Player Matchup

Fenrir
Fenrir
GamingNerd MnK
Fenrir
Level 137
God Stats
12W - 7L
1,660 SR
Queue Stats
338W - 275L
1,714 Elo+
Party 1
He Bo
He Bo
IncPredator
He Bo
Level 103
God Stats
13W - 7L
1,597 SR
Queue Stats
172W - 103L
1,718 Elo+
Party 1
Bacchus
Bacchus
MrJones30001
Bacchus
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 15L
1,722 Elo+
Party 1
Team Averages
Level 87
1,586 SR
1,718 Elo+

VS

Team Averages
Level 64
1,549 SR
1,618 Elo+
Anubis
Anubis
GooberTheGoobis
Anubis
Level 19
God Stats
49W - 32L
1,648 SR
Queue Stats
59W - 44L
1,640 Elo+
Solo
Ares
Ares
TheDonDon95
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 59L
1,601 Elo+
Party 2
Hou Yi
Hou Yi
Vezokma
Hou Yi
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 21L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 4
12,538
784
10,621
11,149
4,915
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 3 / 10
10,889
681
11,740
7,198
2,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
MrJones30001
Bacchus
12
0 / 1 / 12
9,704
607
3,124
9,401
9,295
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 1
10,971
686
5,886
10,144
4,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 6 / 3
9,874
617
2,460
11,953
8,500
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Vezokma
Hou Yi
12
1 / 4 / 3
9,961
623
9,288
8,422
3,416
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
17
Kills
5
5
Deaths
17
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
12
1
4
14
L
4
7
1
0.64
W
5
3
10
3.33
W
Bacchus
MrJones30001
Bacchus
0
1
12
6
L
0
6
3
0.25
L
Hou Yi
Vezokma
Hou Yi
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,485
Damage
17,634
27,748
Taken
30,519
16,261
Mitigated
16,408
6,010
Healing
4,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,621
3,457
0
5,336
11,149
4,915
1,421
2,684
8,465
0
50,227
L
5,886
134
0
2,522
10,144
4,492
117
3,878
6,266
43,031
0
W
11,740
139
0
674
7,198
2,051
258
3,154
4,044
41,034
0
W
Bacchus
MrJones30001
Bacchus
3,124
223
0
0
9,401
9,295
0
2,862
6,539
15,533
0
L
2,460
222
0
295
11,953
8,500
149
7,183
4,770
6,743
0
L
Hou Yi
Vezokma
Hou Yi
9,288
3,950
0
1,516
8,422
3,416
768
3,829
4,593
0
41,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,131
Gold Earned
30,806
169
Minions Killed
171
0
Camps Cleared
0
920,622
Distance Traveled
808,306
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,538
784
79
5
0
327,077
7
L
Anubis
10,971
686
78
5
0
223,065
3
W
He Bo
10,889
681
71
4
0
266,578
3
W
Bacchus
9,704
607
19
1
0
326,967
2
L
Ares
9,874
617
8
1
0
296,221
1
L
Hou Yi
9,961
623
85
5
0
289,020
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role