Player Matchup

Thor
Thor
BertTheHurt
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,171 Elo+
Party 2
Ymir
Ymir
FujinZa
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,171 Elo+
Party 2
Anhur
Anhur
Marzipang
Anhur
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 42L
1,171 Elo+
Party 2
Hercules
Hercules
PinkPanther710
Hercules
Level 29
God Stats
19W - 30L
1,406 SR
Queue Stats
404W - 410L
1,433 Elo+
Solo
Kukulkan
Kukulkan
WDNMDboy
Kukulkan
Level 17
God Stats
1W - 3L
1,351 SR
Queue Stats
28W - 29L
1,398 Elo+
Solo
Team Averages
Level 14
1,451 SR
1,269 Elo+

VS

Team Averages
Level 23
1,460 SR
1,387 Elo+
Heimdallr
Heimdallr
Anervous Sniper
Heimdallr
Level 36
God Stats
2W - 1L
1,719 SR
Queue Stats
103W - 101L
1,441 Elo+
Party 1
Odin
Odin
Caseydef21
Odin
Level 27
God Stats
15W - 16L
1,442 SR
Queue Stats
104W - 130L
1,369 Elo+
Solo
Da Ji
Da Ji
FadedBatman
Da Ji
Level 28
God Stats
5W - 3L
1,372 SR
Queue Stats
70W - 85L
1,468 Elo+
Solo
Kukulkan
Kukulkan
TurtlePie101YT
Kukulkan
Level 7
God Stats
6W - 4L
1,504 SR
Queue Stats
13W - 16L
1,357 Elo+
Party 1
Ra
Ra
erickcll
Ra
Level 18
God Stats
1W - 1L
1,265 SR
Queue Stats
1W - 1L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 7
10,825
471
8,765
20,194
9,497
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
FujinZa
Ymir
18
8 / 6 / 12
12,963
564
12,505
19,836
17,606
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anhur
Marzipang
Anhur
17
7 / 13 / 4
11,300
491
10,753
18,603
5,736
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
16
2 / 7 / 9
10,561
459
10,495
18,172
21,803
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
WDNMDboy
Kukulkan
19
14 / 6 / 2
13,718
596
19,196
16,726
6,754
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Anervous Sniper
Heimdallr
17
12 / 6 / 9
12,008
522
16,481
16,271
6,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 5 / 8
11,551
502
8,455
18,158
18,341
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
20 / 2 / 1
15,227
662
29,693
18,464
8,064
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
17
6 / 9 / 11
11,633
506
13,787
12,528
4,130
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 11 / 3
10,413
453
5,929
13,221
5,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
73
33
Kills
41
41
Deaths
33
34
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Anervous Sniper
Heimdallr
12
6
9
2.75
L
2
9
7
0.61
W
2
5
8
1.2
W
20
2
1
10.25
L
Ymir
FujinZa
Ymir
8
6
12
2.33
L
Anhur
Marzipang
Anhur
7
13
4
0.69
L
Hercules
2
7
9
0.93
W
Kukulkan
6
9
11
1.28
L
Kukulkan
WDNMDboy
Kukulkan
14
6
2
2.5
W
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,714
Damage
74,345
93,531
Taken
78,642
61,396
Mitigated
41,781
10,641
Healing
13,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Anervous Sniper
Heimdallr
16,481
5,976
501
2,330
16,271
6,214
3,234
5,116
11,155
581
55,368
L
8,765
2,823
0
3,723
20,194
9,497
0
3,666
16,528
0
60,598
W
8,455
1,371
0
5,239
18,158
18,341
539
7,984
10,174
0
52,999
W
29,693
8,605
0
4,564
18,464
8,064
0
6,024
12,440
0
116,356
L
Ymir
FujinZa
Ymir
12,505
3,622
0
510
19,836
17,606
68
5,438
14,394
30,370
141
L
Anhur
Marzipang
Anhur
10,753
5,771
0
2,291
18,603
5,736
1,796
4,947
13,656
0
47,661
L
Hercules
10,495
4,198
0
4,117
18,172
21,803
0
1,915
16,257
0
40,353
W
Kukulkan
13,787
2,079
0
380
12,528
4,130
596
4,415
8,113
56,373
0
L
Kukulkan
WDNMDboy
Kukulkan
19,196
2,055
0
0
16,726
6,754
1,216
4,316
12,410
85,937
0
W
5,929
740
169
773
13,221
5,032
98
8,049
5,172
39,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,367
Gold Earned
60,832
396
Minions Killed
516
0
Camps Cleared
0
1,961,722
Distance Traveled
1,893,400
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,008
522
91
4
0
411,738
2
L
Thor
10,825
471
78
3
0
386,376
0
W
Odin
11,551
502
113
5
0
381,555
0
W
Da Ji
15,227
662
141
6
0
434,288
2
L
Ymir
12,963
564
29
1
0
440,896
4
L
Anhur
11,300
491
76
3
0
315,791
0
L
Hercules
10,561
459
44
2
0
382,482
3
W
Kukulkan
11,633
506
99
4
0
354,850
1
L
Kukulkan
13,718
596
169
7
0
436,177
0
W
Ra
10,413
453
72
3
0
310,969
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role