Player Matchup

Cerberus
Cerberus
AirMIKE D 256
Cerberus
Level 160
God Stats
10W - 8L
1,342 SR
Queue Stats
267W - 344L
1,481 Elo+
Party 1
Agni
Agni
I LIKE LEMONS 2
Agni
Level 127
God Stats
8W - 2L
1,500 SR
Queue Stats
72W - 41L
1,787 Elo+
Party 1
Hercules
Hercules
dogfiter2
Hercules
Level 125
God Stats
20W - 9L
1,656 SR
Queue Stats
198W - 162L
1,614 Elo+
Party 1
Team Averages
Level 137
1,499 SR
1,627 Elo+

VS

Team Averages
Level 98
1,625 SR
1,640 Elo+
Janus
Janus
MagicKing08
Janus
Level 90
God Stats
2W - 1L
1,833 SR
Queue Stats
63W - 52L
1,617 Elo+
Party 2
Sobek
Sobek
Mr Vidange Qc
Sobek
Level 48
God Stats
2W - 1L
1,822 SR
Queue Stats
18W - 8L
1,722 Elo+
Party 2
Anhur
Anhur
VillainInShades
Anhur
Level 157
God Stats
2W - 13L
1,219 SR
Queue Stats
286W - 352L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AirMIKE D 256
Cerberus
9
0 / 1 / 9
7,108
711
3,133
9,053
5,047
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
9 / 2 / 6
9,416
942
10,753
7,585
2,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
dogfiter2
Hercules
11
7 / 2 / 5
8,720
872
9,831
11,996
8,553
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 6 / 0
7,741
774
7,540
8,139
2,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
1 / 6 / 3
7,067
707
5,416
10,770
9,135
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 4 / 2
6,468
647
4,033
8,779
2,802
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
16
Kills
5
5
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AirMIKE D 256
Cerberus
0
1
9
4.5
W
9
2
6
6
L
4
6
0
0.67
L
1
6
3
0.42
L
0
4
2
0.25
W
Hercules
dogfiter2
Hercules
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,717
Damage
16,989
28,634
Taken
27,688
15,743
Mitigated
14,436
7,048
Healing
2,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AirMIKE D 256
Cerberus
3,133
0
138
755
9,053
5,047
481
3,924
5,129
17,434
0
W
10,753
869
147
525
7,585
2,143
386
3,365
4,220
36,532
0
L
7,540
1,112
0
498
8,139
2,499
0
4,240
3,899
31,946
0
L
5,416
483
0
717
10,770
9,135
0
5,531
5,239
9,493
0
L
4,033
1,532
0
1,584
8,779
2,802
170
4,143
4,636
0
12,844
W
Hercules
dogfiter2
Hercules
9,831
2,985
746
4,737
11,996
8,553
214
5,731
6,265
0
23,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,244
Gold Earned
21,276
126
Minions Killed
89
0
Camps Cleared
0
625,516
Distance Traveled
541,109
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,108
711
38
4
0
209,467
0
W
Agni
9,416
942
53
5
0
201,798
1
L
Janus
7,741
774
65
7
0
173,546
2
L
Sobek
7,067
707
6
1
0
198,987
0
L
Anhur
6,468
647
18
2
0
168,576
3
W
Hercules
8,720
872
35
4
0
214,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role