Player Matchup

Sobek
Sobek
 
Sobek
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Eisenwalt
Anhur
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 30L
1,623 Elo+
Party 1
Heimdallr
Heimdallr
Handsome_Shrek96
Heimdallr
Level 126
God Stats
5W - 4L
1,510 SR
Queue Stats
92W - 88L
1,457 Elo+
Party 2
Odin
Odin
Stoned8
Odin
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
163W - 181L
1,546 Elo+
Solo
Team Averages
Level 121
1,502 SR
1,525 Elo+

VS

Team Averages
Level 109
1,538 SR
1,489 Elo+
Chronos
Chronos
 
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Kotuk
Anubis
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 64L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
Polarz
Zhong Kui
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
Unvise
Sun Wukong
Level 124
God Stats
7W - 4L
1,690 SR
Queue Stats
755W - 740L
1,483 Elo+
Solo
Terra
Terra
nmkjhjkmnkl
Terra
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
531W - 520L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
3 / 4 / 18
11,344
756
12,989
19,781
27,883
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
 
Sun Wukong
17
5 / 3 / 6
11,228
749
8,580
20,010
12,486
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
Eisenwalt
Anhur
19
4 / 3 / 15
11,296
753
13,580
11,590
5,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
19
5 / 3 / 13
11,977
798
14,344
12,139
6,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
Stoned8
Odin
20
6 / 4 / 11
12,285
819
10,555
17,244
22,268
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
3 / 5 / 7
10,593
706
11,748
14,634
6,233
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Kotuk
Anubis
17
6 / 8 / 5
10,783
719
17,965
15,157
7,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Polarz
Zhong Kui
20
7 / 5 / 8
12,064
804
20,159
17,736
12,934
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Unvise
Sun Wukong
17
1 / 4 / 14
10,172
678
12,620
15,287
20,506
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 1 / 8
8,275
552
2,369
7,407
7,110
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
59
23
Kills
17
17
Deaths
23
63
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
4
18
3
W
Sun Wukong
 
Sun Wukong
5
3
6
2.67
L
Chronos
 
Chronos
3
5
7
1.3
W
Anhur
Eisenwalt
Anhur
4
3
15
3.83
W
Heimdallr
5
3
13
3.83
L
Anubis
Kotuk
Anubis
6
8
5
1.06
L
Zhong Kui
Polarz
Zhong Kui
7
5
8
2.2
W
Odin
Stoned8
Odin
6
4
11
2.88
L
Sun Wukong
Unvise
Sun Wukong
1
4
14
2
L
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,048
Damage
64,861
80,764
Taken
70,221
73,846
Mitigated
54,397
31,062
Healing
27,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
12,989
704
2,836
5,642
19,781
27,883
49
14,959
4,822
23,173
0
W
Sun Wukong
 
Sun Wukong
8,580
1,096
2,246
6,110
20,010
12,486
120
11,000
9,010
0
20,004
L
Chronos
 
Chronos
11,748
1,806
1,635
3,049
14,634
6,233
887
2,132
12,502
32,861
0
W
Anhur
Eisenwalt
Anhur
13,580
6,545
1,645
3,396
11,590
5,091
1,644
7,536
4,054
0
28,955
W
Heimdallr
14,344
5,871
3,502
2,430
12,139
6,118
3,962
7,371
4,768
0
43,488
L
Anubis
Kotuk
Anubis
17,965
914
1,275
4,731
15,157
7,614
0
3,861
11,296
31,733
0
L
Zhong Kui
Polarz
Zhong Kui
20,159
2,628
581
5,819
17,736
12,934
204
3,792
13,944
39,985
0
W
Odin
Stoned8
Odin
10,555
1,999
1,083
2,172
17,244
22,268
48
11,375
5,869
0
25,042
L
Sun Wukong
Unvise
Sun Wukong
12,620
3,009
616
3,090
15,287
20,506
0
2,256
13,031
0
19,355
L
2,369
0
3,393
3,810
7,407
7,110
280
948
6,459
4,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,130
Gold Earned
51,887
159
Minions Killed
143
0
Camps Cleared
0
1,323,144
Distance Traveled
1,208,203
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,344
756
20
1
0
301,882
0
W
Sun Wukong
11,228
749
13
1
0
254,871
2
L
Chronos
10,593
706
46
3
0
235,369
1
W
Anhur
11,296
753
19
1
0
235,847
0
W
Heimdallr
11,977
798
59
4
0
266,891
0
L
Anubis
10,783
719
17
1
0
227,189
1
L
Zhong Kui
12,064
804
62
4
0
262,361
1
W
Odin
12,285
819
48
3
0
263,653
0
L
Sun Wukong
10,172
678
10
1
0
350,000
0
L
Terra
8,275
552
8
1
0
133,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role