Player Matchup

Xing Tian
Xing Tian
Amazingbusby
Xing Tian
Level 117
God Stats
1W - 0L
1,715 SR
Queue Stats
122W - 162L
1,417 Elo+
Party 1
Heimdallr
Heimdallr
Hopelesspoop
Heimdallr
Level 21
God Stats
2W - 4L
1,162 SR
Queue Stats
7W - 19L
1,144 Elo+
Party 1
Mulan
Mulan
scarysteeww
Mulan
Level 18
God Stats
5W - 17L
1,303 SR
Queue Stats
32W - 51L
1,265 Elo+
Party 1
Team Averages
Level 52
1,393 SR
1,275 Elo+

VS

Team Averages
Level 43
1,501 SR
1,478 Elo+
Izanami
Izanami
CapitaoMain
Izanami
Level 101
God Stats
3W - 7L
1,508 SR
Queue Stats
125W - 137L
1,400 Elo+
Solo
Susano
Susano
TimeMuffin12
Susano
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 10L
1,653 Elo+
Solo
Kukulkan
Kukulkan
UniqueShazza
Kukulkan
Level 21
God Stats
21W - 33L
1,495 SR
Queue Stats
51W - 82L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Amazingbusby
Xing Tian
20
13 / 8 / 2
22,255
742
31,907
42,622
55,087
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
Hopelesspoop
Heimdallr
17
2 / 17 / 8
18,351
612
16,123
32,126
13,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
1 / 10 / 4
16,794
560
4,857
26,188
33,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CapitaoMain
Izanami
3
0 / 1 / 1
12,863
429
211
843
242
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Susano
20
21 / 9 / 9
21,996
733
41,630
34,381
22,764
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
UniqueShazza
Kukulkan
20
14 / 6 / 15
21,986
733
40,491
26,372
12,477
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
16
Kills
35
35
Deaths
16
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Amazingbusby
Xing Tian
13
8
2
1.75
L
Izanami
CapitaoMain
Izanami
0
1
1
0.5
W
Heimdallr
Hopelesspoop
Heimdallr
2
17
8
0.35
L
Susano
21
9
9
2.83
L
Kukulkan
UniqueShazza
Kukulkan
14
6
15
3.58
W
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,887
Damage
82,332
100,936
Taken
61,596
102,267
Mitigated
35,483
7,928
Healing
2,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Amazingbusby
Xing Tian
31,907
2,353
0
2,180
42,622
55,087
456
17,162
25,460
127,700
0
L
Izanami
CapitaoMain
Izanami
211
97
0
0
843
242
0
481
362
0
1,229
W
Heimdallr
Hopelesspoop
Heimdallr
16,123
6,623
0
2,699
32,126
13,310
1,524
13,458
18,668
0
81,176
L
Susano
41,630
10,313
0
2,756
34,381
22,764
1,142
14,182
20,199
0
92,231
L
Kukulkan
UniqueShazza
Kukulkan
40,491
2,549
0
0
26,372
12,477
806
17,276
9,096
144,423
0
W
4,857
304
0
3,049
26,188
33,870
1,369
10,537
15,651
0
35,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,400
Gold Earned
56,845
336
Minions Killed
301
0
Camps Cleared
0
1,474,970
Distance Traveled
1,232,776
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
22,255
742
150
5
0
515,709
4
L
Izanami
12,863
429
3
0
0
24,942
0
W
Heimdallr
18,351
612
112
4
0
451,233
4
L
Susano
21,996
733
91
3
0
640,057
2
L
Kukulkan
21,986
733
207
7
0
567,777
4
W
Mulan
16,794
560
74
2
0
508,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role