Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ChoclateStrfish
Agni
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 146L
1,564 Elo+
Solo
Pele
Pele
TheWomboGod
Pele
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 46L
1,391 Elo+
Solo
Team Averages
Level 93
1,500 SR
1,485 Elo+

VS

Team Averages
Level 108
1,483 SR
1,417 Elo+
Sun Wukong
Sun Wukong
MainWadertater
Sun Wukong
Level 46
God Stats
0W - 2L
1,667 SR
Queue Stats
22W - 26L
1,336 Elo+
Solo
Pele
Pele
PRedawg22
Pele
Level 157
God Stats
5W - 10L
1,640 SR
Queue Stats
338W - 300L
1,533 Elo+
Party 1
Olorun
Olorun
WarlockGOD
Olorun
Level 120
God Stats
0W - 5L
1,142 SR
Queue Stats
124W - 119L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 1 / 8
9,509
594
4,917
6,637
5,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 2 / 8
10,438
652
13,855
6,637
2,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
5 / 3 / 6
9,921
620
8,436
9,029
2,904
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MainWadertater
Sun Wukong
10
1 / 8 / 4
9,137
571
5,161
14,377
8,334
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
13
5 / 0 / 1
10,723
670
7,146
7,976
6,042
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
WarlockGOD
Olorun
10
0 / 3 / 3
8,737
546
2,856
11,005
3,759
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
11
Kills
6
6
Deaths
11
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
8
7
W
3
2
8
3.5
L
Sun Wukong
MainWadertater
Sun Wukong
1
8
4
0.38
L
Pele
5
0
1
5.5
W
5
3
6
2.67
L
Olorun
WarlockGOD
Olorun
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,208
Damage
15,163
22,303
Taken
33,358
10,701
Mitigated
18,135
5,899
Healing
10,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,917
305
600
453
6,637
5,679
0
708
5,929
14,355
0
W
13,855
557
379
3,341
6,637
2,118
128
715
5,922
62,547
0
L
Sun Wukong
MainWadertater
Sun Wukong
5,161
1,462
458
1,239
14,377
8,334
0
8,077
6,300
0
21,430
L
Pele
7,146
947
0
2,570
7,976
6,042
0
3,865
4,111
0
45,540
W
8,436
1,366
0
1,126
9,029
2,904
173
1,486
7,543
0
28,517
L
Olorun
WarlockGOD
Olorun
2,856
1,535
2,328
3,677
11,005
3,759
0
6,862
4,143
24,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,868
Gold Earned
28,597
177
Minions Killed
166
0
Camps Cleared
0
866,749
Distance Traveled
826,503
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,509
594
17
1
0
315,994
3
W
Agni
10,438
652
123
8
0
288,938
5
L
Sun Wukong
9,137
571
37
2
0
218,614
0
L
Pele
10,723
670
80
5
0
344,555
5
W
Pele
9,921
620
37
2
0
261,817
5
L
Olorun
8,737
546
49
3
0
263,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role