Player Matchup

Anhur
Anhur
MorriganMain6
Anhur
Level 28
God Stats
1W - 1L
1,704 SR
Queue Stats
106W - 77L
1,574 Elo+
Solo
Da Ji
Da Ji
SimpExtinguisher
Da Ji
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
32W - 15L
1,971 Elo+
Party 1
Achilles
Achilles
getsnipedbih
Achilles
Level 6
God Stats
8W - 9L
1,532 SR
Queue Stats
130W - 67L
1,778 Elo+
Party 1
Merlin
Merlin
lvl1Arceus
Merlin
Level 26
God Stats
19W - 5L
1,771 SR
Queue Stats
56W - 20L
1,733 Elo+
Party 1
Bacchus
Bacchus
yungwavybaby
Bacchus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 21L
1,848 Elo+
Party 1
Team Averages
Level 18
1,601 SR
1,781 Elo+

VS

Team Averages
Level 26
1,526 SR
1,652 Elo+
Anubis
Anubis
BingoBangus
Anubis
Level 28
God Stats
12W - 15L
1,578 SR
Queue Stats
27W - 33L
1,740 Elo+
Solo
Neith
Neith
DeletedDuck
Neith
Level 28
God Stats
16W - 11L
1,635 SR
Queue Stats
296W - 223L
1,692 Elo+
Solo
Jing Wei
Jing Wei
Hiyanowbye
Jing Wei
Level 29
God Stats
15W - 13L
1,757 SR
Queue Stats
58W - 44L
1,650 Elo+
Party 2
Ravana
Ravana
IDσmm
Ravana
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 29L
1,783 Elo+
Solo
Ymir
Ymir
seoulbowse
Ymir
Level 18
God Stats
3W - 4L
1,161 SR
Queue Stats
14W - 24L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 0
3,577
715
1,328
936
158
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 0 / 2
3,345
669
578
2,548
553
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
getsnipedbih
Achilles
7
3 / 0 / 0
4,204
841
2,185
2,307
1,322
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
lvl1Arceus
Merlin
6
0 / 0 / 2
3,617
723
605
573
112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Bacchus
yungwavybaby
Bacchus
4
0 / 0 / 1
3,145
629
314
1,060
375
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
3
0 / 2 / 0
2,791
558
334
1,873
487
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 1 / 0
3,498
700
191
1,738
350
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
Hiyanowbye
Jing Wei
5
0 / 0 / 0
3,180
636
731
907
146
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
IDσmm
Ravana
5
0 / 2 / 0
3,372
674
1,532
2,973
731
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 0 / 0
3,210
642
202
1,325
374
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
5
Kills
0
0
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
2
0
0
L
0
1
0
0
L
Jing Wei
Hiyanowbye
Jing Wei
0
0
0
0
L
Ravana
IDσmm
Ravana
0
2
0
0
W
2
0
0
2
W
0
0
2
1
W
Achilles
getsnipedbih
Achilles
3
0
0
3
W
Merlin
lvl1Arceus
Merlin
0
0
2
1
L
0
0
0
0
W
Bacchus
yungwavybaby
Bacchus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,010
Damage
2,990
7,424
Taken
8,816
2,520
Mitigated
2,088
3,523
Healing
3,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
334
72
0
677
1,873
487
0
0
1,873
4,224
0
L
191
118
0
912
1,738
350
0
548
1,190
0
13,930
L
Jing Wei
Hiyanowbye
Jing Wei
731
397
0
443
907
146
0
68
839
0
13,150
L
Ravana
IDσmm
Ravana
1,532
348
0
1,192
2,973
731
0
253
2,720
0
14,992
W
1,328
984
0
438
936
158
0
37
899
0
15,548
W
578
241
0
1,049
2,548
553
0
110
2,438
0
11,391
W
Achilles
getsnipedbih
Achilles
2,185
1,027
0
1,550
2,307
1,322
0
224
2,083
0
12,550
W
Merlin
lvl1Arceus
Merlin
605
123
0
175
573
112
0
0
573
15,104
0
L
202
30
0
185
1,325
374
0
50
1,275
5,336
0
W
Bacchus
yungwavybaby
Bacchus
314
67
0
311
1,060
375
0
165
895
2,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,888
Gold Earned
16,051
126
Minions Killed
119
0
Camps Cleared
0
498,463
Distance Traveled
401,996
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
2,791
558
8
2
0
47,602
1
L
Neith
3,498
700
32
6
0
89,645
1
L
Jing Wei
3,180
636
36
7
0
90,480
1
L
Ravana
3,372
674
31
6
0
84,984
0
W
Anhur
3,577
715
33
7
0
95,139
3
W
Da Ji
3,345
669
29
6
0
99,339
0
W
Achilles
4,204
841
23
5
0
102,509
0
W
Merlin
3,617
723
36
7
0
90,676
1
L
Ymir
3,210
642
12
2
0
89,285
3
W
Bacchus
3,145
629
5
1
0
110,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role