Player Matchup

Artemis
Artemis
Bronze III
Escossio12
Artemis
Bronze III
Level 46
God Stats
18W - 13L
1,575 SR
Queue Stats
51W - 69L
777 MMR
Party 2
Bakasura
Bakasura
Bronze II
Maaly-Raw_
Bakasura
Bronze II
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
140W - 217L
485 MMR
Solo
Kukulkan
Kukulkan
Bronze II
moises17vasco
Kukulkan
Bronze II
Level 84
God Stats
48W - 45L
1,527 SR
Queue Stats
230W - 291L
421 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 59
1,534 SR
561 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 63
1,499 SR
585 MMR
Da Ji
Da Ji
Bronze III
J9MacMillion
Da Ji
Bronze III
Level 99
God Stats
2W - 5L
1,504 SR
Queue Stats
52W - 76L
449 MMR
Solo
Freya
Freya
Bronze II
MomsSpecialToy
Freya
Bronze II
Level 42
God Stats
0W - 4L
1,492 SR
Queue Stats
33W - 41L
935 MMR
Party 1
Bacchus
Bacchus
Bronze III
WoV Mxnsterr
Bacchus
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
373 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Escossio12
Artemis
13
2 / 3 / 6
11,611
645
8,850
10,969
4,045
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
Maaly-Raw_
Bakasura
15
12 / 10 / 2
14,211
790
13,304
18,071
7,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
moises17vasco
Kukulkan
14
1 / 4 / 9
11,684
649
14,635
11,416
4,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
YmirAh PuchOdinAnubisNeith

VS

Bans
ZeusMedusaChaacIzanamiJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 6 / 3
12,651
703
10,365
13,989
5,934
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
4 / 5 / 7
11,652
647
10,606
20,346
7,555
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
WoV Mxnsterr
Bacchus
12
4 / 4 / 8
12,386
688
9,499
16,635
16,319
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
15
Kills
17
17
Deaths
15
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
Escossio12
Artemis
2
3
6
1.67
L
9
6
3
1.75
W
Bakasura
Maaly-Raw_
Bakasura
12
10
2
1.3
L
4
5
7
1.5
L
Bacchus
WoV Mxnsterr
Bacchus
4
4
8
2
W
Kukulkan
moises17vasco
Kukulkan
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,789
Damage
30,470
40,456
Taken
50,970
15,625
Mitigated
29,808
11,553
Healing
15,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Escossio12
Artemis
8,850
4,540
236
4,088
10,969
4,045
328
4,855
6,114
0
41,979
L
10,365
3,566
624
2,106
13,989
5,934
0
3,721
9,895
0
32,767
W
Bakasura
Maaly-Raw_
Bakasura
13,304
9,649
0
2,419
18,071
7,282
2,028
8,671
9,400
0
39,095
L
10,606
4,964
171
9,766
20,346
7,555
455
6,326
13,250
48,113
0
L
Bacchus
WoV Mxnsterr
Bacchus
9,499
802
667
2,525
16,635
16,319
56
4,647
11,507
27,085
0
W
Kukulkan
moises17vasco
Kukulkan
14,635
2,164
371
4,439
11,416
4,298
66
7,295
4,121
60,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,506
Gold Earned
36,689
194
Minions Killed
152
0
Camps Cleared
0
830,748
Distance Traveled
862,471
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,611
645
50
3
0
250,786
2
L
Da Ji
12,651
703
53
3
0
304,985
3
W
Bakasura
14,211
790
63
4
0
323,217
0
L
Freya
11,652
647
80
4
0
255,932
2
L
Bacchus
12,386
688
19
1
0
301,554
3
W
Kukulkan
11,684
649
81
5
0
256,745
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role