Player Matchup

Hou Yi
Hou Yi
Bearlyalive1
Hou Yi
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
123W - 139L
1,455 Elo+
Party 1
Cabrakan
Cabrakan
HMSpanthers28
Cabrakan
Level 65
God Stats
16W - 8L
1,595 SR
Queue Stats
33W - 31L
1,375 Elo+
Party 2
Fenrir
Fenrir
Mine17
Fenrir
Level 150
God Stats
29W - 10L
1,750 SR
Queue Stats
93W - 75L
1,492 Elo+
Party 1
Vamana
Vamana
THEHITMAN II
Vamana
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
232W - 244L
1,417 Elo+
Party 2
Ah Puch
Ah Puch
xSkumx
Ah Puch
Level 147
God Stats
3W - 1L
1,846 SR
Queue Stats
67W - 65L
1,479 Elo+
Party 1
Team Averages
Level 119
1,638 SR
1,444 Elo+

VS

Team Averages
Level 87
1,322 SR
1,381 Elo+
Horus
Horus
 
Horus
Level 73
God Stats
2W - 1L
1,089 SR
Queue Stats
9W - 26L
1,114 Elo+
Party 3
Thanatos
Thanatos
FakFabian
Thanatos
Level 104
God Stats
7W - 9L
1,374 SR
Queue Stats
274W - 234L
1,507 Elo+
Solo
Merlin
Merlin
FatedRayN
Merlin
Level 127
God Stats
0W - 2L
1,363 SR
Queue Stats
21W - 20L
1,516 Elo+
Party 3
Kuzenbo
Kuzenbo
MixerCordiie
Kuzenbo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 42L
1,418 Elo+
Party 3
Izanami
Izanami
Snubs_yk
Izanami
Level 63
God Stats
14W - 20L
1,286 SR
Queue Stats
386W - 407L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
13 / 8 / 16
16,722
452
24,450
23,089
9,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
HMSpanthers28
Cabrakan
20
6 / 6 / 16
16,381
443
16,571
38,105
50,038
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Mine17
Fenrir
20
14 / 6 / 6
21,255
574
29,814
32,312
15,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
20
11 / 6 / 14
21,434
579
30,524
40,312
39,484
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
xSkumx
Ah Puch
20
13 / 2 / 11
21,256
574
47,054
19,984
8,683
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
0 / 13 / 14
13,102
354
4,780
38,267
43,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
FakFabian
Thanatos
20
3 / 15 / 9
16,390
443
19,240
33,522
14,544
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
FatedRayN
Merlin
20
11 / 7 / 5
20,059
542
29,690
25,089
11,268
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
MixerCordiie
Kuzenbo
20
7 / 6 / 8
17,134
463
23,721
38,095
73,189
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Snubs_yk
Izanami
20
7 / 16 / 7
17,260
466
36,738
33,320
13,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
71
57
Kills
28
28
Deaths
57
63
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
13
14
0.54
W
Hou Yi
13
8
16
2.63
L
Thanatos
FakFabian
Thanatos
3
15
9
0.5
L
Merlin
FatedRayN
Merlin
11
7
5
1.93
W
Cabrakan
HMSpanthers28
Cabrakan
6
6
16
2.33
W
Fenrir
Mine17
Fenrir
14
6
6
2.83
L
Kuzenbo
MixerCordiie
Kuzenbo
7
6
8
1.83
L
Izanami
Snubs_yk
Izanami
7
16
7
0.66
W
Vamana
11
6
14
3
W
Ah Puch
xSkumx
Ah Puch
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,413
Damage
114,169
153,802
Taken
168,293
122,428
Mitigated
156,230
45,824
Healing
34,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,780
2,610
1,863
4,357
38,267
43,233
0
18,689
19,578
218
13,311
W
Hou Yi
24,450
12,587
0
1,305
23,089
9,115
4,241
9,787
13,075
0
94,359
L
Thanatos
FakFabian
Thanatos
19,240
6,796
0
13,128
33,522
14,544
0
7,674
25,848
0
96,818
L
Merlin
FatedRayN
Merlin
29,690
896
0
3,677
25,089
11,268
1,584
12,427
12,662
162,015
0
W
Cabrakan
HMSpanthers28
Cabrakan
16,571
3,267
1,110
6,980
38,105
50,038
1,183
5,597
32,508
41,061
0
W
Fenrir
Mine17
Fenrir
29,814
7,038
0
13,042
32,312
15,108
254
8,175
22,399
0
209,805
L
Kuzenbo
MixerCordiie
Kuzenbo
23,721
4,884
0
4,982
38,095
73,189
47
15,478
22,617
81,146
1,348
L
Izanami
Snubs_yk
Izanami
36,738
26,535
243
5,864
33,320
13,996
2,799
9,357
23,963
0
150,037
W
Vamana
30,524
12,370
0
14,338
40,312
39,484
1,399
14,453
25,063
0
176,727
W
Ah Puch
xSkumx
Ah Puch
47,054
765
0
9,049
19,984
8,683
2,006
12,799
6,920
196,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,048
Gold Earned
83,945
975
Minions Killed
780
0
Camps Cleared
0
3,225,399
Distance Traveled
2,939,328
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
13,102
354
11
0
0
654,584
1
W
Hou Yi
16,722
452
133
4
0
604,014
0
L
Thanatos
16,390
443
115
3
0
546,305
2
L
Merlin
20,059
542
287
8
0
616,123
0
W
Cabrakan
16,381
443
54
1
0
538,555
3
W
Fenrir
21,255
574
246
7
0
719,559
0
L
Kuzenbo
17,134
463
127
3
0
616,099
2
L
Izanami
17,260
466
240
6
0
506,217
5
W
Vamana
21,434
579
239
6
0
692,322
3
W
Ah Puch
21,256
574
303
8
0
670,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role