Player Matchup

Odin
Odin
WindaarSAGE
Odin
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 210L
1,312 Elo+
Party 2
Serqet
Serqet
henry2219solid
Serqet
Level 62
God Stats
5W - 4L
1,810 SR
Queue Stats
244W - 238L
1,362 Elo+
Party 2
Thoth
Thoth
sebas2219solid
Thoth
Level 25
God Stats
12W - 12L
1,444 SR
Queue Stats
163W - 173L
1,358 Elo+
Party 2
Team Averages
Level 45
1,585 SR
1,344 Elo+

VS

Team Averages
Level 32
1,508 SR
1,232 Elo+
Ymir
Ymir
Bower Got Power
Ymir
Level 8
God Stats
3W - 6L
1,525 SR
Queue Stats
24W - 25L
1,199 Elo+
Party 1
Ao Kuang
Ao Kuang
RaVe Faytal
Ao Kuang
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,199 Elo+
Party 1
Ravana
Ravana
jessebutler
Ravana
Level 59
God Stats
2W - 5L
1,500 SR
Queue Stats
495W - 645L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 3
6,618
552
256
1,188
436
Defender's Blessing

Defender's Blessing

+100 Health +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK Mitigate damage to gain Stacks. Mitigating 50 damage provides 1 Stack. At 75 Stacks Defender's Blessing Evolves, gaining +150 Health and Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
6 / 2 / 4
8,888
741
6,732
8,050
3,584
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
6 / 1 / 2
8,862
739
9,228
6,886
1,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
6,938
578
1,711
9,738
5,440
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ao Kuang
RaVe Faytal
Ao Kuang
9
1 / 3 / 1
7,276
606
687
5,465
1,741
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
8
1 / 7 / 1
7,339
612
5,260
9,305
3,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
12
Kills
2
3
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Ao Kuang
RaVe Faytal
Ao Kuang
1
3
1
0.5
W
0
0
3
1.5
W
6
2
4
4
L
Ravana
1
7
1
0.21
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,216
Damage
7,658
16,124
Taken
24,508
5,520
Mitigated
10,227
2,207
Healing
340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,711
228
0
0
9,738
5,440
42
4,668
4,479
12,660
0
L
Ao Kuang
RaVe Faytal
Ao Kuang
687
42
0
158
5,465
1,741
0
1,638
3,704
15,137
0
W
256
129
258
246
1,188
436
0
430
758
0
2,029
W
6,732
1,453
0
0
8,050
3,584
24
1,054
6,996
0
18,828
L
Ravana
5,260
1,436
0
182
9,305
3,046
0
2,973
6,112
0
13,630
W
9,228
1,145
227
1,476
6,886
1,500
0
932
5,954
31,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,368
Gold Earned
21,553
93
Minions Killed
73
0
Camps Cleared
0
451,601
Distance Traveled
634,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,938
578
23
2
0
202,110
0
L
Ao Kuang
7,276
606
29
2
0
212,140
0
W
Odin
6,618
552
6
1
0
54,350
0
W
Serqet
8,888
741
30
3
0
221,405
0
L
Ravana
7,339
612
21
2
0
220,672
0
W
Thoth
8,862
739
57
5
0
175,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role