Player Matchup

Sun Wukong
Sun Wukong
BattiestAura3
Sun Wukong
Level 84
God Stats
3W - 3L
1,722 SR
Queue Stats
131W - 107L
1,564 Elo+
Party 1
Loki
Loki
UncivilClover21
Loki
Level 95
God Stats
74W - 47L
1,672 SR
Queue Stats
452W - 460L
1,497 Elo+
Party 1
Nox
Nox
YoBrads 2
Nox
Level 114
God Stats
7W - 7L
1,501 SR
Queue Stats
251W - 216L
1,553 Elo+
Party 1
Team Averages
Level 98
1,631 SR
1,538 Elo+

VS

Team Averages
Level 125
1,502 SR
1,409 Elo+
Sol
Sol
Red Psycho Oni
Sol
Level 147
God Stats
3W - 5L
1,508 SR
Queue Stats
153W - 164L
1,255 Elo+
Party 2
Skadi
Skadi
XlX SHANK XlX
Skadi
Level 128
God Stats
1W - 6L
1,500 SR
Queue Stats
45W - 53L
1,489 Elo+
Party 2
Fenrir
Fenrir
YouAreACucklord
Fenrir
Level 100
God Stats
244W - 219L
1,497 SR
Queue Stats
279W - 272L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BattiestAura3
Sun Wukong
13
2 / 2 / 2
12,491
595
5,059
13,651
11,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 0
12,198
581
3,192
9,768
2,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 1 / 2
13,434
640
4,305
9,158
3,236
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
12,163
579
12,719
6,855
2,240
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 3
12,654
603
8,547
10,934
7,023
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
9,751
464
651
3,131
960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
5
Kills
5
5
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BattiestAura3
Sun Wukong
2
2
2
1.5
L
3
1
1
3.5
W
1
2
0
0.5
L
2
2
3
1.75
W
2
1
2
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,556
Damage
21,917
32,577
Taken
20,920
17,929
Mitigated
10,223
8,888
Healing
3,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BattiestAura3
Sun Wukong
5,059
768
0
5,379
13,651
11,843
776
5,012
8,502
0
43,113
L
12,719
1,917
0
2,424
6,855
2,240
598
1,447
5,408
56,091
0
W
3,192
682
0
779
9,768
2,850
342
5,028
4,740
0
64,609
L
8,547
3,423
0
250
10,934
7,023
515
2,220
8,714
1,728
54,377
W
4,305
98
0
2,730
9,158
3,236
1,447
3,079
6,079
68,540
0
L
651
147
0
1,107
3,131
960
0
710
2,421
0
6,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,123
Gold Earned
34,568
281
Minions Killed
204
0
Camps Cleared
0
1,172,810
Distance Traveled
764,083
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,491
595
54
3
0
412,332
3
L
Sol
12,163
579
95
5
0
359,854
12
W
Loki
12,198
581
82
4
0
395,033
3
L
Skadi
12,654
603
97
5
0
326,592
8
W
Nox
13,434
640
145
7
0
365,445
0
L
Fenrir
9,751
464
12
1
0
77,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role