Player Matchup

Ne Zha
Ne Zha
Call Me Vampy
Ne Zha
Level 139
God Stats
1W - 6L
1,500 SR
Queue Stats
116W - 128L
1,731 Elo+
Solo
He Bo
He Bo
Kobirato
He Bo
Level 74
God Stats
2W - 3L
1,516 SR
Queue Stats
35W - 36L
1,524 Elo+
Solo
Mulan
Mulan
Q907
Mulan
Level 104
God Stats
21W - 20L
1,519 SR
Queue Stats
96W - 94L
1,511 Elo+
Party 3
Ymir
Ymir
itsDMART
Ymir
Level 107
God Stats
1W - 6L
1,174 SR
Queue Stats
105W - 97L
1,595 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
smoking lotus
Ah Muzen Cab
Level 89
God Stats
1W - 3L
1,739 SR
Queue Stats
48W - 60L
1,461 Elo+
Solo
Team Averages
Level 103
1,490 SR
1,564 Elo+

VS

Team Averages
Level 106
1,753 SR
1,553 Elo+
Serqet
Serqet
Jc Lorick
Serqet
Level 89
God Stats
3W - 3L
1,721 SR
Queue Stats
76W - 68L
1,598 Elo+
Party 2
Susano
Susano
PinkNdPretty
Susano
Level 150
God Stats
11W - 7L
1,711 SR
Queue Stats
423W - 410L
1,475 Elo+
Party 1
Loki
Loki
Ravens Oasis
Loki
Level 116
God Stats
15W - 9L
1,819 SR
Queue Stats
397W - 392L
1,492 Elo+
Party 1
Fenrir
Fenrir
elqqAJuice
Fenrir
Level 112
God Stats
23W - 15L
1,720 SR
Queue Stats
110W - 112L
1,563 Elo+
Party 2
Merlin
Merlin
xWB2Kx magicman
Merlin
Level 63
God Stats
15W - 6L
1,791 SR
Queue Stats
101W - 89L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 17 / 12
16,945
1,059
30,539
31,182
17,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
Kobirato
He Bo
20
6 / 9 / 14
16,438
1,027
25,714
20,694
7,011
Mulan
Q907
Mulan
20
4 / 4 / 14
14,816
926
7,974
17,803
15,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
20
3 / 1 / 13
14,725
920
11,560
18,051
16,949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
smoking lotus
Ah Muzen Cab
20
7 / 8 / 12
16,065
1,004
29,871
20,912
7,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

0

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Jc Lorick
Serqet
20
4 / 4 / 15
14,944
934
5,250
25,980
8,822
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Susano
20
7 / 5 / 18
16,432
1,027
22,736
21,250
8,095
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 7 / 11
14,848
928
6,931
18,445
7,631
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
elqqAJuice
Fenrir
20
8 / 10 / 20
17,096
1,069
17,287
30,120
29,216
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
15 / 3 / 14
19,425
1,214
51,802
18,309
7,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
117
29
Kills
39
39
Deaths
29
65
Assists
78
Player
Kills
Deaths
Assists
KDA
L
9
17
12
0.88
W
Serqet
Jc Lorick
Serqet
4
4
15
2.88
L
He Bo
Kobirato
He Bo
6
9
14
1.44
W
Susano
7
5
18
3.2
L
Mulan
Q907
Mulan
4
4
14
2.75
W
5
7
11
1.5
W
Fenrir
elqqAJuice
Fenrir
8
10
20
1.8
L
Ymir
3
1
13
9.5
L
Ah Muzen Cab
smoking lotus
Ah Muzen Cab
7
8
12
1.63
W
15
3
14
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,658
Damage
104,006
108,642
Taken
114,104
65,017
Mitigated
61,157
8,294
Healing
2,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,539
9,299
0
2,269
31,182
17,665
0
11,549
19,123
0
56,858
W
Serqet
Jc Lorick
Serqet
5,250
1,033
0
73
25,980
8,822
0
6,847
19,133
0
9,278
L
He Bo
Kobirato
He Bo
25,714
685
0
0
20,694
7,011
0
9,586
10,832
66,347
0
W
Susano
22,736
3,149
0
0
21,250
8,095
0
7,550
13,700
0
46,312
L
Mulan
Q907
Mulan
7,974
1,021
0
1,496
17,803
15,530
0
9,458
8,105
0
15,727
W
6,931
1,857
0
0
18,445
7,631
0
6,737
11,708
0
23,145
W
Fenrir
elqqAJuice
Fenrir
17,287
6,084
0
2,894
30,120
29,216
0
9,171
20,949
0
40,828
L
Ymir
11,560
2,025
0
0
18,051
16,949
0
10,487
7,426
20,274
0
L
Ah Muzen Cab
smoking lotus
Ah Muzen Cab
29,871
14,282
0
4,529
20,912
7,862
0
10,722
9,272
0
62,782
W
51,802
785
0
0
18,309
7,393
0
6,969
11,340
101,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,989
Gold Earned
82,745
264
Minions Killed
329
12
Camps Cleared
10
1,471,891
Distance Traveled
1,513,045
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
16,945
1,059
45
3
9
275,748
1
W
Serqet
14,944
934
30
2
2
326,322
0
L
He Bo
16,438
1,027
110
7
1
314,671
0
W
Susano
16,432
1,027
58
4
2
291,300
0
L
Mulan
14,816
926
14
1
0
282,902
0
W
Loki
14,848
928
42
3
1
287,924
0
W
Fenrir
17,096
1,069
39
2
4
302,364
0
L
Ymir
14,725
920
18
1
0
320,241
0
L
Ah Muzen Cab
16,065
1,004
77
5
2
278,329
2
W
Merlin
19,425
1,214
160
10
1
305,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role