Player Matchup

Horus
Horus
Jibrils
Horus
Level 160
God Stats
39W - 7L
1,768 SR
Queue Stats
109W - 24L
1,940 Elo+
Party 1
Merlin
Merlin
Siylva
Merlin
Level 160
God Stats
3W - 0L
1,764 SR
Queue Stats
130W - 25L
1,913 Elo+
Party 1
Ullr
Ullr
lFaakee
Ullr
Level 4
God Stats
1W - 0L
1,714 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 108
1,749 SR
1,784 Elo+

VS

Team Averages
Level 26
1,481 SR
1,606 Elo+
Discordia
Discordia
 
Discordia
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
RAJASUCIA3
Ymir
Level 29
God Stats
1W - 2L
1,442 SR
Queue Stats
12W - 11L
1,557 Elo+
Solo
Neith
Neith
hasashi
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jibrils
Horus
9
0 / 0 / 7
6,859
762
1,435
7,120
5,030
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Siylva
Merlin
9
1 / 2 / 7
6,825
758
3,416
4,545
1,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
lFaakee
Ullr
12
10 / 0 / 1
8,663
963
7,038
5,864
2,148
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
8
1 / 5 / 0
5,833
648
3,282
5,580
1,098
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 1 / 0
4,856
540
0
996
287
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
hasashi
Neith
9
1 / 5 / 0
5,907
656
3,541
7,483
1,786
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
11
Kills
2
2
Deaths
11
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
5
0
0.2
W
Horus
Jibrils
Horus
0
0
7
3.5
L
0
1
0
0
W
Merlin
Siylva
Merlin
1
2
7
2.25
L
Neith
hasashi
Neith
1
5
0
0.2
W
Ullr
lFaakee
Ullr
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,889
Damage
6,823
17,529
Taken
14,059
8,738
Mitigated
3,171
4,758
Healing
1,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,282
215
0
0
5,580
1,098
0
1,718
3,862
14,438
0
W
Horus
Jibrils
Horus
1,435
242
1,244
2,043
7,120
5,030
85
1,094
6,026
0
2,579
L
0
0
0
30
996
287
0
376
620
745
0
W
Merlin
Siylva
Merlin
3,416
90
0
461
4,545
1,560
506
1,233
3,312
29,451
0
L
Neith
hasashi
Neith
3,541
794
0
1,826
7,483
1,786
0
1,374
6,109
0
20,123
W
Ullr
lFaakee
Ullr
7,038
2,256
0
1,010
5,864
2,148
1,507
985
4,879
0
36,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,347
Gold Earned
16,596
131
Minions Killed
67
0
Camps Cleared
0
441,782
Distance Traveled
311,357
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,833
648
24
3
0
159,493
3
W
Horus
6,859
762
1
0
0
150,684
3
L
Ymir
4,856
540
3
0
0
14,013
1
W
Merlin
6,825
758
41
5
0
129,788
3
L
Neith
5,907
656
40
4
0
137,851
1
W
Ullr
8,663
963
89
10
0
161,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role