Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
MesonicCoffin4
Cerberus
Level 56
God Stats
4W - 0L
1,565 SR
Queue Stats
123W - 129L
1,558 Elo+
Solo
Ares
Ares
lazymanmike
Ares
Level 117
God Stats
6W - 3L
1,515 SR
Queue Stats
266W - 286L
1,523 Elo+
Party 1
Da Ji
Da Ji
repoman133
Da Ji
Level 125
God Stats
5W - 6L
1,267 SR
Queue Stats
356W - 378L
1,517 Elo+
Party 1
Hachiman
Hachiman
su-man7901
Hachiman
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 84L
1,557 Elo+
Solo
Team Averages
Level 102
1,469 SR
1,531 Elo+

VS

Team Averages
Level 116
1,581 SR
1,482 Elo+
Neith
Neith
 
Neith
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
IX8IxJoKeRxI8XI
Eset
Level 125
God Stats
4W - 5L
1,889 SR
Queue Stats
130W - 135L
1,473 Elo+
Party 2
Izanami
Izanami
InqueVII
Izanami
Level 128
God Stats
3W - 3L
1,517 SR
Queue Stats
212W - 221L
1,492 Elo+
Solo
Aphrodite
Aphrodite
ToxicTearing
Aphrodite
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
7 / 3 / 18
10,443
949
10,242
9,229
4,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
15
3 / 4 / 16
8,760
796
12,711
17,880
13,087
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
2 / 3 / 19
8,881
807
6,443
14,527
15,358
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
16
10 / 5 / 13
10,520
956
13,192
12,056
7,049
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
su-man7901
Hachiman
15
3 / 5 / 18
9,242
840
9,389
10,590
4,982
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
7 / 1 / 7
10,287
935
10,032
3,938
1,430
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
 
Cerberus
15
3 / 5 / 15
9,020
820
9,408
20,031
19,651
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
3 / 5 / 13
8,968
815
11,209
10,215
3,637
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
InqueVII
Izanami
16
5 / 7 / 10
10,137
922
13,934
11,419
3,846
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
ToxicTearing
Aphrodite
13
1 / 7 / 13
8,071
734
5,849
12,311
6,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
77
25
Kills
19
20
Deaths
25
84
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
3
18
5.33
L
Neith
 
Neith
7
1
7
10.5
L
Cerberus
 
Cerberus
3
5
15
2.1
L
3
5
13
1.9
L
Izanami
InqueVII
Izanami
5
7
10
1.43
W
Cerberus
3
4
16
2.75
L
Aphrodite
ToxicTearing
Aphrodite
1
7
13
1.07
W
2
3
19
3.83
W
Da Ji
10
5
13
3.3
W
Hachiman
su-man7901
Hachiman
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,977
Damage
50,432
64,282
Taken
57,914
44,679
Mitigated
35,061
33,071
Healing
22,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,242
137
14,419
4,565
9,229
4,203
1,225
4,910
4,319
21,027
0
L
Neith
 
Neith
10,032
1,565
955
1,012
3,938
1,430
566
1,028
2,910
0
28,705
L
Cerberus
 
Cerberus
9,408
962
1,430
6,866
20,031
19,651
0
9,535
10,496
16,898
0
L
11,209
344
2,541
1,434
10,215
3,637
589
5,226
4,989
18,249
0
L
Izanami
InqueVII
Izanami
13,934
10,173
225
1,269
11,419
3,846
0
6,575
4,844
0
28,560
W
Cerberus
12,711
983
1,682
6,638
17,880
13,087
613
7,329
10,551
25,025
0
L
Aphrodite
ToxicTearing
Aphrodite
5,849
1,567
3,668
3,087
12,311
6,497
0
7,032
5,279
11,496
0
W
6,443
537
394
1,955
14,527
15,358
585
4,639
9,888
12,039
0
W
Da Ji
13,192
1,938
17
1,793
12,056
7,049
997
4,426
7,630
0
16,318
W
Hachiman
su-man7901
Hachiman
9,389
4,006
1,318
290
10,590
4,982
2,211
5,162
5,428
0
25,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,846
Gold Earned
46,483
112
Minions Killed
124
0
Camps Cleared
0
929,023
Distance Traveled
852,773
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,443
949
29
3
0
205,555
0
L
Neith
10,287
935
45
4
0
188,862
3
L
Cerberus
9,020
820
22
2
0
176,356
3
L
Eset
8,968
815
19
2
0
171,345
1
L
Izanami
10,137
922
27
2
0
156,154
2
W
Cerberus
8,760
796
39
4
0
208,700
3
L
Aphrodite
8,071
734
11
1
0
160,056
0
W
Ares
8,881
807
5
0
0
176,125
1
W
Da Ji
10,520
956
5
0
0
185,595
0
W
Hachiman
9,242
840
34
3
0
153,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role