Player Matchup

Merlin
Merlin
Dridrivahkiin
Merlin
Level 29
God Stats
8W - 16L
1,456 SR
Queue Stats
320W - 433L
1,283 Elo+
Party 1
Medusa
Medusa
EnderyCraft
Medusa
Level 60
God Stats
16W - 20L
1,322 SR
Queue Stats
241W - 365L
1,218 Elo+
Party 1
Xing Tian
Xing Tian
Latiorn
Xing Tian
Level 8
God Stats
6W - 10L
1,458 SR
Queue Stats
94W - 135L
1,130 Elo+
Party 1
Team Averages
Level 32
1,412 SR
1,210 Elo+

VS

Team Averages
Level 24
1,568 SR
1,347 Elo+
Medusa
Medusa
Nortuss
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,331 Elo+
Party 2
Kukulkan
Kukulkan
anufrr
Kukulkan
Level 28
God Stats
9W - 14L
1,512 SR
Queue Stats
19W - 25L
1,306 Elo+
Party 2
Nemesis
Nemesis
koshak15
Nemesis
Level 18
God Stats
2W - 1L
1,692 SR
Queue Stats
53W - 73L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 5
14,053
611
10,989
12,964
4,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
17
15 / 5 / 2
16,212
705
24,626
23,347
8,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Latiorn
Xing Tian
14
0 / 3 / 11
12,798
556
4,727
16,636
17,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Nortuss
Medusa
15
4 / 7 / 5
13,791
600
18,114
20,156
10,429
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
anufrr
Kukulkan
15
3 / 5 / 4
13,966
607
15,211
9,877
4,240
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
koshak15
Nemesis
15
3 / 8 / 5
14,953
650
10,692
21,359
9,458
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
20
Kills
10
10
Deaths
20
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
W
Medusa
15
5
2
3.2
W
Xing Tian
Latiorn
Xing Tian
0
3
11
1.83
L
Medusa
Nortuss
Medusa
4
7
5
0.93
L
Kukulkan
anufrr
Kukulkan
3
5
4
1
L
Nemesis
koshak15
Nemesis
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,342
Damage
44,017
52,947
Taken
51,392
29,442
Mitigated
24,127
6,872
Healing
5,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,989
294
0
0
12,964
4,290
1,734
3,143
9,821
51,390
0
W
Medusa
24,626
16,327
0
5,935
23,347
8,004
1,459
6,496
16,851
0
67,191
W
Xing Tian
Latiorn
Xing Tian
4,727
147
0
937
16,636
17,148
207
5,600
11,036
22,123
1,364
L
Medusa
Nortuss
Medusa
18,114
10,037
0
250
20,156
10,429
265
4,340
15,816
0
57,374
L
Kukulkan
anufrr
Kukulkan
15,211
645
0
329
9,877
4,240
0
3,098
6,779
76,219
0
L
Nemesis
koshak15
Nemesis
10,692
3,522
0
4,664
21,359
9,458
237
7,361
13,998
0
66,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,063
Gold Earned
42,710
209
Minions Killed
287
0
Camps Cleared
0
1,175,510
Distance Traveled
1,204,305
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,053
611
81
4
0
373,254
0
W
Medusa
16,212
705
102
4
0
385,539
2
W
Xing Tian
12,798
556
26
1
0
416,717
2
L
Medusa
13,791
600
66
3
0
411,065
5
L
Kukulkan
13,966
607
131
6
0
337,116
5
L
Nemesis
14,953
650
90
4
0
456,124
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role