Player Matchup

Bacchus
Bacchus
Bronze II
 
Bacchus
Bronze II
Level 61
God Stats
4W - 10L
1,677 SR
Queue Stats
116W - 141L
581 MMR
Solo
Hera
Hera
Bronze III
Aikioo
Hera
Bronze III
Level 109
God Stats
1W - 1L
1,136 SR
Queue Stats
36W - 42L
436 MMR
Solo
Neith
Neith
Bronze III
Sprucenduece
Neith
Bronze III
Level 42
God Stats
131W - 127L
1,407 SR
Queue Stats
188W - 209L
565 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 71
1,407 SR
527 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 84
1,457 SR
530 MMR
Nu Wa
Nu Wa
Bronze III
Danjovii
Nu Wa
Bronze III
Level 79
God Stats
293W - 351L
1,424 SR
Queue Stats
498W - 679L
529 MMR
Solo
Izanami
Izanami
Bronze III
Dhariuxx
Izanami
Bronze III
Level 88
God Stats
4W - 16L
1,447 SR
Queue Stats
22W - 46L
594 MMR
Solo
Ares
Ares
Bronze III
xxbutchdixonxx
Ares
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 77L
468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 1 / 7
8,039
731
2,493
8,640
6,449
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
Aikioo
Hera
12
5 / 1 / 5
8,795
800
8,724
8,700
2,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 0 / 6
8,388
763
7,843
4,405
1,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
KumbhakarnaCu ChulainnZeusLokiMerlin

VS

Bans
KukulkanChaacHeimdallrOdinVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Danjovii
Nu Wa
10
0 / 2 / 1
7,317
665
6,555
6,426
2,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Dhariuxx
Izanami
7
1 / 4 / 0
6,761
615
4,996
9,535
3,167
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 5 / 0
6,944
631
1,659
8,864
8,715
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
11
Kills
1
2
Deaths
11
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
7
5.5
W
Hera
Aikioo
Hera
5
1
5
7.5
L
Nu Wa
Danjovii
Nu Wa
0
2
1
0.25
L
Izanami
Dhariuxx
Izanami
1
4
0
0.25
W
4
0
6
7
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,060
Damage
13,210
21,745
Taken
24,825
10,707
Mitigated
14,016
6,723
Healing
2,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,493
68
0
0
8,640
6,449
195
3,204
5,436
9,626
0
W
Hera
Aikioo
Hera
8,724
1,701
601
4,454
8,700
2,931
366
2,791
5,909
49,963
0
L
Nu Wa
Danjovii
Nu Wa
6,555
1,962
237
737
6,426
2,134
262
2,755
3,671
38,796
0
L
Izanami
Dhariuxx
Izanami
4,996
3,034
0
0
9,535
3,167
0
4,869
4,666
0
16,219
W
7,843
3,139
0
1,668
4,405
1,327
742
2,267
2,138
0
36,569
L
1,659
100
418
736
8,864
8,715
23
3,657
5,207
8,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,222
Gold Earned
21,022
163
Minions Killed
111
0
Camps Cleared
0
592,186
Distance Traveled
536,292
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,039
731
16
1
0
240,231
0
W
Hera
8,795
800
87
8
0
199,576
1
L
Nu Wa
7,317
665
76
7
0
175,116
2
L
Izanami
6,761
615
26
2
0
182,445
0
W
Neith
8,388
763
60
5
0
152,379
2
L
Ares
6,944
631
9
1
0
178,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role