Player Matchup

Chernobog
Chernobog
BastingBread84
Chernobog
Level 60
God Stats
37W - 24L
1,500 SR
Queue Stats
68W - 72L
1,500 Elo+
Party 1
Ymir
Ymir
GOW3MASTER1000
Ymir
Level 69
God Stats
19W - 19L
1,461 SR
Queue Stats
73W - 79L
1,456 Elo+
Party 1
Kukulkan
Kukulkan
GerticusMaximus
Kukulkan
Level 85
God Stats
10W - 7L
1,763 SR
Queue Stats
143W - 141L
1,434 Elo+
Party 1
Arachne
Arachne
Krysis-Krow
Arachne
Level 149
God Stats
8W - 7L
1,194 SR
Queue Stats
474W - 432L
1,495 Elo+
Solo
Mulan
Mulan
deathshot666824
Mulan
Level 103
God Stats
22W - 19L
1,357 SR
Queue Stats
536W - 491L
1,431 Elo+
Solo
Team Averages
Level 93
1,455 SR
1,463 Elo+

VS

Team Averages
Level 117
1,431 SR
1,490 Elo+
Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Fallen H0riz0ns
Mulan
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 66L
1,508 Elo+
Solo
Medusa
Medusa
Liquidocelot187
Medusa
Level 128
God Stats
12W - 8L
1,157 SR
Queue Stats
204W - 175L
1,486 Elo+
Party 2
Zeus
Zeus
thedpizer27
Zeus
Level 126
God Stats
6W - 3L
1,500 SR
Queue Stats
282W - 268L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BastingBread84
Chernobog
17
3 / 2 / 7
10,307
469
8,877
11,195
3,765
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 1 / 8
10,675
485
7,884
9,476
5,063
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
18
6 / 3 / 3
11,399
518
13,011
9,992
3,455
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Krysis-Krow
Arachne
19
9 / 4 / 5
13,050
593
10,542
18,176
8,636
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 3 / 2
11,340
515
15,971
17,681
25,503
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
7 / 6 / 2
10,473
476
10,630
17,818
10,412
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
 
Kumbhakarna
14
1 / 2 / 3
9,500
432
3,808
14,558
10,258
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
0 / 5 / 4
9,706
441
10,741
18,903
20,738
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 6 / 3
9,107
414
13,728
12,704
4,291
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 4 / 3
11,189
509
9,999
9,081
3,747
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
23
Kills
13
13
Deaths
23
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
6
2
1.33
L
Kumbhakarna
 
Kumbhakarna
1
2
3
1.25
W
Chernobog
BastingBread84
Chernobog
3
2
7
3.25
L
0
5
4
0.4
W
2
1
8
6
W
Kukulkan
6
3
3
2.5
W
Arachne
Krysis-Krow
Arachne
9
4
5
2.88
L
3
6
3
0.75
W
3
3
2
1.33
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,285
Damage
48,906
66,520
Taken
73,064
46,422
Mitigated
49,446
25,906
Healing
21,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,630
2,494
0
5,353
17,818
10,412
0
4,120
13,698
0
44,907
L
Kumbhakarna
 
Kumbhakarna
3,808
609
584
3,967
14,558
10,258
119
5,637
8,921
16,016
0
W
Chernobog
BastingBread84
Chernobog
8,877
5,057
837
4,541
11,195
3,765
3,253
2,519
8,676
0
69,708
L
10,741
2,074
0
7,901
18,903
20,738
642
758
18,145
0
62,247
W
7,884
934
687
1,552
9,476
5,063
651
2,780
6,696
33,937
0
W
Kukulkan
13,011
869
0
1,070
9,992
3,455
330
5,320
4,672
68,142
0
W
Arachne
Krysis-Krow
Arachne
10,542
6,901
0
8,903
18,176
8,636
535
3,050
15,126
0
97,714
L
13,728
6,168
0
2,318
12,704
4,291
688
4,301
8,403
0
50,331
W
15,971
3,482
0
8,316
17,681
25,503
1,212
138
17,543
0
74,097
L
9,999
626
0
1,335
9,081
3,747
832
6,079
3,002
83,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,771
Gold Earned
49,975
578
Minions Killed
475
0
Camps Cleared
0
1,972,992
Distance Traveled
1,890,909
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,473
476
72
3
0
405,748
0
L
Kumbhakarna
9,500
432
22
1
0
394,623
8
W
Chernobog
10,307
469
132
6
0
401,131
3
L
Mulan
9,706
441
125
6
0
360,432
8
W
Ymir
10,675
485
45
2
0
408,738
6
W
Kukulkan
11,399
518
122
6
0
362,330
4
W
Arachne
13,050
593
146
7
0
431,229
5
L
Medusa
9,107
414
70
3
0
392,564
1
W
Mulan
11,340
515
133
6
0
369,564
2
L
Zeus
11,189
509
186
8
0
337,542
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role