Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 25
God Stats
0W - 1L
1,763 SR
Queue Stats
1W - 2L
1,503 Elo+
Solo
Bellona
Bellona
GodDaKush
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,720 Elo+
Party 1
Janus
Janus
SharpKillaaa1O1
Janus
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,544 Elo+
Party 1
Team Averages
Level 44
1,588 SR
1,589 Elo+

VS

Team Averages
Level 43
1,565 SR
1,643 Elo+
Discordia
Discordia
DGO847
Discordia
Level 103
God Stats
2W - 1L
1,694 SR
Queue Stats
68W - 74L
1,515 Elo+
Party 2
Anhur
Anhur
elopitzCamilo
Anhur
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
216W - 241L
1,592 Elo+
Solo
Mulan
Mulan
pilula_disposta
Mulan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,822 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 6 / 4
11,037
581
7,161
14,211
8,713
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
GodDaKush
Bellona
13
2 / 9 / 7
12,483
657
7,001
19,381
13,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
8 / 11 / 3
13,427
707
12,454
18,307
6,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DGO847
Discordia
16
12 / 5 / 12
14,864
782
24,760
13,881
5,331
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

14
8 / 3 / 10
13,557
714
8,245
10,339
3,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
6 / 6 / 10
13,202
695
8,990
16,859
13,712
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
12
Kills
26
26
Deaths
14
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
6
4
0.67
W
Discordia
DGO847
Discordia
12
5
12
3.6
L
Bellona
GodDaKush
Bellona
2
9
7
0.61
L
8
11
3
0.86
W
8
3
10
4.33
W
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,616
Damage
41,995
51,899
Taken
41,079
28,428
Mitigated
22,773
3,627
Healing
6,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,161
1,525
0
1,012
14,211
8,713
0
6,648
7,563
0
21,882
W
Discordia
DGO847
Discordia
24,760
1,671
378
2,651
13,881
5,331
515
2,954
10,927
82,115
0
L
Bellona
GodDaKush
Bellona
7,001
1,969
0
431
19,381
13,120
0
7,339
12,042
0
23,472
L
12,454
144
527
1,657
18,307
6,595
0
10,781
7,526
49,076
0
W
8,245
3,952
0
605
10,339
3,730
945
3,651
6,688
0
32,935
W
8,990
1,945
0
2,418
16,859
13,712
354
5,862
10,997
0
37,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,947
Gold Earned
41,623
143
Minions Killed
214
0
Camps Cleared
0
933,249
Distance Traveled
937,230
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,037
581
29
2
0
311,937
1
W
Discordia
14,864
782
123
6
0
307,361
3
L
Bellona
12,483
657
24
1
0
331,054
0
L
Janus
13,427
707
90
5
0
290,258
2
W
Anhur
13,557
714
48
3
0
322,557
4
W
Mulan
13,202
695
43
2
0
307,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role