Player Matchup

Ullr
Ullr
 
Ullr
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AcidDragons
Sol
Level 128
God Stats
1W - 3L
1,301 SR
Queue Stats
35W - 44L
1,489 Elo+
Party 1
Odin
Odin
NelsonMunde11a
Odin
Level 127
God Stats
3W - 7L
1,962 SR
Queue Stats
413W - 367L
1,571 Elo+
Solo
Athena
Athena
SKM ACE
Athena
Level 144
God Stats
1W - 2L
1,285 SR
Queue Stats
35W - 44L
1,489 Elo+
Party 1
Hercules
Hercules
Watsamatta
Hercules
Level 125
God Stats
10W - 11L
1,655 SR
Queue Stats
553W - 577L
1,568 Elo+
Solo
Team Averages
Level 113
1,540 SR
1,523 Elo+

VS

Team Averages
Level 117
1,655 SR
1,557 Elo+
Osiris
Osiris
 
Osiris
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ArgusMKnight
Yemoja
Level 136
God Stats
1W - 0L
1,753 SR
Queue Stats
13W - 13L
1,494 Elo+
Party 2
Merlin
Merlin
TheJuicyOne Qc
Merlin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,727 Elo+
Party 2
Cupid
Cupid
xD3Ad HATEx
Cupid
Level 129
God Stats
7W - 7L
1,708 SR
Queue Stats
308W - 312L
1,549 Elo+
Solo
Rama
Rama
xfelipe2019x
Rama
Level 63
God Stats
4W - 2L
1,815 SR
Queue Stats
333W - 303L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
0 / 6 / 5
6,903
690
4,422
8,842
3,612
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 3 / 5
8,217
822
17,842
9,885
4,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 5 / 2
7,211
721
5,148
11,105
6,889
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
SKM ACE
Athena
11
2 / 7 / 3
7,386
739
2,397
14,168
16,152
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
Watsamatta
Hercules
13
1 / 6 / 3
7,302
730
7,916
15,366
9,157
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
4 / 2 / 23
8,959
896
14,278
17,343
15,707
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
15
1 / 0 / 19
8,748
875
3,002
4,937
4,089
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

15
3 / 1 / 17
8,701
870
12,473
6,102
2,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 1 / 10
9,585
959
10,624
6,792
3,181
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
9 / 3 / 13
9,647
965
14,124
12,775
5,365
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
109
7
Kills
27
27
Deaths
7
18
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
6
5
0.42
W
Osiris
 
Osiris
4
2
23
7.75
L
2
3
5
1.5
W
Yemoja
1
0
19
10.5
L
2
5
2
0.6
L
Athena
SKM ACE
Athena
2
7
3
0.5
W
3
1
17
11.5
L
Hercules
Watsamatta
Hercules
1
6
3
0.42
W
10
1
10
15
W
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,725
Damage
54,501
59,366
Taken
47,949
39,878
Mitigated
31,173
15,997
Healing
32,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,422
2,187
963
1,165
8,842
3,612
0
3,226
5,616
0
13,059
W
Osiris
 
Osiris
14,278
4,966
711
3,641
17,343
15,707
216
5,570
11,773
0
17,852
L
17,842
2,253
828
4,092
9,885
4,068
0
3,610
6,275
38,326
0
W
Yemoja
3,002
749
12,487
1,974
4,937
4,089
611
2,731
2,206
6,128
0
L
5,148
912
622
1,794
11,105
6,889
0
1,773
9,332
0
7,349
L
Athena
SKM ACE
Athena
2,397
702
1,814
1,732
14,168
16,152
0
3,545
10,623
4,546
0
W
12,473
820
1,224
510
6,102
2,831
801
2,156
3,946
31,576
0
L
Hercules
Watsamatta
Hercules
7,916
2,750
264
2,723
15,366
9,157
0
3,321
12,045
0
12,823
W
10,624
4,671
5,617
2,163
6,792
3,181
1,107
3,410
3,382
0
18,963
W
14,124
12,346
1,767
2,820
12,775
5,365
597
6,372
6,403
0
27,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,019
Gold Earned
45,640
91
Minions Killed
118
0
Camps Cleared
0
830,616
Distance Traveled
851,212
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,903
690
13
1
0
149,302
1
W
Osiris
8,959
896
8
1
0
198,210
0
L
Sol
8,217
822
52
5
0
177,102
0
W
Yemoja
8,748
875
8
1
0
159,544
0
L
Odin
7,211
721
3
0
0
176,454
0
L
Athena
7,386
739
8
1
0
144,704
1
W
Merlin
8,701
870
44
4
0
168,762
1
L
Hercules
7,302
730
15
2
0
183,054
1
W
Cupid
9,585
959
21
2
0
164,979
2
W
Rama
9,647
965
37
4
0
159,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role