Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
GreenMig
Baron Samedi
Level 29
God Stats
4W - 5L
1,450 SR
Queue Stats
206W - 186L
1,600 Elo+
Solo
Persephone
Persephone
Slasher145
Persephone
Level 47
God Stats
4W - 2L
1,720 SR
Queue Stats
46W - 51L
1,661 Elo+
Party 1
Kukulkan
Kukulkan
Stef212223
Kukulkan
Level 26
God Stats
25W - 9L
1,869 SR
Queue Stats
93W - 56L
1,629 Elo+
Solo
Tyr
Tyr
Zelyost
Tyr
Level 5
God Stats
5W - 12L
1,500 SR
Queue Stats
64W - 65L
1,661 Elo+
Party 1
Team Averages
Level 27
1,608 SR
1,610 Elo+

VS

Team Averages
Level 19
1,453 SR
1,617 Elo+
Hades
Hades
Donthaveskill
Hades
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Ymir
Ymir
HanSeji
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,633 Elo+
Solo
Loki
Loki
Kotetzuru
Loki
Level 13
God Stats
12W - 18L
1,103 SR
Queue Stats
225W - 199L
1,527 Elo+
Party 2
Khepri
Khepri
Lowle
Khepri
Level 25
God Stats
1W - 1L
1,236 SR
Queue Stats
414W - 339L
1,602 Elo+
Party 2
He Bo
He Bo
V0Y463
He Bo
Level 23
God Stats
14W - 3L
1,923 SR
Queue Stats
74W - 23L
1,823 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
4 / 9 / 10
11,327
1,030
11,764
24,001
17,781
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
GreenMig
Baron Samedi
17
3 / 11 / 10
11,270
1,025
13,918
17,969
7,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
Slasher145
Persephone
18
3 / 9 / 9
11,868
1,079
12,854
17,295
6,706
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Stef212223
Kukulkan
17
3 / 5 / 8
11,332
1,030
14,073
11,023
3,942
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tyr
17
3 / 2 / 10
11,396
1,036
3,477
17,725
10,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

128

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 23
11,814
1,074
9,723
11,191
10,651
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
HanSeji
Ymir
18
7 / 5 / 15
12,536
1,140
14,505
18,617
10,901
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
18
8 / 2 / 13
12,340
1,122
11,825
10,915
5,229
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
Lowle
Khepri
18
2 / 2 / 21
11,042
1,004
5,525
7,836
9,574
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

He Bo
V0Y463
He Bo
19
16 / 4 / 14
14,370
1,306
39,702
10,857
4,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
122
16
Kills
36
36
Deaths
16
47
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
9
10
1
W
3
3
23
4.83
L
Baron Samedi
GreenMig
Baron Samedi
3
11
10
0.73
W
Ymir
HanSeji
Ymir
7
5
15
2.9
W
Loki
8
2
13
7.25
W
Khepri
Lowle
Khepri
2
2
21
6.25
L
Persephone
Slasher145
Persephone
3
9
9
0.83
L
Kukulkan
Stef212223
Kukulkan
3
5
8
1.4
W
He Bo
V0Y463
He Bo
16
4
14
5.75
L
Tyr
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,086
Damage
81,280
88,013
Taken
59,416
45,918
Mitigated
41,326
10,012
Healing
8,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,764
2,065
0
990
24,001
17,781
0
14,828
9,173
0
19,220
W
9,723
2,033
579
3,662
11,191
10,651
0
6,596
4,595
22,458
0
L
Baron Samedi
GreenMig
Baron Samedi
13,918
1,406
2,889
1,614
17,969
7,315
0
15,310
2,659
42,286
0
W
Ymir
HanSeji
Ymir
14,505
1,144
0
2,709
18,617
10,901
0
14,604
4,013
35,482
489
W
Loki
11,825
5,277
95
919
10,915
5,229
0
6,648
4,267
0
29,448
W
Khepri
Lowle
Khepri
5,525
239
462
231
7,836
9,574
0
6,637
1,199
15,984
0
L
Persephone
Slasher145
Persephone
12,854
1,149
513
2,898
17,295
6,706
0
14,308
2,987
40,153
0
L
Kukulkan
Stef212223
Kukulkan
14,073
1,285
0
763
11,023
3,942
0
8,746
2,277
42,487
0
W
He Bo
V0Y463
He Bo
39,702
2,200
0
173
10,857
4,971
0
6,360
4,497
61,683
0
L
Tyr
3,477
528
0
345
17,725
10,174
0
15,942
1,783
0
5,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,193
Gold Earned
62,102
199
Minions Killed
185
4
Camps Cleared
11
1,073,105
Distance Traveled
1,050,209
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,327
1,030
12
1
1
217,732
3
W
Hades
11,814
1,074
46
4
0
161,649
3
L
Baron Samedi
11,270
1,025
50
5
2
187,569
0
W
Ymir
12,536
1,140
51
5
1
192,150
0
W
Loki
12,340
1,122
27
2
3
259,053
2
W
Khepri
11,042
1,004
15
1
1
222,578
0
L
Persephone
11,868
1,079
75
7
0
202,328
0
L
Kukulkan
11,332
1,030
56
5
0
224,972
2
W
He Bo
14,370
1,306
46
4
6
214,779
1
L
Tyr
11,396
1,036
6
1
1
240,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role