Player Matchup

Zhong Kui
Zhong Kui
Alkyme_Vorsith
Zhong Kui
Level 60
God Stats
2W - 2L
1,267 SR
Queue Stats
95W - 91L
1,442 Elo+
Party 2
Arachne
Arachne
Praecepratorius
Arachne
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 129L
1,425 Elo+
Party 2
Merlin
Merlin
SignatureChaser
Merlin
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 67L
1,437 Elo+
Party 2
Loki
Loki
TheFubu_69
Loki
Level 123
God Stats
26W - 28L
1,489 SR
Queue Stats
1,155W - 1,166L
1,351 Elo+
Solo
Medusa
Medusa
beaverbasher17
Medusa
Level 100
God Stats
5W - 2L
1,500 SR
Queue Stats
577W - 533L
1,397 Elo+
Solo
Team Averages
Level 76
1,451 SR
1,410 Elo+

VS

Team Averages
Level 84
1,465 SR
1,339 Elo+
Merlin
Merlin
 
Merlin
Level 45
God Stats
6W - 4L
1,500 SR
Queue Stats
318W - 321L
1,386 Elo+
Solo
Bellona
Bellona
Still_waiting94
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 47L
1,328 Elo+
Party 1
Awilix
Awilix
Trial of Daji
Awilix
Level 138
God Stats
11W - 32L
1,274 SR
Queue Stats
821W - 787L
1,316 Elo+
Solo
Cupid
Cupid
VoegeleCD
Cupid
Level 88
God Stats
2W - 2L
1,358 SR
Queue Stats
181W - 178L
1,325 Elo+
Party 1
Tyr
Tyr
smokinclown420
Tyr
Level 124
God Stats
1W - 1L
1,694 SR
Queue Stats
175W - 172L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alkyme_Vorsith
Zhong Kui
18
5 / 3 / 13
11,275
752
15,185
13,227
8,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 6 / 9
9,862
657
7,598
14,685
9,421
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 4 / 13
10,297
686
7,477
9,671
4,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
16 / 5 / 6
13,581
905
17,893
14,621
7,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 2 / 15
11,731
782
15,018
9,861
4,895
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 8 / 10
10,248
683
13,593
12,815
5,570
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 7 / 7
10,013
668
10,468
15,684
10,364
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
7 / 3 / 8
10,697
713
10,684
11,198
4,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
VoegeleCD
Cupid
16
2 / 7 / 8
9,305
620
8,180
14,523
5,504
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 5 / 10
9,802
653
7,696
19,492
23,050
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
62
30
Kills
19
20
Deaths
30
56
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
8
10
1
W
Zhong Kui
Alkyme_Vorsith
Zhong Kui
5
3
13
3.83
W
2
6
9
1.08
W
2
4
13
2.13
L
5
7
7
1.21
W
16
5
6
3.8
L
7
3
8
3.67
L
Cupid
VoegeleCD
Cupid
2
7
8
0.86
W
5
2
15
6.25
L
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,171
Damage
50,621
62,065
Taken
73,712
33,812
Mitigated
49,099
26,337
Healing
19,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,593
451
677
863
12,815
5,570
0
2,035
10,780
41,013
0
W
Zhong Kui
Alkyme_Vorsith
Zhong Kui
15,185
2,861
1,251
4,914
13,227
8,120
1,683
3,982
9,245
28,769
0
W
7,598
5,384
784
3,141
14,685
9,421
416
1,838
12,847
0
13,405
W
7,477
1,436
3,393
1,707
9,671
4,205
960
3,403
6,268
21,300
0
L
10,468
835
1,805
1,186
15,684
10,364
0
5,642
10,042
0
20,345
W
17,893
9,078
1,562
4,269
14,621
7,171
47
2,088
12,533
0
35,834
L
10,684
4,116
1,380
2,095
11,198
4,611
0
3,883
7,315
0
12,821
L
Cupid
VoegeleCD
Cupid
8,180
3,087
4,451
3,108
14,523
5,504
0
4,012
10,511
0
29,806
W
15,018
8,366
2,098
3,218
9,861
4,895
2,750
2,282
7,579
0
40,942
L
7,696
600
636
3,797
19,492
23,050
0
7,090
12,402
0
14,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,746
Gold Earned
50,065
155
Minions Killed
157
0
Camps Cleared
0
1,374,153
Distance Traveled
1,149,439
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,248
683
62
4
0
216,763
0
W
Zhong Kui
11,275
752
44
3
0
248,257
0
W
Arachne
9,862
657
6
0
0
265,799
0
W
Merlin
10,297
686
28
2
0
252,111
0
L
Bellona
10,013
668
27
2
0
242,643
0
W
Loki
13,581
905
46
3
0
287,574
0
L
Awilix
10,697
713
8
1
0
247,217
0
L
Cupid
9,305
620
50
3
0
178,953
0
W
Medusa
11,731
782
31
2
0
320,412
0
L
Tyr
9,802
653
10
1
0
263,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role