Player Matchup

Ullr
Ullr
DetectiveBreadX
Ullr
Level 64
God Stats
1W - 1L
1,518 SR
Queue Stats
23W - 11L
1,609 Elo+
Party 2
Agni
Agni
HalfxxBaked
Agni
Level 43
God Stats
27W - 32L
1,475 SR
Queue Stats
36W - 43L
1,424 Elo+
Solo
Athena
Athena
LilLadyBerserk
Athena
Level 39
God Stats
1W - 1L
1,457 SR
Queue Stats
5W - 4L
1,728 Elo+
Party 2
Tyr
Tyr
Soft Toastt
Tyr
Level 80
God Stats
1W - 1L
1,451 SR
Queue Stats
7W - 2L
1,949 Elo+
Party 2
Nemesis
Nemesis
Warden Redoric
Nemesis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,728 Elo+
Party 2
Team Averages
Level 59
1,480 SR
1,688 Elo+

VS

Team Averages
Level 91
1,600 SR
1,533 Elo+
Heimdallr
Heimdallr
DarkCalif0rnia
Heimdallr
Level 140
God Stats
19W - 15L
1,797 SR
Queue Stats
437W - 414L
1,557 Elo+
Party 1
Horus
Horus
Dddrazzin
Horus
Level 48
God Stats
8W - 10L
1,510 SR
Queue Stats
9W - 14L
1,362 Elo+
Solo
Kuzenbo
Kuzenbo
KuzenBen
Kuzenbo
Level 88
God Stats
189W - 148L
1,595 SR
Queue Stats
330W - 295L
1,620 Elo+
Party 1
Da Ji
Da Ji
SevYinlong
Da Ji
Level 33
God Stats
2W - 2L
1,714 SR
Queue Stats
131W - 128L
1,566 Elo+
Party 1
Chang'e
Chang'e
Wrathful Roomba
Chang'e
Level 144
God Stats
1W - 1L
1,387 SR
Queue Stats
339W - 312L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 4
12,101
712
11,560
14,937
5,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
4 / 5 / 5
12,511
736
17,198
12,366
5,420
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
2 / 4 / 9
10,963
645
8,212
13,188
6,496
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 6 / 6
11,814
695
11,737
18,716
12,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
1 / 6 / 9
10,357
609
6,570
15,994
9,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DarkCalif0rnia
Heimdallr
20
8 / 3 / 8
14,435
849
15,547
14,992
6,474
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
Dddrazzin
Horus
17
0 / 4 / 13
10,354
609
6,433
16,475
13,566
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
KuzenBen
Kuzenbo
20
6 / 1 / 10
14,149
832
15,280
18,065
25,693
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
19
5 / 3 / 14
13,066
769
9,283
14,027
6,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

20
8 / 3 / 10
13,346
785
14,248
10,787
4,644
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
82
14
Kills
27
27
Deaths
14
33
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DarkCalif0rnia
Heimdallr
8
3
8
4
W
Horus
Dddrazzin
Horus
0
4
13
1.63
L
4
6
4
1
L
4
5
5
1.3
W
Kuzenbo
KuzenBen
Kuzenbo
6
1
10
11
L
2
4
9
1.63
W
Da Ji
5
3
14
4
L
3
6
6
1
L
1
6
9
0.92
W
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,277
Damage
60,791
75,201
Taken
74,346
39,169
Mitigated
56,997
15,592
Healing
20,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DarkCalif0rnia
Heimdallr
15,547
5,634
0
270
14,992
6,474
148
5,722
8,520
0
55,272
W
Horus
Dddrazzin
Horus
6,433
2,148
1,703
2,517
16,475
13,566
1,067
7,901
8,574
567
18,222
L
11,560
4,183
0
1,298
14,937
5,327
296
5,970
8,217
0
49,860
L
17,198
481
0
1,549
12,366
5,420
616
4,307
8,055
83,452
0
W
Kuzenbo
KuzenBen
Kuzenbo
15,280
3,276
0
0
18,065
25,693
989
5,149
12,916
40,755
0
L
8,212
1,427
1,426
1,410
13,188
6,496
425
6,692
6,496
25,048
0
W
Da Ji
9,283
1,119
0
2,439
14,027
6,620
693
2,904
11,123
0
25,793
L
11,737
2,004
0
5,650
18,716
12,748
186
6,610
11,352
0
25,853
L
6,570
1,943
0
4,259
15,994
9,178
317
6,898
8,734
0
21,005
W
14,248
671
7,902
5,394
10,787
4,644
1,763
4,310
6,477
56,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,746
Gold Earned
65,350
364
Minions Killed
358
7
Camps Cleared
11
1,634,480
Distance Traveled
1,623,832
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,435
849
124
7
1
298,609
1
W
Horus
10,354
609
16
1
3
305,632
0
L
Ullr
12,101
712
84
5
1
289,568
3
L
Agni
12,511
736
160
9
4
297,012
3
W
Kuzenbo
14,149
832
57
3
3
343,306
7
L
Athena
10,963
645
49
3
1
356,477
0
W
Da Ji
13,066
769
46
3
0
339,265
2
L
Tyr
11,814
695
40
2
0
350,294
4
L
Nemesis
10,357
609
31
2
1
341,129
3
W
Chang'e
13,346
785
115
7
4
337,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role