Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
COLDHEART11
Sol
Level 39
God Stats
0W - 1L
1,760 SR
Queue Stats
11W - 19L
1,586 Elo+
Party 1
Cupid
Cupid
Raed Pendragon
Cupid
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 55L
1,697 Elo+
Party 1
Hercules
Hercules
ToxicAngel16
Hercules
Level 80
God Stats
5W - 11L
1,301 SR
Queue Stats
344W - 345L
1,560 Elo+
Solo
Baron Samedi
Baron Samedi
Xibalba Lich
Baron Samedi
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 44L
1,693 Elo+
Party 1
Team Averages
Level 105
1,512 SR
1,607 Elo+

VS

Team Averages
Level 109
1,579 SR
1,564 Elo+
Yemoja
Yemoja
 
Yemoja
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Hens0
He Bo
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,652 Elo+
Solo
Rama
Rama
Mythic Starz
Rama
Level 125
God Stats
2W - 0L
1,712 SR
Queue Stats
27W - 22L
1,606 Elo+
Party 2
Cerberus
Cerberus
holyHarambae69
Cerberus
Level 122
God Stats
1W - 0L
1,362 SR
Queue Stats
2W - 5L
1,451 Elo+
Solo
Ullr
Ullr
sologabe
Ullr
Level 104
God Stats
2W - 1L
1,823 SR
Queue Stats
57W - 46L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
2 / 6 / 17
10,449
746
11,465
22,926
24,555
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

15
1 / 6 / 12
9,521
680
11,227
15,806
4,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 6 / 16
10,192
728
8,527
15,072
10,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
ToxicAngel16
Hercules
18
8 / 6 / 14
11,349
811
14,950
30,662
28,612
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Xibalba Lich
Baron Samedi
19
9 / 4 / 13
11,689
835
20,586
17,081
7,631
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
2 / 3 / 19
10,838
774
8,798
16,237
12,737
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
Hens0
He Bo
16
5 / 6 / 11
10,400
743
14,111
13,725
5,886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
8 / 5 / 10
11,256
804
20,150
14,180
6,488
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
18
4 / 5 / 19
11,030
788
17,185
21,428
15,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
20
9 / 4 / 15
13,192
942
24,918
15,748
7,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
102
23
Kills
28
28
Deaths
23
72
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
6
17
1.75
W
Yemoja
 
Yemoja
2
3
19
3.83
L
1
6
12
1.17
W
He Bo
Hens0
He Bo
5
6
11
1.75
W
8
5
10
2.6
L
3
6
16
1.83
L
Hercules
ToxicAngel16
Hercules
8
6
14
2.5
L
Baron Samedi
Xibalba Lich
Baron Samedi
9
4
13
3.88
W
Cerberus
4
5
19
2.7
W
Ullr
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,755
Damage
85,162
101,547
Taken
81,318
76,078
Mitigated
47,832
45,002
Healing
37,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
11,465
2,207
1,711
4,357
22,926
24,555
102
6,545
16,381
24,625
0
W
Yemoja
 
Yemoja
8,798
1,415
14,717
5,454
16,237
12,737
559
8,871
7,366
18,245
0
L
11,227
2,014
524
4,481
15,806
4,320
1,306
9,863
5,943
24,033
0
W
He Bo
Hens0
He Bo
14,111
1,042
1,342
1,871
13,725
5,886
100
8,193
5,532
27,673
0
W
20,150
13,047
550
1,494
14,180
6,488
2,465
7,843
6,337
0
28,775
L
8,527
5,065
5,813
2,829
15,072
10,960
1,368
6,189
8,883
0
17,134
L
Hercules
ToxicAngel16
Hercules
14,950
3,514
1,291
7,945
30,662
28,612
260
8,765
21,897
1,940
19,482
L
Baron Samedi
Xibalba Lich
Baron Samedi
20,586
1,227
9,225
6,826
17,081
7,631
1,065
8,732
8,349
36,696
0
W
Cerberus
17,185
496
2,022
6,370
21,428
15,390
63
9,877
11,551
31,292
0
W
Ullr
24,918
11,059
1,774
1,469
15,748
7,331
2,683
10,434
5,314
0
48,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,200
Gold Earned
56,716
114
Minions Killed
155
0
Camps Cleared
0
1,135,963
Distance Traveled
1,122,223
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,449
746
20
1
0
219,410
1
W
Yemoja
10,838
774
22
2
0
222,748
4
L
Sol
9,521
680
23
2
0
237,870
0
W
He Bo
10,400
743
19
1
0
238,915
0
W
Rama
11,256
804
15
1
0
202,245
1
L
Cupid
10,192
728
18
1
0
233,082
0
L
Hercules
11,349
811
18
1
0
240,048
1
L
Baron Samedi
11,689
835
35
3
0
205,553
0
W
Cerberus
11,030
788
40
3
0
224,092
3
W
Ullr
13,192
942
59
4
0
234,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role