Player Matchup

Yemoja
Yemoja
EastMed
Yemoja
Level 29
God Stats
31W - 31L
1,592 SR
Queue Stats
300W - 253L
1,710 Elo+
Solo
Khepri
Khepri
Healluzion
Khepri
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Varadoor
Aphrodite
Level 28
God Stats
46W - 28L
1,650 SR
Queue Stats
115W - 101L
1,635 Elo+
Solo
Anhur
Anhur
overeat
Anhur
Level 7
God Stats
3W - 3L
1,159 SR
Queue Stats
34W - 17L
1,521 Elo+
Solo
Chaac
Chaac
xitzya
Chaac
Level 13
God Stats
4W - 6L
1,260 SR
Queue Stats
46W - 32L
1,750 Elo+
Solo
Team Averages
Level 18
1,432 SR
1,623 Elo+

VS

Team Averages
Level 22
1,583 SR
1,654 Elo+
Raijin
Raijin
Danxac
Raijin
Level 29
God Stats
13W - 10L
1,665 SR
Queue Stats
135W - 119L
1,689 Elo+
Solo
Heimdallr
Heimdallr
Yatog4mi
Heimdallr
Level 6
God Stats
1W - 1L
1,732 SR
Queue Stats
14W - 19L
1,788 Elo+
Solo
Bellona
Bellona
adrian321
Bellona
Level 28
God Stats
3W - 6L
1,520 SR
Queue Stats
74W - 86L
1,483 Elo+
Solo
Khepri
Khepri
hellotheree
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 69L
1,745 Elo+
Solo
Anhur
Anhur
呲伱一脸
Anhur
Level 29
God Stats
0W - 1L
1,498 SR
Queue Stats
53W - 52L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EastMed
Yemoja
19
5 / 4 / 9
13,375
608
21,077
21,302
8,913
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Healluzion
Khepri
16
2 / 4 / 8
12,013
546
4,741
12,932
11,062
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Aphrodite
Varadoor
Aphrodite
16
0 / 6 / 8
11,624
528
10,537
14,259
5,345
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
overeat
Anhur
20
11 / 2 / 5
14,616
664
14,488
12,952
5,263
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chaac
xitzya
Chaac
18
7 / 3 / 6
12,909
587
20,934
23,037
27,359
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Danxac
Raijin
20
11 / 2 / 8
13,611
619
28,387
11,976
5,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Yatog4mi
Heimdallr
13
0 / 9 / 5
8,661
394
5,019
13,875
4,646
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
adrian321
Bellona
13
2 / 4 / 4
8,848
402
6,454
17,185
15,234
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
12
1 / 7 / 8
9,578
435
7,397
21,715
17,017
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 3 / 4
11,556
525
13,925
19,251
8,045
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
48
25
Kills
19
19
Deaths
25
36
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Raijin
Danxac
Raijin
11
2
8
7.5
W
Yemoja
EastMed
Yemoja
5
4
9
2.38
W
Khepri
Healluzion
Khepri
2
4
8
1.5
W
Aphrodite
Varadoor
Aphrodite
0
6
8
0.67
L
Heimdallr
Yatog4mi
Heimdallr
0
9
5
0.28
L
Bellona
adrian321
Bellona
2
4
4
1
L
Khepri
1
7
8
0.71
W
Anhur
overeat
Anhur
11
2
5
6.75
W
Chaac
xitzya
Chaac
7
3
6
3.33
L
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,777
Damage
61,182
84,482
Taken
84,002
57,942
Mitigated
50,881
45,750
Healing
12,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Danxac
Raijin
28,387
2,666
0
1,332
11,976
5,939
132
5,535
6,441
109,471
0
W
Yemoja
EastMed
Yemoja
21,077
1,879
5,023
9,324
21,302
8,913
1,383
10,237
11,065
96,776
0
W
Khepri
Healluzion
Khepri
4,741
508
0
1,254
12,932
11,062
437
6,076
6,856
32,682
0
W
Aphrodite
Varadoor
Aphrodite
10,537
1,802
5,235
6,827
14,259
5,345
1,203
6,608
7,651
66,553
0
L
Heimdallr
Yatog4mi
Heimdallr
5,019
1,809
0
1,337
13,875
4,646
2,318
5,284
8,591
405
37,718
L
Bellona
adrian321
Bellona
6,454
3,109
0
2,684
17,185
15,234
0
7,930
9,255
0
30,600
L
Khepri
7,397
1,330
0
2,127
21,715
17,017
0
10,446
11,269
27,061
0
W
Anhur
overeat
Anhur
14,488
7,582
0
7,019
12,952
5,263
5,807
6,210
6,742
0
129,910
W
Chaac
xitzya
Chaac
20,934
5,688
0
11,068
23,037
27,359
241
8,420
14,617
423
84,666
L
13,925
8,020
0
4,574
19,251
8,045
1,598
7,522
11,729
0
87,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,537
Gold Earned
52,254
598
Minions Killed
514
0
Camps Cleared
0
2,019,850
Distance Traveled
1,898,118
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
13,611
619
192
9
0
419,339
6
W
Yemoja
13,375
608
137
6
0
437,724
4
W
Khepri
12,013
546
43
2
0
370,916
2
W
Aphrodite
11,624
528
125
6
0
399,743
4
L
Heimdallr
8,661
394
72
3
0
330,274
3
L
Bellona
8,848
402
52
2
0
392,280
3
L
Khepri
9,578
435
34
2
0
358,977
7
W
Anhur
14,616
664
178
8
0
393,104
10
W
Chaac
12,909
587
115
5
0
418,363
5
L
Anhur
11,556
525
164
7
0
397,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role