Player Matchup

Jing Wei
Jing Wei
Gold I
CaptnNicNic
Jing Wei
Gold I
Level 149
God Stats
10W - 11L
1,630 SR
Queue Stats
264W - 236L
1,546 MMR
Solo
Awilix
Awilix
Platinum IV
CavalierSPARTAN
Awilix
Platinum IV
Level 80
God Stats
2W - 6L
1,663 SR
Queue Stats
105W - 107L
1,660 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
KaishenPenguins
Sun Wukong
Platinum V
Level 112
God Stats
14W - 11L
1,563 SR
Queue Stats
154W - 141L
1,663 MMR
Solo
Aphrodite
Aphrodite
Platinum V
TiddeCidde
Aphrodite
Platinum V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 47L
1,543 MMR
Solo
Raijin
Raijin
Gold I
swift-kid-J
Raijin
Gold I
Level 90
God Stats
32W - 43L
1,501 SR
Queue Stats
1,149W - 1,085L
1,553 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,571 SR
1,593 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,522 SR
1,567 MMR
Neith
Neith
Gold I
 
Neith
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
SliceDice
Xing Tian
Platinum IV
Level 156
God Stats
35W - 36L
1,689 SR
Queue Stats
192W - 183L
1,655 MMR
Solo
Arachne
Arachne
Gold IV
Snowflaked-
Arachne
Gold IV
Level 106
God Stats
26W - 13L
1,500 SR
Queue Stats
125W - 121L
1,576 MMR
Solo
Tyr
Tyr
Gold III
dearth321
Tyr
Gold III
Level 115
God Stats
1W - 1L
1,290 SR
Queue Stats
311W - 288L
1,568 MMR
Solo
Scylla
Scylla
Gold I
hi Curly
Scylla
Gold I
Level 129
God Stats
34W - 27L
1,632 SR
Queue Stats
185W - 164L
1,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CaptnNicNic
Jing Wei
20
2 / 6 / 5
15,797
465
16,493
28,383
8,522
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 9 / 5
16,735
492
18,130
29,731
12,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
KaishenPenguins
Sun Wukong
20
4 / 3 / 2
16,723
492
19,594
38,921
46,103
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Aphrodite
TiddeCidde
Aphrodite
19
1 / 13 / 5
12,821
377
8,862
35,454
32,814
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
20
3 / 5 / 4
15,552
457
14,148
16,947
5,253
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BastetThorCamazotzIzanamiOdin

VS

Bans
AchillesKumbhakarnaKukulkanMerlinJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
7 / 1 / 3
20,468
602
20,321
16,281
8,131
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
SliceDice
Xing Tian
20
3 / 2 / 22
18,750
551
11,854
29,955
45,806
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
Snowflaked-
Arachne
20
13 / 4 / 7
23,063
678
24,532
33,473
19,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
1 / 4 / 15
19,319
568
24,409
35,470
43,696
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
hi Curly
Scylla
20
12 / 2 / 10
21,126
621
44,779
15,591
6,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
93
13
Kills
36
36
Deaths
13
21
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
1
3
8.5
L
Jing Wei
CaptnNicNic
Jing Wei
2
6
5
0.75
L
3
9
5
0.61
L
Sun Wukong
KaishenPenguins
Sun Wukong
4
3
2
1.67
W
Xing Tian
SliceDice
Xing Tian
3
2
22
7
W
Arachne
Snowflaked-
Arachne
13
4
7
4.13
L
Aphrodite
TiddeCidde
Aphrodite
1
13
5
0.27
W
1
4
15
2.13
W
Scylla
hi Curly
Scylla
12
2
10
8.5
L
Raijin
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,227
Damage
125,895
149,436
Taken
130,770
104,847
Mitigated
124,066
44,370
Healing
64,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
20,321
10,605
0
11,974
16,281
8,131
5,466
2,078
14,203
0
166,879
L
Jing Wei
CaptnNicNic
Jing Wei
16,493
12,931
0
6,872
28,383
8,522
2,142
9,438
18,945
0
137,014
L
18,130
6,185
0
7,289
29,731
12,155
31
9,311
20,420
0
173,415
L
Sun Wukong
KaishenPenguins
Sun Wukong
19,594
4,057
0
11,436
38,921
46,103
572
16,113
22,808
355
130,172
W
Xing Tian
SliceDice
Xing Tian
11,854
1,356
0
9,311
29,955
45,806
908
5,284
24,020
65,700
0
W
Arachne
Snowflaked-
Arachne
24,532
16,548
0
19,706
33,473
19,771
2,602
8,664
24,809
0
255,266
L
Aphrodite
TiddeCidde
Aphrodite
8,862
778
5,116
11,818
35,454
32,814
635
12,020
23,434
62,312
0
W
24,409
4,752
0
18,972
35,470
43,696
4,003
4,315
31,155
0
144,135
W
Scylla
hi Curly
Scylla
44,779
1,327
0
4,210
15,591
6,662
2,997
5,949
9,642
177,271
0
L
Raijin
14,148
388
0
1,839
16,947
5,253
250
9,751
7,196
122,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,628
Gold Earned
102,726
999
Minions Killed
1,077
0
Camps Cleared
0
3,087,721
Distance Traveled
3,270,827
32
Wards Purchased
52
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
20,468
602
251
7
0
552,143
7
L
Jing Wei
15,797
465
232
7
0
584,530
15
L
Awilix
16,735
492
223
7
0
690,185
2
L
Sun Wukong
16,723
492
214
6
0
720,283
9
W
Xing Tian
18,750
551
87
3
0
668,897
21
W
Arachne
23,063
678
261
8
0
727,315
1
L
Aphrodite
12,821
377
102
3
0
485,432
2
W
Tyr
19,319
568
236
7
0
673,073
17
W
Scylla
21,126
621
242
7
0
649,399
6
L
Raijin
15,552
457
228
7
0
607,291
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role