Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 23
God Stats
42W - 37L
1,448 SR
Queue Stats
150W - 157L
1,276 Elo+
Solo
Zeus
Zeus
Amboo0486
Zeus
Level 17
God Stats
35W - 52L
1,539 SR
Queue Stats
208W - 276L
1,227 Elo+
Party 1
Heimdallr
Heimdallr
MANOUS1995
Heimdallr
Level 29
God Stats
2W - 3L
1,466 SR
Queue Stats
85W - 156L
1,189 Elo+
Solo
Chaac
Chaac
TannerJB
Chaac
Level 36
God Stats
3W - 2L
1,500 SR
Queue Stats
384W - 431L
1,242 Elo+
Party 1
Discordia
Discordia
XxArrayOfHopeXx
Discordia
Level 18
God Stats
16W - 7L
1,528 SR
Queue Stats
32W - 38L
1,253 Elo+
Party 1
Team Averages
Level 25
1,496 SR
1,237 Elo+

VS

Team Averages
Level 17
1,395 SR
1,200 Elo+
Ullr
Ullr
 
Ullr
Level 14
God Stats
6W - 15L
1,371 SR
Queue Stats
70W - 105L
1,199 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 7
God Stats
1W - 6L
1,020 SR
Queue Stats
1W - 7L
1,043 Elo+
Solo
Sun Wukong
Sun Wukong
M0RPHEU5PR1ME
Sun Wukong
Level 26
God Stats
9W - 13L
1,614 SR
Queue Stats
194W - 252L
1,289 Elo+
Solo
Ymir
Ymir
Mythrel
Ymir
Level 18
God Stats
79W - 47L
1,469 SR
Queue Stats
488W - 461L
1,211 Elo+
Solo
Ares
Ares
chrisgotcha789
Ares
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 309L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
6 / 2 / 10
12,640
903
16,050
20,647
8,820
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
20
5 / 2 / 14
13,706
979
19,031
10,393
3,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
MANOUS1995
Heimdallr
20
7 / 1 / 22
14,356
1,025
23,144
13,138
5,928
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
TannerJB
Chaac
20
11 / 3 / 13
14,490
1,035
24,560
25,906
22,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
XxArrayOfHopeXx
Discordia
20
8 / 0 / 18
14,751
1,054
23,862
11,649
4,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

270

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
0 / 16 / 3
11,528
823
11,900
25,295
9,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
 
Persephone
18
1 / 5 / 3
12,214
872
12,216
15,333
5,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
M0RPHEU5PR1ME
Sun Wukong
18
4 / 10 / 1
12,891
921
18,259
26,692
13,972
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
Mythrel
Ymir
19
2 / 0 / 3
12,867
919
13,436
17,684
24,727
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
1 / 6 / 5
12,700
907
13,367
28,844
31,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
23
37
Kills
8
8
Deaths
37
77
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
2
10
5.5
L
Ullr
 
Ullr
0
16
3
0.09
L
Persephone
 
Persephone
1
5
3
0.5
W
Zeus
5
2
14
6
L
Sun Wukong
M0RPHEU5PR1ME
Sun Wukong
4
10
1
0.45
W
Heimdallr
MANOUS1995
Heimdallr
7
1
22
18
L
Ymir
Mythrel
Ymir
2
0
3
3.5
W
Chaac
TannerJB
Chaac
11
3
13
5.83
W
Discordia
XxArrayOfHopeXx
Discordia
8
0
18
17
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,647
Damage
69,178
81,733
Taken
113,848
45,668
Mitigated
85,169
27,534
Healing
2,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
16,050
6,029
398
5,164
20,647
8,820
0
8,923
11,724
0
29,600
L
Ullr
 
Ullr
11,900
10,820
0
621
25,295
9,809
0
8,529
16,766
0
29,219
L
Persephone
 
Persephone
12,216
1,329
0
170
15,333
5,593
0
6,110
9,223
28,392
0
W
Zeus
19,031
2,910
0
2,217
10,393
3,894
0
4,935
5,458
36,552
0
L
Sun Wukong
M0RPHEU5PR1ME
Sun Wukong
18,259
5,710
108
1,322
26,692
13,972
0
10,581
16,111
0
33,057
W
Heimdallr
MANOUS1995
Heimdallr
23,144
14,057
534
5,981
13,138
5,928
0
5,334
7,804
0
59,027
L
Ymir
Mythrel
Ymir
13,436
168
0
0
17,684
24,727
0
7,298
10,386
36,842
0
W
Chaac
TannerJB
Chaac
24,560
10,071
0
11,675
25,906
22,222
0
14,703
10,917
0
41,120
W
Discordia
XxArrayOfHopeXx
Discordia
23,862
2,173
270
1,295
11,649
4,804
0
5,124
6,525
38,059
0
L
13,367
2,333
0
0
28,844
31,068
0
10,375
18,469
29,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,943
Gold Earned
62,200
238
Minions Killed
192
3
Camps Cleared
2
1,272,588
Distance Traveled
1,225,098
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,640
903
19
1
3
268,871
0
L
Ullr
11,528
823
30
2
1
180,335
0
L
Persephone
12,214
872
44
3
0
239,349
0
W
Zeus
13,706
979
49
4
0
214,570
3
L
Sun Wukong
12,891
921
32
2
0
231,549
0
W
Heimdallr
14,356
1,025
93
7
0
238,259
0
L
Ymir
12,867
919
53
4
1
266,195
0
W
Chaac
14,490
1,035
45
3
0
271,281
1
W
Discordia
14,751
1,054
32
2
0
279,607
0
L
Ares
12,700
907
33
2
0
307,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role