Player Matchup

Thanatos
Thanatos
CBT Chancer
Thanatos
Level 104
God Stats
3W - 2L
1,780 SR
Queue Stats
39W - 34L
1,464 Elo+
Party 2
Hades
Hades
SpottedPrism380
Hades
Level 29
God Stats
8W - 1L
1,500 SR
Queue Stats
11W - 9L
1,068 Elo+
Party 2
Kuzenbo
Kuzenbo
joey dynomite00
Kuzenbo
Level 49
God Stats
2W - 2L
1,451 SR
Queue Stats
7W - 6L
1,385 Elo+
Party 2
Team Averages
Level 61
1,577 SR
1,306 Elo+

VS

Team Averages
Level 23
1,560 SR
1,361 Elo+
Da Ji
Da Ji
Ampieth
Da Ji
Level 28
God Stats
6W - 6L
1,467 SR
Queue Stats
77W - 82L
1,323 Elo+
Solo
Ymir
Ymir
Rouge-Shagdow1
Ymir
Level 16
God Stats
44W - 21L
1,575 SR
Queue Stats
213W - 173L
1,268 Elo+
Party 1
Hades
Hades
ogbluedragon
Hades
Level 26
God Stats
22W - 10L
1,639 SR
Queue Stats
479W - 360L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CBT Chancer
Thanatos
16
15 / 4 / 3
14,151
786
20,704
14,100
5,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 9
10,852
603
9,697
8,126
3,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 5 / 15
11,801
656
7,429
16,764
16,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ampieth
Da Ji
11
4 / 7 / 4
11,044
614
9,955
16,296
6,509
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 5 / 6
12,032
668
8,978
14,828
9,469
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 7 / 4
11,571
643
10,874
14,243
5,422
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
19
Kills
11
11
Deaths
19
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Ampieth
Da Ji
4
7
4
0.86
W
Thanatos
CBT Chancer
Thanatos
15
4
3
4.13
L
3
5
6
1.2
W
2
2
9
3.25
W
2
5
15
1.9
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,830
Damage
29,807
38,990
Taken
45,367
25,342
Mitigated
21,400
14,809
Healing
7,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Ampieth
Da Ji
9,955
3,746
621
1,992
16,296
6,509
182
4,132
12,164
0
21,938
W
Thanatos
CBT Chancer
Thanatos
20,704
5,834
0
11,060
14,100
5,055
1,222
6,271
7,829
0
74,427
L
8,978
1,425
195
1,216
14,828
9,469
469
7,171
7,657
43,541
0
W
9,697
706
758
1,887
8,126
3,521
1,453
3,947
4,179
26,918
0
W
7,429
2,592
111
993
16,764
16,766
370
10,045
6,719
20,212
693
L
10,874
842
660
2,451
14,243
5,422
0
5,702
8,541
47,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,804
Gold Earned
34,647
162
Minions Killed
201
0
Camps Cleared
0
930,486
Distance Traveled
852,594
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,044
614
34
2
0
298,822
0
W
Thanatos
14,151
786
92
5
0
337,542
4
L
Ymir
12,032
668
78
4
0
277,460
5
W
Hades
10,852
603
50
3
0
287,486
5
W
Kuzenbo
11,801
656
20
1
0
305,458
3
L
Hades
11,571
643
89
5
0
276,312
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role