Player Matchup

Khepri
Khepri
EL_GATO_888_
Khepri
Level 28
God Stats
1W - 1L
1,254 SR
Queue Stats
101W - 144L
1,271 Elo+
Solo
Hades
Hades
alavantrya
Hades
Level 26
God Stats
16W - 7L
1,262 SR
Queue Stats
177W - 169L
1,290 Elo+
Solo
Nemesis
Nemesis
alvaradoalberto2
Nemesis
Level 18
God Stats
3W - 4L
1,391 SR
Queue Stats
97W - 85L
1,228 Elo+
Solo
Fenrir
Fenrir
haj0713
Fenrir
Level 6
God Stats
4W - 9L
1,274 SR
Queue Stats
7W - 13L
1,159 Elo+
Party 2
Neith
Neith
kyuu090
Neith
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 13L
1,159 Elo+
Party 2
Team Averages
Level 17
1,336 SR
1,221 Elo+

VS

Team Averages
Level 19
1,312 SR
1,240 Elo+
Nemesis
Nemesis
 
Nemesis
Level 14
God Stats
0W - 2L
1,174 SR
Queue Stats
18W - 49L
999 Elo+
Solo
Set
Set
Baguera_Negra
Set
Level 14
God Stats
2W - 5L
1,301 SR
Queue Stats
2W - 12L
968 Elo+
Solo
Vulcan
Vulcan
CptnCaptain
Vulcan
Level 26
God Stats
11W - 14L
1,351 SR
Queue Stats
527W - 522L
1,366 Elo+
Party 1
Izanami
Izanami
ELBUZZLIGHTYEAR0
Izanami
Level 16
God Stats
1W - 1L
1,414 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
HeavensCascade
Thanatos
Level 24
God Stats
17W - 17L
1,321 SR
Queue Stats
390W - 416L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
3 / 2 / 10
12,643
506
6,371
17,972
19,809
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hades
20
10 / 2 / 5
12,970
519
14,475
13,196
11,676
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 6 / 3
11,319
453
3,106
14,784
9,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
haj0713
Fenrir
19
6 / 4 / 8
12,798
512
11,329
17,839
9,323
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Neith
kyuu090
Neith
19
6 / 2 / 10
12,954
518
9,959
10,300
4,769
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
0 / 3 / 0
7,191
288
136
2,307
468
10
0 / 5 / 1
8,331
333
2,393
6,428
3,455
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Vulcan
17
3 / 6 / 5
11,560
462
20,677
16,161
6,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 8 / 1
12,260
490
16,081
19,836
6,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
18
8 / 5 / 1
12,999
520
12,909
16,556
6,311
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
27
Kills
15
16
Deaths
27
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
3
0
0
L
0
5
1
0.1
L
Vulcan
3
6
5
0.92
L
4
8
1
0.56
W
Khepri
3
2
10
4
L
Thanatos
8
5
1
1.7
W
Hades
10
2
5
6.25
W
2
6
3
0.58
W
Fenrir
haj0713
Fenrir
6
4
8
2.5
W
Neith
kyuu090
Neith
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,240
Damage
52,196
74,091
Taken
61,288
55,032
Mitigated
22,670
18,374
Healing
23,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
136
136
0
0
2,307
468
71
368
1,939
0
2,874
L
2,393
801
0
190
6,428
3,455
0
2,122
4,306
0
15,968
L
Vulcan
20,677
8,862
746
4,571
16,161
6,072
2,052
7,002
9,159
75,461
0
L
16,081
12,076
0
3,023
19,836
6,364
2,021
8,063
11,773
0
80,090
W
Khepri
6,371
501
1,221
1,960
17,972
19,809
518
5,663
11,214
17,114
0
L
Thanatos
12,909
3,523
0
14,634
16,556
6,311
680
3,291
13,265
0
84,939
W
Hades
14,475
2,199
1,772
5,288
13,196
11,676
968
4,809
8,387
64,315
0
W
3,106
1,749
0
1,399
14,784
9,455
4,493
3,523
11,261
0
37,218
W
Fenrir
haj0713
Fenrir
11,329
3,861
0
4,892
17,839
9,323
2,078
4,021
13,818
0
74,853
W
Neith
kyuu090
Neith
9,959
4,772
0
1,842
10,300
4,769
3,604
2,661
7,639
0
81,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,684
Gold Earned
52,341
446
Minions Killed
400
0
Camps Cleared
0
2,095,184
Distance Traveled
1,480,495
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,191
288
0
0
0
57,605
0
L
Set
8,331
333
28
1
0
228,783
2
L
Vulcan
11,560
462
112
4
0
351,479
0
L
Izanami
12,260
490
137
5
0
370,565
0
W
Khepri
12,643
506
22
1
0
424,719
5
L
Thanatos
12,999
520
123
5
0
472,063
0
W
Hades
12,970
519
108
4
0
403,723
3
W
Nemesis
11,319
453
60
2
0
347,837
0
W
Fenrir
12,798
512
97
4
0
488,517
1
W
Neith
12,954
518
159
6
0
430,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role