Player Matchup

Ymir
Ymir
Darth Shires
Ymir
Level 147
God Stats
8W - 4L
1,283 SR
Queue Stats
267W - 261L
1,619 Elo+
Solo
Yemoja
Yemoja
Lemony0rangutan
Yemoja
Level 116
God Stats
12W - 6L
1,673 SR
Queue Stats
403W - 370L
1,591 Elo+
Solo
Merlin
Merlin
MarcoReach 0699
Merlin
Level 146
God Stats
0W - 1L
1,757 SR
Queue Stats
30W - 30L
1,592 Elo+
Party 1
Arachne
Arachne
RetroRain95
Arachne
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,588 Elo+
Party 1
Nemesis
Nemesis
SRGomas
Nemesis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,760 Elo+
Party 1
Team Averages
Level 120
1,543 SR
1,630 Elo+

VS

Team Averages
Level 117
1,377 SR
1,512 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Breece6
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 37L
1,448 Elo+
Solo
Hades
Hades
Logy Berra
Hades
Level 128
God Stats
2W - 2L
1,293 SR
Queue Stats
37W - 52L
1,552 Elo+
Party 2
Osiris
Osiris
SMOOTHxCR1M1N4L
Osiris
Level 118
God Stats
5W - 5L
1,324 SR
Queue Stats
254W - 266L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
Watsamatta
Sun Wukong
Level 125
God Stats
6W - 5L
1,267 SR
Queue Stats
553W - 577L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
9,147
572
6,531
16,701
17,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
1 / 6 / 6
9,927
620
4,143
15,488
9,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 6 / 3
11,437
715
23,313
13,826
5,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
RetroRain95
Arachne
17
0 / 6 / 1
10,391
649
5,954
16,214
6,852
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
SRGomas
Nemesis
16
2 / 7 / 2
9,987
624
8,813
16,921
7,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
7 / 1 / 17
11,846
740
16,857
8,383
3,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Breece6
Baron Samedi
20
5 / 2 / 21
11,829
739
23,709
13,847
9,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hades
20
6 / 1 / 20
12,823
801
12,146
16,202
16,001
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
7 / 2 / 12
11,630
727
10,535
14,089
17,283
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Watsamatta
Sun Wukong
18
4 / 3 / 15
11,340
709
10,243
19,372
12,020
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
114
9
Kills
29
30
Deaths
9
16
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
1
17
15.5
W
Baron Samedi
Breece6
Baron Samedi
5
2
21
7.75
L
1
5
4
0.6
L
1
6
6
0.67
W
Hades
6
1
20
16
L
5
6
3
1.08
L
Arachne
RetroRain95
Arachne
0
6
1
0.08
W
7
2
12
6.5
L
Nemesis
SRGomas
Nemesis
2
7
2
0.43
W
Sun Wukong
Watsamatta
Sun Wukong
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,754
Damage
73,490
79,150
Taken
71,893
47,112
Mitigated
58,240
28,274
Healing
46,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,857
2,387
3,321
1,874
8,383
3,722
2,077
5,107
3,276
40,987
0
W
Baron Samedi
Breece6
Baron Samedi
23,709
1,719
12,518
5,853
13,847
9,214
1,168
9,969
3,878
41,148
0
L
6,531
359
789
1,307
16,701
17,417
0
11,947
4,754
13,446
0
L
4,143
924
11,495
3,472
15,488
9,779
0
12,042
3,446
13,972
0
W
Hades
12,146
1,337
5,603
5,478
16,202
16,001
813
6,632
9,570
26,159
0
L
23,313
790
1,510
1,389
13,826
5,793
0
8,411
5,415
53,206
0
L
Arachne
RetroRain95
Arachne
5,954
3,803
762
4,399
16,214
6,852
336
8,849
7,365
0
21,530
W
10,535
1,967
2,638
2,371
14,089
17,283
977
4,750
9,339
0
18,084
L
Nemesis
SRGomas
Nemesis
8,813
3,699
245
2,906
16,921
7,271
0
11,513
5,408
0
21,743
W
Sun Wukong
Watsamatta
Sun Wukong
10,243
2,655
750
5,667
19,372
12,020
427
7,529
11,843
299
34,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,889
Gold Earned
59,468
168
Minions Killed
211
0
Camps Cleared
0
1,310,152
Distance Traveled
1,412,434
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,846
740
43
3
0
229,915
2
W
Baron Samedi
11,829
739
48
3
0
296,696
5
L
Ymir
9,147
572
16
1
0
242,492
0
L
Yemoja
9,927
620
17
1
0
252,542
2
W
Hades
12,823
801
35
2
0
287,538
2
L
Merlin
11,437
715
61
4
0
231,816
0
L
Arachne
10,391
649
40
3
0
305,271
1
W
Osiris
11,630
727
22
1
0
295,836
2
L
Nemesis
9,987
624
34
2
0
278,031
4
W
Sun Wukong
11,340
709
63
4
0
302,449
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role