Player Matchup

Thor
Thor
 
Thor
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 18
God Stats
4W - 9L
1,338 SR
Queue Stats
37W - 38L
1,668 Elo+
Solo
Ra
Ra
Bigpuffbray
Ra
Level 7
God Stats
1W - 1L
1,780 SR
Queue Stats
6W - 7L
1,832 Elo+
Party 2
Cerberus
Cerberus
Huncho SlN
Cerberus
Level 22
God Stats
13W - 9L
1,618 SR
Queue Stats
35W - 24L
1,674 Elo+
Solo
Anhur
Anhur
i-Am-SquadDaddy
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,560 Elo+
Solo
Team Averages
Level 35
1,547 SR
1,647 Elo+

VS

Team Averages
Level 19
1,661 SR
1,651 Elo+
Vulcan
Vulcan
DragonKingZaio
Vulcan
Level 27
God Stats
6W - 6L
1,965 SR
Queue Stats
84W - 85L
1,604 Elo+
Solo
Mulan
Mulan
Greedsinful
Mulan
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 17L
1,832 Elo+
Solo
Izanami
Izanami
MLT820
Izanami
Level 13
God Stats
15W - 12L
1,575 SR
Queue Stats
38W - 45L
1,544 Elo+
Party 1
Bacchus
Bacchus
Objections x
Bacchus
Level 27
God Stats
49W - 31L
1,643 SR
Queue Stats
92W - 84L
1,629 Elo+
Solo
Ra
Ra
TSV816
Ra
Level 18
God Stats
14W - 17L
1,620 SR
Queue Stats
75W - 58L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
16 / 3 / 3
22,068
1,161
31,726
23,808
9,175
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
 
Scylla
20
1 / 4 / 8
16,065
846
15,458
18,056
9,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
0 / 6 / 5
14,870
783
8,377
15,193
3,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Huncho SlN
Cerberus
20
1 / 6 / 10
18,091
952
18,407
35,477
36,522
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
3 / 14 / 8
16,322
859
26,057
30,827
11,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 14
19,023
1,001
41,063
29,786
9,100
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
6 / 3 / 14
18,749
987
19,137
30,714
12,781
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
MLT820
Izanami
18
0 / 1 / 1
13,592
715
317
1,001
267
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Objections x
Bacchus
20
5 / 4 / 17
17,962
945
15,803
24,577
22,257
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ra
20
11 / 7 / 9
19,258
1,014
37,998
23,432
7,779
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
88
21
Kills
33
33
Deaths
21
34
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
16
3
3
5.83
L
Scylla
 
Scylla
1
4
8
1.25
L
0
6
5
0.42
W
11
6
14
3
W
6
3
14
4.33
L
Cerberus
Huncho SlN
Cerberus
1
6
10
1
W
Izanami
MLT820
Izanami
0
1
1
0.5
W
Bacchus
Objections x
Bacchus
5
4
17
3.38
W
Ra
11
7
9
2.21
L
3
14
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,025
Damage
114,318
123,361
Taken
109,510
70,330
Mitigated
52,184
17,319
Healing
16,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
31,726
12,049
0
978
23,808
9,175
0
15,635
8,173
0
91,525
L
Scylla
 
Scylla
15,458
1,094
397
1,014
18,056
9,436
0
13,903
4,153
41,545
0
L
8,377
707
251
2,132
15,193
3,880
0
13,699
1,494
20,788
0
W
41,063
13,395
257
2,921
29,786
9,100
0
9,842
19,944
60,494
0
W
19,137
2,579
0
2,181
30,714
12,781
0
13,152
17,562
0
70,491
L
Cerberus
Huncho SlN
Cerberus
18,407
407
949
9,178
35,477
36,522
0
27,566
7,911
76,617
905
W
Izanami
MLT820
Izanami
317
165
0
0
1,001
267
0
386
615
0
1,767
W
Bacchus
Objections x
Bacchus
15,803
1,996
315
2,210
24,577
22,257
0
11,125
13,452
38,818
0
W
Ra
37,998
1,102
4,200
3,934
23,432
7,779
0
7,515
15,917
84,500
0
L
26,057
13,440
0
2,420
30,827
11,317
0
24,061
6,766
0
50,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,416
Gold Earned
88,584
408
Minions Killed
344
15
Camps Cleared
10
1,680,734
Distance Traveled
1,517,241
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
22,068
1,161
147
8
8
390,969
0
L
Scylla
16,065
846
70
4
2
341,328
0
L
Ra
14,870
783
21
1
2
250,848
0
W
Vulcan
19,023
1,001
50
3
2
394,314
1
W
Mulan
18,749
987
121
6
3
343,250
0
L
Cerberus
18,091
952
132
7
2
391,758
0
W
Izanami
13,592
715
8
0
2
27,142
1
W
Bacchus
17,962
945
50
3
1
371,981
0
W
Ra
19,258
1,014
115
6
2
380,554
0
L
Anhur
16,322
859
38
2
1
305,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role