Player Matchup

Khepri
Khepri
Bot_Satrebor19
Khepri
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,271 Elo+
Solo
Ravana
Ravana
IVonderI
Ravana
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
MrPoodie
Baron Samedi
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 33L
1,328 Elo+
Party 1
Kukulkan
Kukulkan
SoLo Midnight
Kukulkan
Level 8
God Stats
24W - 23L
1,668 SR
Queue Stats
48W - 49L
1,471 Elo+
Solo
Neith
Neith
VanilleMonster
Neith
Level 114
God Stats
7W - 5L
1,785 SR
Queue Stats
33W - 40L
1,328 Elo+
Party 1
Team Averages
Level 31
1,590 SR
1,361 Elo+

VS

Team Averages
Level 16
1,522 SR
1,253 Elo+
Neith
Neith
 
Neith
Level 17
God Stats
4W - 1L
1,805 SR
Queue Stats
23W - 26L
1,364 Elo+
Solo
Loki
Loki
Hosanderlelek
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 34L
1,205 Elo+
Solo
Mulan
Mulan
SantyManya1891XD
Mulan
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,278 Elo+
Solo
Merlin
Merlin
SiceD JR
Merlin
Level 8
God Stats
0W - 3L
1,305 SR
Queue Stats
0W - 4L
992 Elo+
Solo
Pele
Pele
s745164s
Pele
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 10
13,369
891
5,109
15,777
21,931
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
IVonderI
Ravana
20
4 / 4 / 17
14,052
937
16,680
20,976
10,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
MrPoodie
Baron Samedi
20
5 / 5 / 13
14,570
971
11,033
17,308
10,039
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
SoLo Midnight
Kukulkan
20
10 / 4 / 11
15,867
1,058
26,974
14,194
6,440
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
11 / 3 / 17
16,868
1,125
31,913
21,510
11,700
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

183

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
2 / 3 / 7
13,117
874
7,363
16,162
4,027
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
2 / 10 / 5
13,703
914
11,104
23,675
11,619
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 8 / 7
15,091
1,006
28,739
25,112
20,040
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
SiceD JR
Merlin
20
2 / 4 / 8
14,080
939
25,240
16,792
6,018
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
20
5 / 6 / 8
14,571
971
11,610
16,508
9,567
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
53
31
Kills
18
18
Deaths
31
68
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
7
1.83
W
1
2
10
3
L
2
10
5
0.45
W
Ravana
IVonderI
Ravana
4
4
17
3.13
W
Baron Samedi
MrPoodie
Baron Samedi
5
5
13
2.3
L
7
8
7
1.31
L
Merlin
SiceD JR
Merlin
2
4
8
1.5
W
Kukulkan
SoLo Midnight
Kukulkan
10
4
11
3.88
W
11
3
17
6.5
L
Pele
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,709
Damage
84,056
89,765
Taken
98,249
60,139
Mitigated
51,271
15,473
Healing
8,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,363
3,572
0
612
16,162
4,027
0
11,794
4,134
0
19,104
W
5,109
1,042
0
0
15,777
21,931
0
3,039
12,738
28,553
0
L
11,104
3,981
0
0
23,675
11,619
0
6,253
17,422
0
26,415
W
Ravana
IVonderI
Ravana
16,680
8,564
0
815
20,976
10,029
0
5,759
15,217
0
28,489
W
Baron Samedi
MrPoodie
Baron Samedi
11,033
974
1,029
2,466
17,308
10,039
0
5,335
11,973
25,345
0
L
28,739
6,331
0
6,452
25,112
20,040
0
8,518
16,382
0
50,063
L
Merlin
SiceD JR
Merlin
25,240
2,229
0
695
16,792
6,018
0
7,434
9,358
57,968
0
W
Kukulkan
SoLo Midnight
Kukulkan
26,974
4,469
1,824
2,621
14,194
6,440
0
3,914
10,280
57,665
0
W
31,913
20,775
1,116
5,602
21,510
11,700
0
7,193
14,317
0
61,011
L
Pele
11,610
1,946
0
468
16,508
9,567
0
8,671
7,837
0
22,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,726
Gold Earned
70,562
277
Minions Killed
209
7
Camps Cleared
8
1,337,302
Distance Traveled
1,266,937
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,117
874
31
2
0
253,412
0
W
Khepri
13,369
891
59
4
0
279,357
0
L
Loki
13,703
914
28
2
4
237,342
0
W
Ravana
14,052
937
17
1
2
304,933
0
W
Baron Samedi
14,570
971
31
2
1
274,799
0
L
Mulan
15,091
1,006
39
3
2
228,643
1
L
Merlin
14,080
939
96
6
0
279,596
1
W
Kukulkan
15,867
1,058
89
6
0
202,599
0
W
Neith
16,868
1,125
81
5
4
275,614
1
L
Pele
14,571
971
15
1
2
267,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role