Player Matchup

Hera
Hera
AIXXAM26
Hera
Level 29
God Stats
1W - 1L
1,701 SR
Queue Stats
9W - 8L
1,553 Elo+
Party 2
Ymir
Ymir
Chocolaté84
Ymir
Level 8
God Stats
1W - 1L
1,493 SR
Queue Stats
6W - 12L
1,344 Elo+
Party 2
Odin
Odin
SirSandwich99
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Zeus
Zeus
Tonyzcapochino
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nike
Nike
nabilTeEZ
Nike
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,413 Elo+
Party 2
Team Averages
Level 16
1,539 SR
1,462 Elo+

VS

Team Averages
Level 12
1,532 SR
1,419 Elo+
Ravana
Ravana
ClapThoseCheeks
Ravana
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 9L
1,424 Elo+
Party 1
Nike
Nike
Keefers5782
Nike
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 48L
1,411 Elo+
Solo
Guan Yu
Guan Yu
Kuhnfucius
Guan Yu
Level 4
God Stats
14W - 8L
1,448 SR
Queue Stats
20W - 17L
1,384 Elo+
Party 1
Yemoja
Yemoja
Murdahboi
Yemoja
Level 28
God Stats
6W - 1L
1,712 SR
Queue Stats
27W - 23L
1,501 Elo+
Party 1
Khepri
Khepri
Ocoma
Khepri
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
2 / 14 / 5
11,088
924
21,250
20,837
7,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 13 / 2
10,691
891
10,388
31,642
23,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 1 / 2
9,888
824
1,872
7,296
4,375
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 8 / 5
9,986
832
7,738
8,667
4,376
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
16
2 / 13 / 3
10,974
915
18,540
35,183
20,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 17
14,154
1,180
29,193
13,016
7,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 0 / 34
13,862
1,155
17,668
12,123
11,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Kuhnfucius
Guan Yu
19
11 / 0 / 25
13,406
1,117
17,658
17,068
20,326
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
Murdahboi
Yemoja
20
9 / 0 / 32
13,043
1,087
21,005
10,943
5,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Khepri
Ocoma
Khepri
19
4 / 3 / 29
11,866
989
11,651
15,999
18,595
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
186
7
Kills
49
49
Deaths
7
17
Assists
137
Player
Kills
Deaths
Assists
KDA
L
Hera
2
14
5
0.32
L
2
13
2
0.23
W
16
4
17
6.13
W
9
0
34
26
W
Guan Yu
Kuhnfucius
Guan Yu
11
0
25
23.5
W
Yemoja
Murdahboi
Yemoja
9
0
32
25
W
Khepri
Ocoma
Khepri
4
3
29
6.17
L
1
1
2
2
L
0
8
5
0.31
L
Nike
2
13
3
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,788
Damage
97,175
103,625
Taken
69,149
59,743
Mitigated
62,213
3,343
Healing
28,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
21,250
4,445
0
0
20,837
7,333
0
3,856
16,981
45,010
0
L
10,388
620
0
0
31,642
23,162
0
8,003
23,639
18,165
0
W
29,193
17,336
0
576
13,016
7,184
0
7,549
5,467
0
48,568
W
17,668
4,056
0
4,366
12,123
11,101
0
8,971
3,152
3,870
28,482
W
Guan Yu
Kuhnfucius
Guan Yu
17,658
5,049
8,784
6,190
17,068
20,326
0
9,374
7,694
0
30,339
W
Yemoja
Murdahboi
Yemoja
21,005
7,343
7,275
988
10,943
5,007
0
8,598
2,345
45,662
0
W
Khepri
Ocoma
Khepri
11,651
1,227
0
0
15,999
18,595
0
8,821
7,178
19,503
0
L
1,872
245
0
987
7,296
4,375
0
3,432
3,864
0
5,450
L
7,738
1,936
0
0
8,667
4,376
0
3,368
5,299
17,155
0
L
Nike
18,540
3,383
0
2,356
35,183
20,497
0
15,268
19,915
10,739
33,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,627
Gold Earned
66,331
150
Minions Killed
184
1
Camps Cleared
9
789,784
Distance Traveled
1,111,877
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,088
924
56
5
0
190,270
0
L
Ymir
10,691
891
22
2
0
167,659
0
W
Ravana
14,154
1,180
53
4
3
216,461
0
W
Nike
13,862
1,155
29
2
1
253,013
1
W
Guan Yu
13,406
1,117
29
2
3
227,469
1
W
Yemoja
13,043
1,087
53
4
2
219,271
0
W
Khepri
11,866
989
20
2
0
195,663
1
L
Odin
9,888
824
8
1
0
123,659
0
L
Zeus
9,986
832
24
2
0
104,041
0
L
Nike
10,974
915
40
3
1
204,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role