Player Matchup

Thor
Thor
Aguillon_A
Thor
Level 3
God Stats
6W - 7L
1,500 SR
Queue Stats
14W - 22L
1,472 Elo+
Party 3
Nemesis
Nemesis
Heluwubroy
Nemesis
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 18L
1,275 Elo+
Party 2
Bellona
Bellona
OfficialELChapo
Bellona
Level 8
God Stats
1W - 5L
1,059 SR
Queue Stats
20W - 31L
1,312 Elo+
Party 3
Chang'e
Chang'e
SAIKE24
Chang'e
Level 17
God Stats
0W - 3L
1,526 SR
Queue Stats
17W - 15L
1,504 Elo+
Party 2
Skadi
Skadi
SpaghettiLKs
Skadi
Level 26
God Stats
3W - 4L
1,578 SR
Queue Stats
15W - 14L
1,533 Elo+
Party 2
Team Averages
Level 11
1,433 SR
1,419 Elo+

VS

Team Averages
Level 35
1,548 SR
1,333 Elo+
Da Ji
Da Ji
DChaos2
Da Ji
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 26L
1,265 Elo+
Party 1
Sun Wukong
Sun Wukong
Erich2123
Sun Wukong
Level 25
God Stats
2W - 2L
1,740 SR
Queue Stats
28W - 26L
1,452 Elo+
Party 1
Geb
Geb
KrazyKing16
Geb
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 35L
1,411 Elo+
Party 1
Vulcan
Vulcan
SkullGruntDMan
Vulcan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 48L
1,409 Elo+
Party 1
Baron Samedi
Baron Samedi
SoulReaper415
Baron Samedi
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 18 / 3
14,051
827
6,843
32,641
11,851
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Heluwubroy
Nemesis
20
12 / 4 / 6
18,293
1,076
18,928
20,770
14,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
1 / 10 / 13
14,658
862
11,619
31,106
23,637
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
SAIKE24
Chang'e
20
2 / 10 / 16
15,868
933
32,514
26,051
10,229
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 5 / 12
16,436
967
23,212
19,006
7,129
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DChaos2
Da Ji
11
0 / 1 / 2
12,153
715
0
1,288
463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Sun Wukong
Erich2123
Sun Wukong
20
18 / 3 / 18
19,146
1,126
38,102
29,000
42,879
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
13 / 5 / 25
17,962
1,057
32,513
25,563
39,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 3 / 13
15,221
895
14,017
12,746
7,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
SoulReaper415
Baron Samedi
20
11 / 10 / 23
16,861
992
33,793
33,984
21,445
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
128
22
Kills
47
47
Deaths
22
50
Assists
81
Player
Kills
Deaths
Assists
KDA
L
2
18
3
0.19
W
Da Ji
DChaos2
Da Ji
0
1
2
1
W
Sun Wukong
Erich2123
Sun Wukong
18
3
18
9
L
Nemesis
Heluwubroy
Nemesis
12
4
6
3.75
W
13
5
25
5.1
L
1
10
13
0.75
L
Chang'e
SAIKE24
Chang'e
2
10
16
1
W
5
3
13
3.83
W
Baron Samedi
SoulReaper415
Baron Samedi
11
10
23
2.25
L
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,116
Damage
118,425
129,574
Taken
102,581
67,040
Mitigated
111,787
14,181
Healing
16,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,843
1,395
0
125
32,641
11,851
0
19,391
12,991
0
38,945
W
Da Ji
DChaos2
Da Ji
0
0
0
0
1,288
463
0
0
1,288
0
1,788
W
Sun Wukong
Erich2123
Sun Wukong
38,102
10,811
642
4,443
29,000
42,879
0
8,012
20,988
0
84,399
L
Nemesis
Heluwubroy
Nemesis
18,928
7,721
0
912
20,770
14,194
0
14,099
6,671
170
43,564
W
32,513
4,152
0
114
25,563
39,134
0
8,564
16,999
52,880
0
L
11,619
3,477
0
364
31,106
23,637
0
18,617
12,273
665
29,428
L
Chang'e
SAIKE24
Chang'e
32,514
1,836
4,296
6,724
26,051
10,229
0
18,028
8,023
69,145
0
W
14,017
8,450
919
1,828
12,746
7,866
0
5,063
7,683
34,327
0
W
Baron Samedi
SoulReaper415
Baron Samedi
33,793
8,572
3,678
4,776
33,984
21,445
0
11,149
22,835
59,872
0
L
23,212
14,322
0
1,760
19,006
7,129
0
9,713
9,293
0
58,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,306
Gold Earned
81,343
302
Minions Killed
256
8
Camps Cleared
5
1,605,086
Distance Traveled
1,286,683
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
14,051
827
61
4
0
310,794
0
W
Da Ji
12,153
715
1
0
1
85,493
0
W
Sun Wukong
19,146
1,126
112
7
2
332,026
0
L
Nemesis
18,293
1,076
47
3
5
377,767
0
W
Geb
17,962
1,057
51
3
0
341,233
0
L
Bellona
14,658
862
37
2
0
313,505
0
L
Chang'e
15,868
933
76
4
0
325,100
0
W
Vulcan
15,221
895
43
3
2
270,517
0
W
Baron Samedi
16,861
992
49
3
0
257,414
1
L
Skadi
16,436
967
81
5
3
277,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role