Player Matchup

Chaac
Chaac
Platinum I
 
Chaac
Platinum I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Platinum I
Diabeehtus
Jing Wei
Platinum I
Level 153
God Stats
15W - 17L
1,720 SR
Queue Stats
596W - 574L
1,887 MMR
Solo
Vulcan
Vulcan
Gold V
Kourse Max73
Vulcan
Gold V
Level 142
God Stats
1W - 2L
1,768 SR
Queue Stats
46W - 48L
1,957 MMR
Solo
Bastet
Bastet
Diamond IV
Leggiebomb88
Bastet
Diamond IV
Level 160
God Stats
7W - 7L
1,879 SR
Queue Stats
366W - 374L
1,934 MMR
Solo
Ganesha
Ganesha
Diamond V
jtain710
Ganesha
Diamond V
Level 156
God Stats
16W - 15L
1,596 SR
Queue Stats
124W - 121L
1,887 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,692 SR
1,833 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 108
1,539 SR
1,922 MMR
Merlin
Merlin
Platinum IV
CMScarrow
Merlin
Platinum IV
Level 40
God Stats
1W - 2L
1,338 SR
Queue Stats
26W - 10L
1,918 MMR
Party 1
Heimdallr
Heimdallr
Diamond V
FootlooseWayne
Heimdallr
Diamond V
Level 160
God Stats
5W - 4L
1,804 SR
Queue Stats
166W - 146L
2,007 MMR
Party 1
Thanatos
Thanatos
Platinum II
TL Hozman
Thanatos
Platinum II
Level 145
God Stats
21W - 18L
1,725 SR
Queue Stats
135W - 133L
2,007 MMR
Party 2
Nike
Nike
Platinum IV
TL Pablo987
Nike
Platinum IV
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 105L
1,763 MMR
Party 2
Thor
Thor
Diamond V
UPEVU
Thor
Diamond V
Level 67
God Stats
12W - 25L
1,325 SR
Queue Stats
470W - 468L
1,917 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
6 / 7 / 7
17,721
466
22,817
38,915
65,806
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
Diabeehtus
Jing Wei
20
7 / 9 / 8
22,015
579
18,825
29,331
10,189
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
20
8 / 8 / 7
18,011
474
24,396
24,867
9,479
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
20
13 / 13 / 3
19,457
512
20,721
36,542
16,104
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
jtain710
Ganesha
20
0 / 6 / 23
16,615
437
14,980
28,776
27,432
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
PoseidonOdinIzanamiHun BatzSun Wukong

VS

Bans
YemojaGebJormungandrAresKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CMScarrow
Merlin
20
21 / 5 / 10
25,859
681
49,688
23,758
9,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
FootlooseWayne
Heimdallr
20
8 / 6 / 17
22,423
590
34,873
27,988
16,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
TL Hozman
Thanatos
20
8 / 8 / 13
21,357
562
16,572
25,758
15,123
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 4 / 16
19,793
521
14,504
30,436
47,893
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
UPEVU
Thor
20
4 / 11 / 19
18,624
490
15,664
34,695
30,831
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
118
34
Kills
43
43
Deaths
34
48
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
6
7
7
1.36
W
Merlin
CMScarrow
Merlin
21
5
10
5.2
L
Jing Wei
Diabeehtus
Jing Wei
7
9
8
1.22
W
Heimdallr
FootlooseWayne
Heimdallr
8
6
17
2.75
L
Vulcan
8
8
7
1.44
L
Bastet
13
13
3
1.12
W
Thanatos
TL Hozman
Thanatos
8
8
13
1.81
W
2
4
16
2.5
W
Thor
UPEVU
Thor
4
11
19
1.23
L
Ganesha
jtain710
Ganesha
0
6
23
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,739
Damage
131,301
158,431
Taken
142,635
129,010
Mitigated
119,762
33,310
Healing
49,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
22,817
5,982
0
15,788
38,915
65,806
2,063
9,356
29,559
0
127,377
W
Merlin
CMScarrow
Merlin
49,688
577
0
2,874
23,758
9,522
2,862
8,951
14,807
257,894
0
L
Jing Wei
Diabeehtus
Jing Wei
18,825
16,491
0
8,955
29,331
10,189
65
9,094
20,224
0
192,516
W
Heimdallr
FootlooseWayne
Heimdallr
34,873
10,204
0
10,663
27,988
16,393
3,404
5,372
22,616
0
202,699
L
Vulcan
24,396
5,567
0
2,532
24,867
9,479
0
8,047
16,820
122,138
0
L
Bastet
20,721
5,111
0
4,146
36,542
16,104
12
9,289
27,253
0
145,088
W
Thanatos
TL Hozman
Thanatos
16,572
2,360
0
24,893
25,758
15,123
2,009
9,820
15,938
0
144,027
W
14,504
3,670
0
8,986
30,436
47,893
1,576
7,404
23,032
1,160
110,907
W
Thor
UPEVU
Thor
15,664
3,919
0
2,134
34,695
30,831
1,403
15,547
19,148
3,287
78,978
L
Ganesha
jtain710
Ganesha
14,980
677
124
1,765
28,776
27,432
534
16,817
11,959
64,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,819
Gold Earned
108,056
989
Minions Killed
1,040
0
Camps Cleared
0
3,465,083
Distance Traveled
3,354,408
9
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
17,721
466
220
6
0
643,539
0
W
Merlin
25,859
681
300
8
0
654,917
2
L
Jing Wei
22,015
579
344
9
0
686,906
4
W
Heimdallr
22,423
590
240
6
0
675,113
16
L
Vulcan
18,011
474
194
5
0
659,186
1
L
Bastet
19,457
512
214
6
0
769,884
1
W
Thanatos
21,357
562
185
5
0
750,817
14
W
Nike
19,793
521
195
5
0
693,012
10
W
Thor
18,624
490
120
3
0
580,549
1
L
Ganesha
16,615
437
17
0
0
705,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role