Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
JerryPotter
Sol
Level 61
God Stats
1W - 2L
1,514 SR
Queue Stats
1W - 4L
1,365 Elo+
Solo
Rama
Rama
Wallywest25
Rama
Level 117
God Stats
5W - 2L
1,500 SR
Queue Stats
125W - 102L
1,444 Elo+
Solo
Merlin
Merlin
azrael33
Merlin
Level 109
God Stats
0W - 2L
1,280 SR
Queue Stats
9W - 13L
1,428 Elo+
Solo
Team Averages
Level 95
1,459 SR
1,447 Elo+

VS

Team Averages
Level 91
1,540 SR
1,510 Elo+
Khepri
Khepri
 
Khepri
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Brainz4Brainz
Kukulkan
Level 89
God Stats
228W - 213L
1,587 SR
Queue Stats
361W - 353L
1,559 Elo+
Solo
Ne Zha
Ne Zha
ClippedwiNg
Ne Zha
Level 66
God Stats
64W - 53L
1,598 SR
Queue Stats
697W - 555L
1,582 Elo+
Party 1
Hachiman
Hachiman
Traeda
Hachiman
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 91L
1,424 Elo+
Solo
Discordia
Discordia
Zeldamnit
Discordia
Level 106
God Stats
7W - 6L
1,516 SR
Queue Stats
248W - 289L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
4 / 6 / 4
11,693
974
9,490
16,466
12,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
 
Bacchus
16
1 / 3 / 5
10,282
857
9,238
19,819
24,107
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 6 / 4
10,290
858
6,987
16,802
6,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 6 / 5
10,280
857
7,792
15,468
5,961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
azrael33
Merlin
17
3 / 1 / 4
11,244
937
19,295
9,753
3,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

149

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
2 / 3 / 18
11,318
943
8,028
23,195
13,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
Brainz4Brainz
Kukulkan
17
1 / 3 / 9
10,490
874
12,161
6,532
3,035
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
18
8 / 2 / 10
12,176
1,015
17,966
11,640
5,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
Traeda
Hachiman
18
7 / 1 / 9
12,362
1,030
13,605
9,016
4,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Zeldamnit
Discordia
18
4 / 0 / 12
11,664
972
22,399
5,471
2,308
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
80
9
Kills
22
22
Deaths
9
22
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
6
4
1
L
Bacchus
 
Bacchus
1
3
5
1.17
W
Khepri
 
Khepri
2
3
18
3.67
W
Kukulkan
Brainz4Brainz
Kukulkan
1
3
9
1.83
W
Ne Zha
8
2
10
6.5
L
1
6
4
0.5
W
Hachiman
Traeda
Hachiman
7
1
9
11.5
L
0
6
5
0.42
W
Discordia
Zeldamnit
Discordia
4
0
12
10
L
Merlin
azrael33
Merlin
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,802
Damage
74,159
78,308
Taken
55,854
52,377
Mitigated
28,803
2,348
Healing
7,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
9,490
1,071
0
224
16,466
12,790
0
7,061
9,405
0
25,740
L
Bacchus
 
Bacchus
9,238
550
744
744
19,819
24,107
0
10,758
9,061
16,646
0
W
Khepri
 
Khepri
8,028
520
890
5,044
23,195
13,792
0
16,318
6,877
19,338
0
W
Kukulkan
Brainz4Brainz
Kukulkan
12,161
945
0
0
6,532
3,035
0
3,555
2,977
38,152
0
W
Ne Zha
17,966
7,491
0
1,441
11,640
5,524
0
6,637
5,003
0
29,453
L
6,987
1,712
0
457
16,802
6,216
0
10,118
6,684
33,569
0
W
Hachiman
Traeda
Hachiman
13,605
7,519
0
540
9,016
4,144
0
5,773
3,243
0
46,424
L
7,792
4,245
0
179
15,468
5,961
0
8,181
7,287
0
34,556
W
Discordia
Zeldamnit
Discordia
22,399
696
0
0
5,471
2,308
0
3,237
2,234
42,357
0
L
Merlin
azrael33
Merlin
19,295
530
0
0
9,753
3,303
0
6,470
3,283
49,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,789
Gold Earned
58,010
242
Minions Killed
244
7
Camps Cleared
10
1,087,717
Distance Traveled
1,187,365
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,693
974
28
2
3
227,118
0
L
Bacchus
10,282
857
15
1
0
221,409
0
W
Khepri
11,318
943
20
2
0
238,241
0
W
Kukulkan
10,490
874
54
5
1
223,385
0
W
Ne Zha
12,176
1,015
25
2
3
246,494
1
L
Sol
10,290
858
74
6
2
226,981
0
W
Hachiman
12,362
1,030
94
8
4
225,136
0
L
Rama
10,280
857
40
3
1
189,730
1
W
Discordia
11,664
972
51
4
2
254,109
0
L
Merlin
11,244
937
85
7
1
222,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role