
8
3
7
3.83
W
1
1
4
3
L
Merlin
Thadiellor
Merlin
1
0
8
5
L
0
13
8
0.31
L
3
4
6
1.5
L
Bacchus
deathekidjr
Bacchus
5
3
3
2.17
W
Khepri
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,458
Damage
78,111
86,725
Taken
124,092
68,229
Mitigated
123,567
24,660
Healing
10,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
26,292
1,911
3,952
5,350
10,134
5,400
0
7,398
2,736
58,633
0
W
Yemoja
22,851
7,351
8,497
2,252
13,438
15,803
0
9,109
4,329
54,939
0
L
Heimdallr
Almost Kobe6116
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
29,339
18,481
0
3,475
28,933
14,662
0
19,451
9,482
0
62,846
W
15,593
5,041
0
1,134
6,027
2,819
0
4,156
1,871
0
41,095
L
Merlin
Thadiellor
Merlin
31,744
4,560
0
204
20,326
14,520
0
13,643
6,683
78,198
0
L
6,315
1,497
0
0
26,948
16,877
0
11,385
15,563
49,189
0
L
17,517
6,155
0
5,686
31,981
20,502
0
20,529
11,452
314
51,215
L
Bacchus
deathekidjr
Bacchus
22,535
5,635
2,082
2,845
44,837
71,668
0
21,969
22,868
37,637
0
W
Khepri
18,383
2,815
0
0
28,193
29,545
0
20,794
7,399
46,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,817
Gold Earned
83,477
371
Minions Killed
328
14
Camps Cleared
3
1,653,252
Distance Traveled
1,324,582
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
17,434
830
81
4
3
259,291
0
W
Yemoja
17,574
837
84
4
0
322,704
0
L
Heimdallr
14,240
678
0
0
0
18,288
0
W
Set
18,066
860
86
4
4
370,771
2
W
Neith
16,274
775
61
3
5
303,851
1
L
Merlin
16,857
803
136
6
0
318,560
0
L
Anubis
17,101
814
95
5
0
268,348
1
L
Chaac
17,434
830
70
3
2
325,689
0
L
Bacchus
17,845
850
27
1
1
393,697
0
W
Khepri
17,469
832
59
3
2
396,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role