Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
SecondRateADC
The Morrigan
Level 122
God Stats
7W - 0L
1,964 SR
Queue Stats
108W - 36L
1,812 Elo+
Party 1
Chaac
Chaac
azurflame5
Chaac
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 6L
1,686 Elo+
Party 1
Team Averages
Level 110
1,655 SR
1,666 Elo+

VS

Team Averages
Level 61
1,467 SR
1,461 Elo+
Vulcan
Vulcan
CrazyElement
Vulcan
Level 123
God Stats
9W - 11L
1,504 SR
Queue Stats
188W - 196L
1,595 Elo+
Solo
Apollo
Apollo
LegibleMushroom
Apollo
Level 33
God Stats
2W - 4L
1,376 SR
Queue Stats
18W - 23L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
Wakie_YT
Sun Wukong
Level 27
God Stats
19W - 27L
1,522 SR
Queue Stats
564W - 764L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
18 / 2 / 9
11,790
907
19,890
9,400
4,140
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
SecondRateADC
The Morrigan
13
7 / 1 / 14
10,518
809
7,699
5,812
3,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
12
3 / 4 / 16
9,513
732
8,970
14,665
14,706
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
4 / 7 / 2
9,228
710
11,287
9,400
3,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 10 / 1
8,630
664
3,303
11,069
3,188
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Wakie_YT
Sun Wukong
8
0 / 11 / 4
7,511
578
2,974
19,299
10,243
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
28
Kills
7
7
Deaths
28
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
18
2
9
11.25
L
Vulcan
4
7
2
0.71
L
3
10
1
0.35
W
The Morrigan
SecondRateADC
The Morrigan
7
1
14
14
L
Sun Wukong
Wakie_YT
Sun Wukong
0
11
4
0.18
W
Chaac
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,559
Damage
17,564
29,877
Taken
39,768
21,953
Mitigated
16,580
6,693
Healing
1,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
19,890
7,864
0
987
9,400
4,140
166
4,454
4,946
0
42,313
L
Vulcan
11,287
1,923
0
229
9,400
3,149
0
1,785
7,615
42,152
0
L
3,303
2,634
0
0
11,069
3,188
0
2,203
8,866
0
18,529
W
The Morrigan
SecondRateADC
The Morrigan
7,699
1,094
0
231
5,812
3,107
50
2,233
3,579
37,042
4,391
L
Sun Wukong
Wakie_YT
Sun Wukong
2,974
811
0
937
19,299
10,243
0
2,709
16,590
0
14,327
W
Chaac
8,970
2,250
612
4,863
14,665
14,706
0
4,602
10,063
0
30,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,821
Gold Earned
25,369
177
Minions Killed
118
0
Camps Cleared
0
709,218
Distance Traveled
673,196
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,790
907
44
3
0
229,457
1
L
Vulcan
9,228
710
61
5
0
216,117
2
L
Apollo
8,630
664
39
3
0
169,357
4
W
The Morrigan
10,518
809
85
7
0
227,790
2
L
Sun Wukong
7,511
578
18
1
0
287,722
3
W
Chaac
9,513
732
48
4
0
251,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role