Player Matchup

Hel
Hel
 
Hel
Level 26
God Stats
18W - 16L
1,457 SR
Queue Stats
197W - 166L
1,467 Elo+
Party 3
Merlin
Merlin
 
Merlin
Level 25
God Stats
18W - 21L
1,467 SR
Queue Stats
173W - 144L
1,463 Elo+
Party 3
Apollo
Apollo
Bloody Reaper15
Apollo
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 82L
1,455 Elo+
Party 1
Mulan
Mulan
Lafnjoknnumnuts
Mulan
Level 27
God Stats
2W - 2L
1,295 SR
Queue Stats
39W - 38L
1,524 Elo+
Party 1
Pele
Pele
theasianoftime
Pele
Level 8
God Stats
8W - 2L
1,835 SR
Queue Stats
16W - 13L
1,515 Elo+
Party 1
Team Averages
Level 31
1,511 SR
1,485 Elo+

VS

Team Averages
Level 27
1,516 SR
1,499 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Baelienz
Persephone
Level 18
God Stats
33W - 23L
1,581 SR
Queue Stats
123W - 131L
1,516 Elo+
Party 2
Ravana
Ravana
Militonin
Ravana
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,576 Elo+
Solo
Fenrir
Fenrir
Perzto
Fenrir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,501 Elo+
Party 2
Sol
Sol
turtilyy
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
2 / 0 / 28
10,804
1,080
9,397
9,612
10,117
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
 
Merlin
17
3 / 2 / 19
10,221
1,022
9,229
8,869
3,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
9 / 1 / 8
10,697
1,070
12,696
9,580
4,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
13 / 2 / 10
12,541
1,254
16,606
14,640
11,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 6 / 16
11,557
1,156
19,271
16,380
6,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

302

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
0 / 9 / 7
9,179
918
8,725
19,350
14,047
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Baelienz
Persephone
16
2 / 3 / 9
10,163
1,016
16,471
12,264
4,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Militonin
Ravana
13
2 / 3 / 1
8,695
870
2,109
5,355
2,010
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fenrir
Perzto
Fenrir
16
6 / 9 / 5
11,152
1,115
11,495
16,062
6,484
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 11 / 7
9,535
954
10,232
21,057
7,418
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
40
35
Kills
11
11
Deaths
35
81
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
0
28
16
W
Merlin
 
Merlin
3
2
19
6.25
L
Amaterasu
 
Amaterasu
0
9
7
0.39
L
Persephone
Baelienz
Persephone
2
3
9
2.17
W
9
1
8
13
W
13
2
10
9
L
Ravana
Militonin
Ravana
2
3
1
0.83
L
Fenrir
Perzto
Fenrir
6
9
5
0.94
W
8
6
16
2.67
L
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,199
Damage
49,032
59,081
Taken
74,088
35,515
Mitigated
34,085
24,347
Healing
7,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,397
95
8,946
4,595
9,612
10,117
0
4,368
5,244
21,870
0
W
Merlin
 
Merlin
9,229
184
226
608
8,869
3,453
0
3,485
4,700
23,163
0
L
Amaterasu
 
Amaterasu
8,725
3,621
283
2,436
19,350
14,047
0
4,572
14,778
0
17,274
L
Persephone
Baelienz
Persephone
16,471
2,472
0
594
12,264
4,126
0
3,670
8,594
33,827
0
W
12,696
10,680
0
1,955
9,580
4,139
0
4,815
4,765
0
32,673
W
16,606
4,949
592
2,857
14,640
11,020
0
6,200
7,080
0
33,179
L
Ravana
Militonin
Ravana
2,109
795
0
135
5,355
2,010
0
1,426
3,929
0
6,094
L
Fenrir
Perzto
Fenrir
11,495
4,278
0
2,293
16,062
6,484
0
3,228
12,834
0
23,751
W
19,271
5,534
674
3,894
16,380
6,786
0
7,835
8,545
0
33,102
L
10,232
4,531
0
1,782
21,057
7,418
0
5,730
15,327
25,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,820
Gold Earned
48,724
164
Minions Killed
144
9
Camps Cleared
3
842,960
Distance Traveled
777,424
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,804
1,080
31
3
0
204,851
0
W
Merlin
10,221
1,022
27
3
0
143,586
0
L
Amaterasu
9,179
918
25
3
0
182,724
0
L
Persephone
10,163
1,016
42
4
1
176,407
0
W
Apollo
10,697
1,070
43
4
5
156,456
0
W
Mulan
12,541
1,254
37
4
2
162,483
0
L
Ravana
8,695
870
8
1
1
84,773
0
L
Fenrir
11,152
1,115
28
3
1
164,619
1
W
Pele
11,557
1,156
26
3
2
175,584
3
L
Sol
9,535
954
41
4
0
168,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role