Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Axion5Prime
Ah Muzen Cab
Level 160
God Stats
8W - 6L
1,684 SR
Queue Stats
104W - 121L
1,434 Elo+
Solo
Hercules
Hercules
KING_FAZZY43
Hercules
Level 88
God Stats
9W - 9L
1,505 SR
Queue Stats
269W - 314L
1,433 Elo+
Solo
Zeus
Zeus
LilTeper
Zeus
Level 41
God Stats
114W - 94L
1,473 SR
Queue Stats
198W - 200L
1,629 Elo+
Solo
Team Averages
Level 96
1,554 SR
1,499 Elo+

VS

Team Averages
Level 69
1,702 SR
1,447 Elo+
Ah Puch
Ah Puch
SociiietY_HD
Ah Puch
Level 58
God Stats
26W - 20L
1,615 SR
Queue Stats
140W - 141L
1,452 Elo+
Solo
Jormungandr
Jormungandr
iWas_GONE_2Long
Jormungandr
Level 64
God Stats
9W - 7L
1,699 SR
Queue Stats
453W - 504L
1,445 Elo+
Solo
Cernunnos
Cernunnos
y2o2
Cernunnos
Level 84
God Stats
3W - 4L
1,794 SR
Queue Stats
60W - 58L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Axion5Prime
Ah Muzen Cab
15
5 / 2 / 7
14,671
638
13,762
17,794
7,201
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
KING_FAZZY43
Hercules
16
8 / 2 / 9
16,309
709
13,720
28,485
42,734
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zeus
14
7 / 6 / 9
14,417
627
19,952
15,460
5,798
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SociiietY_HD
Ah Puch
15
3 / 2 / 2
14,336
623
16,260
12,942
4,016
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
iWas_GONE_2Long
Jormungandr
14
1 / 8 / 3
14,789
643
11,108
21,417
20,936
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
y2o2
Cernunnos
15
6 / 10 / 1
15,663
681
17,607
22,872
7,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
20
Kills
10
10
Deaths
20
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Axion5Prime
Ah Muzen Cab
5
2
7
4.25
L
Hercules
KING_FAZZY43
Hercules
8
2
9
6.25
L
Zeus
7
6
9
1.92
W
Ah Puch
SociiietY_HD
Ah Puch
3
2
2
2
W
Jormungandr
iWas_GONE_2Long
Jormungandr
1
8
3
0.31
W
Cernunnos
y2o2
Cernunnos
6
10
1
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,434
Damage
44,975
61,739
Taken
57,231
55,733
Mitigated
32,457
25,468
Healing
9,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Axion5Prime
Ah Muzen Cab
13,762
4,316
0
8,128
17,794
7,201
659
6,503
11,291
0
82,347
L
Hercules
KING_FAZZY43
Hercules
13,720
4,195
0
12,765
28,485
42,734
394
14,277
14,208
2,220
45,449
L
Zeus
19,952
1,783
911
3,664
15,460
5,798
288
7,521
7,939
56,482
0
W
Ah Puch
SociiietY_HD
Ah Puch
16,260
243
0
1,445
12,942
4,016
628
4,553
8,389
69,470
0
W
Jormungandr
iWas_GONE_2Long
Jormungandr
11,108
1,648
748
2,735
21,417
20,936
319
7,959
13,458
43,766
0
W
Cernunnos
y2o2
Cernunnos
17,607
9,047
477
3,937
22,872
7,505
1,024
9,452
13,420
0
73,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,397
Gold Earned
44,788
265
Minions Killed
282
0
Camps Cleared
0
1,191,723
Distance Traveled
1,128,275
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
14,671
638
108
5
0
433,141
5
L
Hercules
16,309
709
67
3
0
395,230
5
L
Zeus
14,417
627
90
4
0
363,352
0
W
Ah Puch
14,336
623
114
5
0
416,298
2
W
Jormungandr
14,789
643
76
3
0
350,385
2
W
Cernunnos
15,663
681
92
4
0
361,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role