Player Matchup

Chaac
Chaac
Bronze III
RecklessScythe
Chaac
Bronze III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
873 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,500 SR
873 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 89
1,296 SR
813 MMR
Thor
Thor
Bronze II
str1keback45
Thor
Bronze II
Level 89
God Stats
0W - 3L
1,296 SR
Queue Stats
118W - 97L
813 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
7,315
914
5,999
7,660
6,982
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
SkadiAchillesHe BoAnubisHercules

VS

Bans
HadesHeimdallrSetBakasuraKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,967
746
4,156
8,398
3,007
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,999
Damage
4,156
7,660
Taken
8,398
6,982
Mitigated
3,007
4,104
Healing
1,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,999
2,032
0
4,104
7,660
6,982
541
17
7,643
0
31,034
L
4,156
1,986
0
1,759
8,398
3,007
0
88
8,310
0
23,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,315
Gold Earned
5,967
70
Minions Killed
40
0
Camps Cleared
0
167,446
Distance Traveled
160,866
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,315
914
70
9
0
167,446
0
L
Thor
5,967
746
40
5
0
160,866
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role