Player Matchup

Ullr
Ullr
Itachihero
Ullr
Level 155
God Stats
3W - 4L
1,392 SR
Queue Stats
108W - 84L
1,582 Elo+
Party 2
Hercules
Hercules
Joesipaq
Hercules
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 58L
1,606 Elo+
Party 2
Kukulkan
Kukulkan
Pecakno
Kukulkan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 44L
1,830 Elo+
Party 2
Zhong Kui
Zhong Kui
Shikino
Zhong Kui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Chaac
Chaac
SmurfSmurf6751
Chaac
Level 22
God Stats
2W - 0L
1,808 SR
Queue Stats
11W - 4L
1,641 Elo+
Solo
Team Averages
Level 89
1,540 SR
1,632 Elo+

VS

Team Averages
Level 48
1,441 SR
1,487 Elo+
Mercury
Mercury
 
Mercury
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 22
God Stats
0W - 1L
1,204 SR
Queue Stats
25W - 27L
1,547 Elo+
Party 1
Hercules
Hercules
JohanS8
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,345 Elo+
Solo
Scylla
Scylla
QueenxBrudda
Scylla
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 15L
1,521 Elo+
Party 3
Nemesis
Nemesis
slushhpig1
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 16
10,615
817
15,466
14,135
6,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Joesipaq
Hercules
17
6 / 1 / 15
10,212
786
11,302
13,986
17,499
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Pecakno
Kukulkan
17
10 / 4 / 14
10,864
836
16,932
10,993
5,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
Shikino
Zhong Kui
17
7 / 5 / 12
11,077
852
9,315
13,350
12,976
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 3 / 13
10,480
806
15,210
20,161
14,682
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
7 / 3 / 5
10,054
773
15,235
12,149
7,504
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
 
Artemis
14
0 / 9 / 10
8,063
620
7,882
14,378
7,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
JohanS8
Hercules
18
5 / 4 / 9
10,202
785
12,382
24,313
16,451
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
17
4 / 6 / 3
9,515
732
14,936
12,503
5,019
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
slushhpig1
Nemesis
13
1 / 6 / 7
8,161
628
2,346
10,253
4,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
51
28
Kills
17
17
Deaths
28
70
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
7
3
5
3.17
L
Artemis
 
Artemis
0
9
10
0.56
W
4
4
16
3
W
Hercules
Joesipaq
Hercules
6
1
15
13.5
L
Hercules
JohanS8
Hercules
5
4
9
2.38
W
Kukulkan
Pecakno
Kukulkan
10
4
14
4.25
L
Scylla
4
6
3
0.92
W
Zhong Kui
Shikino
Zhong Kui
7
5
12
2.6
W
1
3
13
2.5
L
Nemesis
slushhpig1
Nemesis
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,225
Damage
52,781
72,625
Taken
73,596
57,217
Mitigated
40,077
33,885
Healing
27,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
15,235
3,629
4,087
3,294
12,149
7,504
93
3,642
8,507
0
26,742
L
Artemis
 
Artemis
7,882
2,451
1,437
1,464
14,378
7,060
0
5,805
8,573
0
12,771
W
15,466
6,869
2,681
4,097
14,135
6,906
2,700
3,189
10,946
0
27,389
W
Hercules
Joesipaq
Hercules
11,302
1,389
3,595
7,573
13,986
17,499
346
2,790
11,196
0
17,860
L
Hercules
JohanS8
Hercules
12,382
4,669
2,559
9,805
24,313
16,451
0
8,180
16,133
0
26,709
W
Kukulkan
Pecakno
Kukulkan
16,932
2,630
2,199
1,720
10,993
5,154
457
1,276
9,717
35,334
0
L
Scylla
14,936
1,805
1,765
2,440
12,503
5,019
0
4,487
8,016
33,624
0
W
Zhong Kui
Shikino
Zhong Kui
9,315
889
0
640
13,350
12,976
0
1,940
10,847
17,290
0
W
15,210
1,295
1,267
10,113
20,161
14,682
1,258
5,741
14,420
0
31,857
L
Nemesis
slushhpig1
Nemesis
2,346
908
665
416
10,253
4,043
0
4,133
6,120
0
2,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,248
Gold Earned
45,995
125
Minions Killed
94
0
Camps Cleared
0
1,146,582
Distance Traveled
1,227,638
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,054
773
21
2
0
281,311
0
L
Artemis
8,063
620
8
1
0
215,525
1
W
Ullr
10,615
817
37
3
0
225,608
2
W
Hercules
10,212
786
7
1
0
259,565
3
L
Hercules
10,202
785
19
1
0
262,993
0
W
Kukulkan
10,864
836
26
2
0
220,627
0
L
Scylla
9,515
732
41
3
0
225,913
1
W
Zhong Kui
11,077
852
23
2
0
196,801
0
W
Chaac
10,480
806
32
2
0
243,981
0
L
Nemesis
8,161
628
5
0
0
241,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role