Player Matchup

Hun Batz
Hun Batz
MarkPhant0m
Hun Batz
Level 133
God Stats
5W - 2L
1,944 SR
Queue Stats
166W - 99L
1,665 Elo+
Party 1
Sol
Sol
TheRomanTrojan
Sol
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
154W - 97L
1,650 Elo+
Party 1
Vamana
Vamana
Whistler Mark
Vamana
Level 153
God Stats
2W - 2L
1,244 SR
Queue Stats
158W - 155L
1,702 Elo+
Solo
Jing Wei
Jing Wei
Zezimahot69
Jing Wei
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
171W - 111L
1,687 Elo+
Party 1
Odin
Odin
largeandincharge
Odin
Level 143
God Stats
1W - 0L
1,739 SR
Queue Stats
93W - 63L
1,708 Elo+
Party 1
Team Averages
Level 135
1,585 SR
1,682 Elo+

VS

Team Averages
Level 125
1,500 SR
1,626 Elo+
Hera
Hera
Chuckwonder
Hera
Level 127
God Stats
7W - 5L
1,210 SR
Queue Stats
149W - 144L
1,614 Elo+
Party 2
Kuzenbo
Kuzenbo
KURMITDFRUG
Kuzenbo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 63L
1,709 Elo+
Party 2
He Bo
He Bo
Qedio
He Bo
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 135L
1,599 Elo+
Party 3
Fenrir
Fenrir
Tyrnip
Fenrir
Level 140
God Stats
1W - 4L
1,793 SR
Queue Stats
75W - 59L
1,627 Elo+
Party 3
Sol
Sol
kojuh
Sol
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MarkPhant0m
Hun Batz
20
9 / 8 / 14
15,853
721
25,857
16,937
7,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
11 / 3 / 16
16,690
759
40,597
20,516
12,292
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 8 / 15
13,815
628
11,820
28,373
25,406
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Zezimahot69
Jing Wei
20
6 / 4 / 14
15,224
692
13,304
18,044
7,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 5 / 21
13,885
631
11,308
22,704
25,101
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 8 / 10
14,699
668
26,483
16,380
9,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
KURMITDFRUG
Kuzenbo
20
2 / 5 / 20
13,283
604
15,330
27,971
48,813
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

He Bo
Qedio
He Bo
20
7 / 7 / 12
14,474
658
18,413
17,706
8,128
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Tyrnip
Fenrir
20
10 / 8 / 15
15,447
702
13,645
34,580
50,702
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
kojuh
Sol
20
0 / 5 / 20
12,920
587
15,922
16,672
7,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
105
33
Kills
28
28
Deaths
33
80
Assists
77
Player
Kills
Deaths
Assists
KDA
L
9
8
10
1.75
L
Kuzenbo
KURMITDFRUG
Kuzenbo
2
5
20
2.4
W
Hun Batz
MarkPhant0m
Hun Batz
9
8
14
2
L
He Bo
Qedio
He Bo
7
7
12
1.86
W
11
3
16
6.33
L
Fenrir
Tyrnip
Fenrir
10
8
15
2.19
W
5
8
15
1.56
W
Jing Wei
Zezimahot69
Jing Wei
6
4
14
3.25
L
Sol
kojuh
Sol
0
5
20
2
W
2
5
21
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,886
Damage
89,793
106,574
Taken
113,309
78,574
Mitigated
124,833
45,383
Healing
29,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,483
5,574
2,562
918
16,380
9,541
1,264
5,757
10,623
57,699
0
L
Kuzenbo
KURMITDFRUG
Kuzenbo
15,330
3,736
2,167
3,682
27,971
48,813
517
12,099
15,872
26,848
2,065
W
Hun Batz
MarkPhant0m
Hun Batz
25,857
7,335
326
402
16,937
7,990
249
12,686
4,251
0
50,837
L
He Bo
Qedio
He Bo
18,413
880
1,101
1,355
17,706
8,128
1,204
5,206
12,500
32,980
0
W
40,597
10,849
956
8,961
20,516
12,292
3,051
16,099
4,417
104,401
0
L
Fenrir
Tyrnip
Fenrir
13,645
3,508
2,538
10,277
34,580
50,702
1,239
12,247
22,333
0
22,271
W
11,820
5,224
4,512
9,449
28,373
25,406
972
19,707
8,666
0
39,772
W
Jing Wei
Zezimahot69
Jing Wei
13,304
10,759
4,335
6,006
18,044
7,785
2,647
12,015
6,029
0
48,687
L
Sol
kojuh
Sol
15,922
675
1,635
2,805
16,672
7,649
1,712
5,288
11,384
51,114
0
W
11,308
1,709
2,923
7,513
22,704
25,101
0
13,991
8,713
0
23,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,467
Gold Earned
70,823
296
Minions Killed
200
0
Camps Cleared
0
1,966,637
Distance Traveled
1,939,400
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
14,699
668
78
4
0
352,898
1
L
Kuzenbo
13,283
604
16
1
0
419,172
5
W
Hun Batz
15,853
721
51
2
0
364,666
0
L
He Bo
14,474
658
39
2
0
366,902
0
W
Sol
16,690
759
113
5
0
385,989
9
L
Fenrir
15,447
702
15
1
0
409,304
4
W
Vamana
13,815
628
34
2
0
402,295
0
W
Jing Wei
15,224
692
79
4
0
389,314
0
L
Sol
12,920
587
52
2
0
391,124
1
W
Odin
13,885
631
19
1
0
424,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role